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mi
and AMIGA
□
I I I I ■ I I I t Hii
Select a continent:
S
S^~^
7>
rrrr
ZDES
J Hith wrv fw mw
] "North ftnerica"
JTorft %wki
North Fherica is a nice place,
Contrary to popular belief, it
actually consists of Ifiree countries;
Canada, the United States of Rnerica,
and Hexicu, Canada is similar to trie
United States (U.S. Hi, uhich you have
probably heard of, but Mexico is
quite different
Click on Hie button at the right to
learn even ttare auout the country of
your choice,
g | Kith very im exceptions, i
i mnn
■1
larP ... ii>
eptions, 1 inters ire uery cold in
. y systen, It
Britain,
' "toques" (a
.. day, ehD.
Canada.
J
Quebec is unique awing Canada's ten
provinces in that its population is
predoninantly French-speaking, Kiile the rest
of Canada was originally settled by the English,
French settlers forned Quebec, and file lansuage
has preuailed. IJuebec fonts alnost a third of
Canada's population of 25 nil I ion, and has a
large influence on the nation's culture.
I Cx - -.u OCR Reviewed
■™ Handy SCANNER with OCR k
Cameron Handy Wathe matics
iSthVlS.ON - Mandelbrot Ma
. Max WIG-** . Blitzkrieg HI
Blue Nlax . « liW
Krrtinimriulrtl Kcluil I'rice Only
Why
is Computermate
the market leader?
Customer Service \^\
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BIG ENOUGH TO BE PROFESSIONAL - SMALL ENOUGH TO BE PERSONAL.
The Australian
Commodore
and Amiga Review
EDITORIAL A meagre
editor
1 1 A
■
C64 / 1 28
EDUCATION
The C64 Column
O. James
Ploying Games? A.Glover
speaks! 2
The versatile 64 i
53
Thats all they do!
20
Sound & Graphics
G. Perry
1st Shapes A Glover
RAM RUMBLES User group
More on sprites
42
Design toys
24
1 a
update 4
GEOS Column
Mail merge
O. James
34
1st Letters & Words A.Glover
A talking program
Mother Goose A Glover
25
NOTEPAD News &
AMIGA
Kor kids!
26
info 8
Maths Vision
Maths as art
G. Kimpton
11
ENTERTAINMENT
Hyperbook
Easy programming
A. Farrell
14
That's Entertainment
57
News, Hints & Tips, Hall of Fame
The Australian
Cameron Scanner
S. Kennedy
r f~ i
COMMODORE
B&W hand scanner
/
i a
Game Reviews
61
and AMIGA REVIEW
18
Horror Zombies, Blue Max,
Zarathrusta, Blitzkrieg,
Gamesmen Mega pa k, Mig-29,
CU - part 1 1
Letters answered
A. Leniart
48
1 rf
1 r *. r r
, Hyptirbr>o\r
i'.Yf^rrr.pf-lr.
GENERAL
Quick Shots
64
■ _j»^mb ZJ
Communications
J. Scowen
A first glance at new gomes:
L^^^J
Crunching disks
27
llyad, 'Nam, Pro Tennis Tour II
£. «"" "-^ — -
Letters
Readers
Adventurer's Realm
70
Have your say!
39
Help, Hints, Problems, Chit-chat
Advertisers Index
_
79
Australian Commodore Review:
21 Darby Road Randwick,NSW 2031
Phone: (02) 398 5111
Published by:
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Production: Brenda Powell
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Design & Layout: Andrew Dunstall
Subscriptions / back issues:
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Enterh
PhilC
ainment Editor:
^mpbell
Advertising: Ken
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(02)
398 5111 or (02) 817
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Regional Computers
The Amiga Supermarket
SPECIAL; Amiga 2000 Computer $ 1 479
GVP 42Mb/ F A500 Series il
$959
GVP 52Mb/Q A500 Series II
$1169
GVP A2000 HC8/S2Mb/Q
$1129
GVP A2000 HC8/SOMb
$1199
ft Amiga 500 computer $799.00
& Amiga 2000 Special $1479.00
ft Amiga 2000/40 meg HD $2249 .00
iJr Amiga 2000 Professional $1649.00
Amiga 3000/40 Call
Video Digitiser A500/20Q0 $99.99
AT bridge board $779.99
Amiga Midi Interface $ 129.00
Sound Sampler $50.00
Memory Expansions
512k Ram expansions $69.99
51 2k with switch & battery $75.00
1Mb A1000/500 extern/0 $199.00
2MbA500 Internal/ Ax $299.00
A500 Base Board 4Mb/0Mb $199.00
KC XT Board Call
AT Once Board Special Low Price
Modems
Maestro Modems 2400
Maestro Modems MMPS
Fax Modem Maestro 9600
Action Replay 2000
Hard Drives
GVP A500 40Mb Quantum
GVP 105Mb/Q A500 Ser's II
CVP A2000 HC8/105Mb
GVP A2000 HC8/ 170Mb
Amiga A590 20Mb
Hand Scanner
$265.00
$379.00
$379.00
????
S879.00
§1559.00
$1349.00
$1870.00
$579.00
IMG Scanner $289.00
Hand Scanner A500/2000 $375.00
Cameron Scanner /Software Type 10 $699.00
Cameron Scanner colour $1399.00
VI DI RGB Splitter $279.00
YNXIOOOCL $369.00
Printers
Star
LC10-II
LC24-10
LCI 5
LC24-15
LC200CL
NX1000CL
LC24-200 CL
LC24-200
Citizen coloured
S439.00
????
$299.00
S 299.00
$499.00
$579,00
$749.00
$449.00
$369.00
S699.00
$599.00
GSX200
GSX140
GSX180D
Epson
LX400
LQ400
LX850
LQ550
LQ1010
$269.00
$469.00
$379.00
S559.00
$749.00
Free cable this month
Disk Counts
3,5" DSDD ????
3.5" DSHD $18.00
3.5" Memorex $16.00
Lifetime Cuarantcc
3.5 Internal Drive $159
3.5" External Drive
5.25" Ext Drive $239,99
Action Replay Markll
$165.00
Amiga Mouse $39.99
1 Mb RAM exp A590 $85
1 Mb Simms exp GVP $85
Genlock New Type
$289
Public Domain
Fish 1/490- Amicus
Amigan - T-Bag
Faug - Amaz - NZ
17Bit. Amigo2
Cost from
$1.49
per disk
Deluxe Amiga 500 Computer $1 099. 00
Video Amiga 500 PC $1499.00
Music Amiga 500 $1 199.00
Accelerator Board 68030 / 2 $ 1 299. 00
This month :
Amiga 3000 computer $4999.00
You never know how low I will go!
018 911 011 or 09 328 9062
PO Box E265, Perth 6001
611 Beaufort Street, Mt Lawley Perth 6050 WA
Editorial
A few months ago I attended
the launch of CompuServe In
Australia at Fujitsu's head office
here in Sydney. It sure was an
Interesting press conference,
with the vast majority in altcn-
dence unfamiliar with the ser-
vice, and mainly representing
some kind of business PC publi-
cation. And here 1 was, editor of
one of the only home computer
magazines in Australia and we're
being told CompuServe is used
mainly by home computer users.
So, I started asking questions.
How many modem owners are
there in Australia who might use
this service? No comment. Why
will this succeed when Discovery 40 and Discovery 80 of-
fered by Commodore seem to be failing in the home market?
Answer, because CompuServe is better. Problem is. at the
moment, it's not much cheaper. To prove the point, Fujitsu
offered all in attendance the option of a four week free trial
password to the system. Not surprisingly, only a few accept-
ed this once- in -a -life- time offer.
After that four weeks of use, I can honestly say Compu-
Serve is much better than anything we have here. The trick
is, CompuServe doesn't try to be an electronic alternative to
every day informaUon sources. Instead, the service offers in-
formation you can't get any other way. It also offers powerful
research capabilities to access information you can normally
find In a set of reference books - only using a computer you
can find it much faster. Telecom think that people are going
to queue up to pay for database search facilities for an elec-
tronic version of the white and yellow pages. Now some wcll-
Lo-do business people who are not feeling the crunch of Aus-
tralia's current economic climate might jump at that sort of
thing, but the mass market appeal is very limited.
For a start, a phone book is about as fast, by the time
you go to the right Discovery page, type in the name at 75
baud - if you're unfortunate enough to still be using the Di-
covery 40 service - then wait while it finds the name. Once
you have il, it's still not as good as the phone book. You
can't doodle on il as you speak to someone. You can't stand
on it to reach high shelves, flatten bent pictures, biffo a
friend over the head or throw on the fire for heat when it's
out of date. Somehow it's little wonder people don't want to
pay $40 an hour for such a service. If you're not on line
when you decide you want the number, you've also got to
wait while the computer dials in and you find your pass-
word, type it in and wait whilst you get logged on.
CompuServe is different. It offers catalogues of products
that don't come in catalogues, you can play with car models,
mix and match features and find out a price, you can get
transcripts from television shows, look up an ency-
elope?adia, check out a reference listing on newspaper sto-
ries over the past ten years, lalk to a special interest group
about anything from computers lo pcL rabbits. Let's hope
Fujitsu does kick off CompuServe here in a big way. If it
works, the gateway to the American service Fujitsu will be
offering may be improved to include some information held
in a locally maintained computer system. No doubt, with
enough users, there would soon be good reason to add some
local service providers too. In case your wondering, Compu-
Serve is purely text based. You don't have to waste time wait-
ing for prctLy graphics to appear. To help make the system
easier 10 use, there are a number of front end packages
which let you choose what you want before you login. Once
you're connected, the program grabs the messages and files
you want in one hit. With CompuServe available in Australia
soon, maybe Telecom will improve their own system and
pricing structure. Q
Andrew Farreil
The Ultimate All-in-One Amiga 2000 Add-on...
68030 POWER* 16MB RAM+SCSI CONTROLLER
Replaces up to FOUR "normal" expansion boards!
Now, a 22 or 33 Mia 68030 accelerator board, up to
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Optional External SCSI Peripherals
All A2000 Expansion
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Check out these features:
»/ The perfect companion for
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^ 22Mhz or 33Mhz factory installed,
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installed memory on 33Mhz version,
1MB minimum for 22Mhz.
v' GVP's new custom 32-bit wide, 1MB
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offer flexible, easy-to-install
memory expansion. 22Mhz model
has 1 MB factory installed memory,
expandable to 13MB. 33Mhz model
has 4MB factory installed memory,
expandable to 16MB.
V On-board high-performance "Series
II" auto-booting SCSI controller with
factory installed FaaastROM SCSI
driver and SCSI connectors for
attaching both external and internal
SCSI peripherals.
V Direct DMA access to the full 16MB
range of 32-bit wide memory
expansion by the on-board SCSI
controller. Due to the A2000 bus
architecture, this is ONLY possible
when SCSI controller is placed
directly on the 68030 CPU bus (as is
the case with the A3000!). Provides
ultimate SCSI hard disk performance!
V GVP's legendary FaaastROM SCSI
driver supports virtually all SCSI
devices currently on the market,
including hard disk drives, CD-ROM
drives, Magneto-Optical drives,
removable media drives and
tape drives.
/ V Switch to 68000 mode by simply
clicking on our new "68000 Mode"
Icon, or include our special "mode
switching" utility in your startup-
sequence and select required mode
each time system is rebooted, by
holding down mouse buttons.
• Provides the ultimate expandability
of your A2000 system. Plugs into
the "CPU accelerator" slot, thereby
leaving ALL FIVE A2000 expansion
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Internal SCSI
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COMPARE:
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Direct DMA access to more
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y
N
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DMA SCSI controller built-in
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Y
N
Y
Number ol open Amiga expansion slots
Willi 63030 CPU. SCSI controller and
more ten 4KB lest memory installed
5
a
4
RAM upgrades through easy-to-install
32-bil wide SIMM memory modules
Y
N
N
\~\ Distributed in Australia by
; power
^peripherals pty.Ltd.
SIMM32 and SVP are rrademarks of Great Valley Products. Inc.
Amiga, A2O00 and A3Q00 are registered trademarks ol
Commodore-Amiga, Inc.
Video Toaster is a trademark ol MewTek Inc.
Expansion Solutions
P.O. BOX 555. LAVERTON. MELBOURNE, VIC 3028 AUSTRALIA
PHONE: {03) 363 7020 FAX: (03) 3694342
News
Media Spotting*
and Applications
Don 'l forget we're looking both for
Commodore computers in the media
and at work, in Ram Rumbles this
year. Starting next month, the best
published letter wiE receive a free one
year subscription to The Australian
Commodore and Amiga Review.
Now to kick things off - the incred-
ible finding that O.T.C. have not one
but several Amigas chugging away.
One machine has an AT b ridge -
board which captures data from a
larger computer regarding every over-
seas call made by means of a special
program and an 8-port serial card.
This is transferred to the Amiga and
recorded onto one of two 600Mb opti-
cal drives, with a 600Mb Fujitsu hard
drive handling primary storage re-
quirements. When a customer com-
plaint Is received, O.T.C. can interro-
gate the Amiga to find out what
problems occured at the same time as
the reported difficulty in a bid to lo-
cate the cause of the fault.
The Amiga also displays a large
world map with a Hashing red dot pin
-pointing world trouble spots In the
event of an earthquake or other disas-
ter which leads to a mass call failure
- hundreds of phone links banking up
with nowhere to go.
Yes, it's all done on the Amiga.
More on this installation soon!
Ground Zero
On the 18th of March, Ground
Zero was about gas testing at Mara-
linga. In the movie we see a man
loading up a banking program on a
1541 disk drive. Unfortunately the
computer was obscured by darkness -
but it must have been a C64 or CI 28,
according to our informant Mr A.
Gromly of Walkerville, S.A.
PC91
Commodore were obviously miss-
ing from this event, apart from a
smallish stand operated by the Hard
ACAR 04
Disk Cafe. Congratulations folks on a
great effort at die show, but surely
Commodore's range of machines
aren't so unique that they can sit
back and happily rely on their own
show - World of Commodore, July 1 2
- 14. Many other manufacturers
showed off publishing, presentation
and animation packages. Indeed,
many stands had live presentations
rolling aH day. The Amiga could have
turned a few heads at this event.
User Group Update
Eastern Suburbs
Commodore Users Group
* NEW ADDRESS *
P.O Box 375
Pads tow 2211
Secretary: (02) 779 666
Fax: [02) 774 1165
West Lakes Amiga User Group S.A.
West Lakes Shore Primary School
Edwin St, West Lakes
Contact: Tom Grant on [08] 493690
Meetings: Fortnightly, Sunday
3.00pm.
Gym pie Amiga Users Group,
c/o Mail Service 183.
8 Rocks Rd, Gympie QLD 4570
Contact: N. Andre son (Sec).
Phone: 82 4072 or 825671.
CDTV Movie Reviews
Fancy yourself as the next Bill
Collins? VOLITION Software is look-
ing for people who might like to con-
tribute movie reviews for a forthcom-
ing CDTV release. Ten Thousand
Movies On CD. You'll need to have
the time to contribute up to 500 re-
views in a period of a year or so,
about 10 every week. Once the disc is
released you'll be earning royalties on
every sale. Reviewers with computers
and modems are especially welcome.
For more information write to: Movie
Reviews, P.O. Box 158, Darlinghurst
2010.
Cursor Curses
Commodore Review
In the April Cursor newsletter of
the Commodore Computer Users
Group Qld Inc. the librarian ever so
tactfully points out that in his hum-
ble opinion our magazine rates a
mere 2 out of 10. He also observes
that our covers are always atrocious,
and that we never print the year on
the cover - a real annoyance for a li-
brarian.
Continued on p6
Z&m UPDATE^
<SSI COLUMNS*
This update column is com-
ing to you from thousands of
miles away. Once again, I am
in the UK searching out the
latest and greatest in software
to bring back to Australia for
Pactronics to distribute.
In education software, we
have a brilliant new education-
al adventure, RODY AND MAS-
TICO. Kids love it, because
they can control their charac-
ters, colour in the screens,
save screens, load screens and
print them out. It's a brilliant,
full colour, icon controlled
game that teaches as you playl
Books, books and more
books; the Abacus range of
Amiga books continues to grow
with their latest edition:
BEST OF AMIGA TRICKS
AND TIPS. This is a compendi-
um giving literally hundreds of
tips on how to get itie most out
of your Amiga.
Over the last few months,
we have witnessed the growing
popularity of Strategy / Simu-
lation games. To augment our
range, Pactronics now have
some of the hottest simulation
games around!
TOWER FRA - Airport Traffic
Control simulator
ACTION STATIONS Naval
Simulator covering the years
1922-1945
THE FINAL CONFLICT -
World Wide Political Simulator
WHITE DEATH - WW II
simulator of the Russian Front
BLITZKRIEG - Battle of the
Bulge simulator
RORKES DRIFT Boer War
Battle simulator
One final word about AMOS!
Buy it! AMOS is proving to be
THE hottest Amiga title in
town. No other language gives
you the flexibility and control
offered by AMOS.
THE NEW
IMPACT
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Same high-tech custom VLSI and
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Foresight
Unique new "Mini-Slot"™ brings out
ail the A 500 expansion bus signals,
allowing for exciting future expansion
options -the only intelligent
alternative to risky "Pass -Through"
functionality.
Reliability
Includes internal fan to keep you cool
and robust power supply ensuring your
A500 power supply will not be
overloaded. GVP will not compromise
on quality and reliability!
Memory Expansion
Internal RAM Expansion up to
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Sleek
Custom injection-molded styling
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a new standard for A500 peripherals.
State-of-the-Art
New l"-high internal hard disk drive;
available from 40MB through I00MB.
Performance
Provides no -compromise hard disk
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Seeing is Believing
Take one for a Test "Drive" at your
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Call for Special End-User
Trade-Up Details!
Mmm^SB
Take a Look under the Hood
k. Game Switch: Enables RAM while
enabling full game compatibility.
K External SCSI Port Allows up to 7
r SCSI devices to be attached,
k T-High Factory-installed Hard Disk
r Drive: 40MB through 100MB.
k "Mini-Slot": For future
r expansion options.
£► GVP's Custom VLSI Chip.
p> GVP's FwstBOM SCSI Driver.
P> Internal RAM Expansion: Up to 8MB
^ Internal Fan: Keeps you running coo!
>
Dedicated Universal Input Power Supply
Included.
Reinforced 86-PIN Card Edge Connector
Educational pricing program now available.
Series II. FAAS1R0M and GVP are trademarks ol Great Valley Products. Inc
Amiga and A5IH)arc regislerEtl Irademarks otCommorJaTG-AJnisa, Inc.
Distributed in Australia by
"jower
to eripherals
Pty. Ltd. Bxpai
P.O. BOX 555. LAVEHTON. MELBOURNE, VlC 3028 AUSTRALIA
PL»JL: (03) 368 7G20 PAX: i'031 369 43-13
News
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i3r NOW 1k
He also states that our program
listings are always suspect - strange
considering over the last year or
more most of the listings we have
printed were provided by the Club's
President, Greg Perry,
As for our covers, point taken,
but then we've always prided our-
selves in great editorial which has
made possible our survival and in-
deed amazing growth over the past
eight or more years of publication.
We're working on the covers - see the
last couple of issues!
As for the measly 2 out of 1 rat-
ing. I refer to the comment which ap-
pears on the very next facing page
13... "Australian Commodore and
Amiga Review are making a great ef-
fort on behalf of C64/C128 and Ami-
ga, Support them." and on the next
page "..read ACAR." Well Mr. Librari-
an, up your nose with a rubber
hose!I Q
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AMIGA
ANNUAL
1991
Produced by the editorial staff of
Australian Commodore and Amiga
Review and Professional Amiga User
On sale at newsagents
and computer dealers
now - $6.95
•fa Complete up to date list of
software available in
Australia with description,
price, availability, etc
& User Group List t( Fish
Disk List -fa Graphics
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•fa Music -fa And lots more !
Commodore 64
EDUCATIONA1
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Phone (03)326-0133
GVP SERIES II A2000 SCSI Hard Card + 8MB RAM Controller. (HCSfrx) (OK)
Series II A2000 HC8/52Mb Quantum $1 1 60 (New 1 inch high mechanism. 19ms access time)
Series II A2000 HCSfl 05Mb Quantum $1360
Series II A2000 HC8/1 70Mb Quantum $1 750 (1 5ms access time)
Series II A2000 HC8/80Mb Seagate $ 1 2 1 5 (Deal of the year)
GVP SERIES II A500 HD+ (SCSI controller, 8Mb RAM Expansion, custom mini-slot, perfectly matching case)
Series II A500 HD8/40Mb Fujitsu $999
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24 months on Quantum Hard Drives
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BASE Board (0-6Mb RAM for the A500)+Clock
- Simple "Plug-in" installation
- Works with Fat and Fatter Agnus
- 4 Megabytes contiguous memory
- 6 Megabytes contiguous memory optional
- Memory may be installed in 1/2Mb increments
- Multi-Layer construcion means it:
- Has perfect data integrity
- Works with any manufacturers DRAM
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BaseBoard 0Mb $249 - 2Mb $449 - 4Mb $649
What they said...
If you want more than the
essential 51 2K RAM upgrade
for your A501 slot or if you
need Super Agnus support,
the Baseboard system is the
way to go.
John Wolfskill
Amiga World
Senior Writer, Technology
News
SpectraColor
Software company OXXI
have released a new HAM
paint package complete
with brush animation capa-
bilities. The package looks
a lot like Photon Paint, but
there are a host of new fea-
tures. You can easily create
a curved path for anima-
tions, or alter the shape of
a brush during the anima-
tion. SpectraColor tweens,
morphs and animates - the
only HAM animation pack-
age in its class according to
OXXI - do they know about
Deluxe Paint IV?
The program will sell in
Australia for under $150.
For more info call Compu-
termate on (02) 457 8388.
1 930 Monitor
Now available here for
$649, this Commodore mon-
itor is VGA, not multi-scan
(whereas the 1950 is multi-
scan).
A multiscan monitor can
do all that a VGA monitor
can do, but can also do low-
er resolutions, somewhat
useful on a machine like the
Amiga with its many possi-
ble display modes (if you're
going to use them), and the
possibility of programming
the chip which handles dis-
play.
Deluxe Paint IV
Still more improve-
ments have been made to
the paint program other
paint programs are meas-
ured by. Electronic Arts
have finally integrated
some of the features pre-
viously bestowed upon
the boring old MS-DOS
version. You can now ex-
pect some much slicker
graduated fills and anti-
aliasing. There's also sup-
port for HAM and produc-
tivity modes, along with
a special light-box feature
for creating hand drawn
cartoon animations simi-
lar to Disney's Animation
Studio.
The whole look and
feel of the program has
been brought in line with
Workbench 2.0, and
there's better control
over animations. Expect
to see a release around
the middle of this year.
Schools offered
Amiga package
deals
In another bid to ac-
quire a bigger slice of the
educational market. Com-
modore are offering a range
of packages to schools at
extraordinarily good prices.
Including monitor - you
can get:
• Amiga Deluxe Pack for
$1290
• A2000 Pro Pack for
$1820
« A3000 Performance Pack
for $465
• PC AT Pack for $1790
• PC 386 Pack for $2580
Assorted programs are
thrown in to help sweeten
the whole deal and kick off
the new owners with some
Immediate useful applica-
tions. Let's hope they sell
thousands!
Touch tablet
Local software company
Serendipity Software haue
launched a complete Amiga
touch-tablet package com-
bining the Calcomp Wiz and
necessary drivers for use
with a range of software
package.
Once in place, the soft-
ware allows most mouse-
driven programs to use the
touch- tablet as an input de-
vice.
For more information
contact Peter Skarpetis on
02 449 8133 ext. 283.
Japanese on
Viaeodisk
Temple Industries in
W.A. is authoring the
code necessary to set up
courses for learning Japa-
nese on videodisks, con-
trolled by Ami gas. The
curriculum is being devel-
oped mainly at Curtin
University. Three or four
more such disks will be
developed in the future.
Anthony Temple, the
mover and shaker in this
venture, also sees a possi-
ble CDTV spin-off in the
future. If Commodore is
smart, they will jump
into marketing the prod-
uct with such things as
an Asian keyboard sets
and the like.
Graphic Designer
New Horizons Software
have issued a challenge to
Professional Draw - the
structured drawing pro-
gram. Graphic Designer of-
fers srnoothable curves,
multiple drawing layers,
and flexible text handling
and unlimited multicolour
patterns. It contains an
ARexx port with complete
macro language. You can
gel full control over print-
ing, reduction, enlarge-
ment, sideways printing,
and print density, You can
even get drawings of over
64 square feet.
Only 512K required,
and price is US$125. The
product should be availa-
ble at the end of May.
Pro Vector 2.0
Another graphics pack-
age with similar features;
this one features multiple
level "undo", "layers" sys-
tem, and text flowing on
any path. Compatible with
WB2.0. and has the ability
to save files in ProVector
(IFFDR2D), IFF-ILBM, HP-
GL or Postscript formats,
and a dithering routine to
simulate 256 onscreen col-
ours. ARexx - compatible.
Price is US$ 299.95 ■
from: Taliesin, Inc., 1327
Corte De Los Vecinos, Wal-
nut Creek, CA 94598, USA.
Tel: (415)2561195.
Newsflash disk
magazine
A disk magazine with a
difference. Newsflash is
now available. As well as
regular editorials, it has
programs, utilities, crea-
tive art, music, demos,
and other notices. It also
includes a world wide
message bank, a special
service for readers. Quad-
rant Computers (09) 37S
1933. (Dealer and retail
enquiries welcome.)
Pagestream
qwikforms
The Sterling Connec-
tion, who also have a
bunch of spreadsheet tem-
plates for home and small
business called Templicity,
have created over 100 ad-
justable layouts for PageS-
tream, including invoices,
inventory control, order
forms, purchase orders, job
estimates, legal forms, etc.
For more information call
Computermate on (02) 457
8388.
PowerPacker
Professional
You can't pump up a
disk, but with PowerPacker
you can compress its con-
tents into less than two-
thirds the space otherwise
required for storage ■ on
floppy or hard drive.
PowerPacker uses so-
phisticated crunching algo-
rithms to reduce the size of
files, allowing about 4096
more material to be stored.
Continued on pi
AGAR 08
T.jlUlULL.a^ii'JL: "m
iini'imiili ;
Kill. 111*11111
Mil) ■ .11
lltll ti: f
in in • inn
ifly ■■ i»^BV
m
w.
AMIGA
The pressures of a
PGA TOUR Pro
• Play on authentic Tournament
Players Club courses.
• Compete against 60 PGA
TOUR Pros in four round
tournament play.
• Track your own stats in real
PGA TOUR categories.
• Fight to finish in the money.
^
By Sterling Silver Software
:
Distributed by:
Electronic Arts Pty lid
Unit 4/52 Lawrence Drive
Nerang 421 1 Queensland
Telephone (075) 96 3488
.4
News
RRP $39.95. For more in-
formation Quadrant Com-
puters (09) 375 1933. (Deal-
er and retail enquiries
welcome.)
Amiga
stargazing
An astronomer called
Mighell from the Nether-
lands developed an Ami-
ga-VAX corroborative
software /display setup
for counting stars. The
Amiga links to the VAX as
a low-cost display of the
serious number-crunching
done by the VAX. Mighell
chose the Amiga over the
competition for its graph-
ics and multi-tasking.
Oddly enough, I found
this report in "PC User"
magazine, a publication
which ignores Amigas as
much as possible!
Xcopy mystery
unravelled
There has been some
confusion about this pro-
gram - there was a PD disk
called XCopy on some PD
catalogues with a letter
which described how a pro-
grammer had been "ripped
off by Cachet Software
(the authors of Xcopy3).
The programmer said
he had written a new ver-
sion and Cachet had re-
fused to pay him, so he
was releasing it into the
PD. In the words of Martyn
Brown of 17-Bit Software
in the UK;
"After talking to the di-
rector of Cachet Software
(who also happens to be
the author of Xcopy) I can
clear up the situation.
'The version of Xcopy in
quesUon (2.3) is an illegal
and unofficial version that
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has had features added,
commonly called a "hack".
Cachet Software did not
ask for this work to be car-
ried out - it appears that
the programmer in ques-
tion added the features and
sent it to Cachet, who re-
jected the "new" version. In
which case the program-
mer has no case.
'The latest official ver-
sion of Xcopy is Xcopy3
Professional, including all
sorts of correct, working
features and is the only
one recommended by Ca-
chet, Cachet assume no re-
sponsibility for misuse
when using 2.3 and have
said that use of some of the
added features can actually
harm the disk drive.
"So the disk has been
removed from some PD
lists, and we urge all PD
distributors to do likewise."
Controller for
2.5" and 3.5"
hard drives
Released by ICD, Inc.,
it is called AdIDE, and is
an autobooting IDE (Intel-
ligent Drive Electronics)
hard drive controller. Fits
into any Amiga under
Kickstart 1 .2 or higher.
Also compatible with oth-
er devices on the external
expansion port and lets
you boot from external
Jlopppies when required.
Said to be the smallest
host adapter for the Ami-
ga,
Price US$159.95 - info
from; ICD, Inc., 1220 Rock
Street, Rockford, LL
61101, USA. Tel: (815)
9382228 - or try Maxdrive
Systems on 008 076 301 .
ATonce
The Ultimate IBM-AT-Emulator
for the Amiga 500
AT a price you can afford
$549
80286 processor
704K + 8M Extended/Expanded memory
6 times faster than XT Bridgeboard
Boot from any hard drive
Support all Amiga hardware
Multitasking
Copy from DOS to DOS with supplied utility
Norton SI 6,1
VGA-EGA-CGA Graphics
Adaptor for A2000 available soon
Dealers required
Fonhof Computer Supplies
64 Cross Street, Baulkham Hills NSW 2153
Phone (02) 639 7718 Fax (02) 639 5995
AGAR 10
Feature
The colourful world of
by George Kimpton
Take a bunch of numbers, plot
them, colour them and view
them from anywhere you like
and you have the principle behind
MathVISION. Trigonometry, boolean
algebra and recursive formulas never
looked so good.
I am sure there are times when,
like me. you have found mathematics
either plain boring or fruslratingiy in-
comprehensible. Then along came
Mandelbrots and Fractals, Still in-
comprehensible, but fascinating pic-
tures. Instead of seeing masses of
boring numbers we see magnificent
swirls of colour patterns which repre-
sent ranges of numbers.
The experts tell us these are ail
part of the Chaos Theory of Mathe-
matics where seemingly random hap-
penings are in fact mathematically
predictable. This branch of mathe-
matics is regularly being used to
create scenery using products such
as VISTA. The resulting IFFs can be
used as backgrounds in paint pro-
grams, or as textures in ray- tracing
or animation packages.
People are even proving that nor-
mal objects such as a flower or leaves
can be described mathematically and
can consequently be drawn by a com-
puter. MathsVISION actually provides
the formula to plot a flower. In other
words I think they are trying to tell
us that everything in nature can be
described mathematically. [Apart
from Commodore Review contributors
■Ed.)
Applications
Some game programs in fact do
use fractals for scenery and even
Distributed by:
ComputerMate
02 457 8388
RRP:
Amiga $289.00
create individual trees, plants, rocks,
etc. to provide the right background.
The artists among us now can also
easily use programs like V7STA to
render mountains, rivers, clouds and
all those things necessary for good
backgrounds in art work without the
usual hard work.
The only problem is that we don't
realty understand what we are doing
and how to get exactly what effect we
want. Well, with MathsVISION, we
can get a little closer by introducing
our own math formulae into the pro-
gram and then controlling just how it
will be displayed.
We can either have the simple X,Y
plots we are all used to or colourful
contour or perspective plots. Thus we
are capable of evaluating functions
with one or two variables by display-
ing the results of our formula on
screen in full colour and in 3-D If
necessary.
Requirements
MathsVISION system require-
ments are fairly basic; 512k of RAM
[more is faster), one disk drive, al-
though two are better, and Work-
bench 1.2 or higher. Provision ts
made for hard disk installation and
different versions of the program are
supplied for an accelerator board.
AREXX is also supported and cov-
ered in a special section and tutorial.
In the author's own words:
"MathsVISION is a too] for viewing
mathematics. Its pictures are pictori-
al representations of mathematical
expressions and data. It provides
many different techniques to visual-
ise any mathematical expressions
and data." It also seeks to stimulate
new insights into the behavior of the
phenomenon s being studied.
It allows the use of colour cycle
art and provides the ability to ani-
mate funcUons and to explore Chaot-
ic Functions such as the Mandelbrot
set, Cantor set, Lorenz equation and
bifurcating formulas all in full colour.
Wow. what a mouthful, but it sounds
fascinating doesn't it.?
MathsVISION has a sophisticated
graphics interface which allows you
to choose definitive limits over which
a function is to be evaluated without
entering specific data. It also allows
you to choose the form of display to
give the best visual understanding of
the resulting data. It then allows you
to analyse that data easily with a
zoom facility and cursor readouts on
screen.
The basic X,Y or simple plots are
for single variables. When we use the
contour or perspective plots we are
really moving into the multiple varia-
ble fields. Each contour is displayed
as a different colour. Contour colour
and width is selectable through
something called a "Modulo".
The Function itself is entered as
"Val" in the Edit screen. The Varia-
bles, from FA to Fn, which control
the function are also entered via the
Edit Screen. The other parameters
and plot controls are through pull
down menus.
The results of the Contour and
Perspective Modes are displayed as
colour contour patterns on your
screen with some staggeringly beauti-
ful patterns if the formula and the
functions it uses are right. However
even with the most mundane formula
there can still be some beautiful re-
sults. The results can be saved to
disk or printed out.
Practicality
Yes, you say, but how does this
help me with working out my invest-
ments or that rather complicated
project that's driving me mad at
present? Well, in any of the display
formats you can use the Analyse
Cursor which allows you to move
around the screen or graph and auto-
matically read out the resulting pa-
rameter values that correspond to
the cursor position.
Tutorials take you step by step
through the working of very simple
formulae concerning electrical power
or the calculation of sales tax on an
item for sale. This is handled as a
single variable in the simple formal
and in a two variable format as a
contour display where you can move
your cursor around and find the re-
sultant of varying either price or
sales tax.
There is even a tutorial which
shows you how to determine the opti-
mum investment and way to invest
your hard earned savings to achieve
ACAR11
Feature
a stated goal. Just what we need
while every cent counts these days.
Considerable care is given in this
tutorial to teaching you how to organ-
ise the data of your problem to mini-
mise taxes and optimise capital gain
and then devise a formula that will
give you the information you need. A
scan of the resultant graph in the An-
alyse mode allows you to optimise
your investment.
Problems
Quite complex formulae or func-
tions are possible using the edit
screen but you must learn to use
Maths VISION'S own peculiar format
and rules to enter your calculation or
function and variables or watch out.
One thing that is very frustrating
with this program is that there are
times when you do not know if the
computer is working or not, and if it
is not working, did you do something
wrong. It sometimes just sits there
and smirks at you with nothing ap-
parently happening and you are none
the wiser.
All is pretty straightforward up to
this point but beyond this the manual
tends to fall down. For a practising
mathematician the remaining pages
may be easy to follow but for me it of-
ten left just loo much out. Maybe if I
did not have a deadline to meet in
writing this article I could have even-
tually fumbled my way through in a
month or so.
This program is definitely not for
the casual mathematician unless you
stick to basic calculations, it is for the
professional or someone who likes a
challenge or collects programs of this
type. If you like to produce pretty pic-
tures using mathematics and are pre-
pared to persevere you will probably
win through.
What this program badly needs is
a completely rewritten manual or a
new supplement. I feel sure it has tre-
mendous potential as the preplotted
screens show. One screen actually
shows how you can mathematically
draw a Spleen wort Fern frond and
even supplies the formula to do so.
Other preplotted screens show a
magnificent Mandelbrot and some
other plots with very interesting
shapes and colour patterns. Formulae
and functions are again supplied to
allow you to experiment with them.
There is even a means of producing
mathematical sounds if you should so
wish.
This is where it all comes apart
though - try as I might I could not
bring up a resultant screen plot of the
fern. After clicking on Plot I was faced
with a black screen with the usual
snooze balloon showing that the com-
puter was busy for some time. Finally
the snooze disappeared and the point-
er came back but no fern. I flipped
screens but it was nowhere to be
found.
What the manual does not explain
very well is the faci that you need to
have some specific "Hooks" up and
running to make these things happen
and it doesn't say what happens with
ACAR12
the wrong ones running.
Hooks are specialist sub programs for specific
data manipulation purposes. This is discovered
through diligent re-reading of the manual but it still
doesn't tell you which ones are needed or the proce-
dure to load them after you have started MathsVI-
SION running. The old hand remembers the ( Ami-
ga-N or M ) method but a new chum might not.
Other things can also cause a lack of display.
Determination to make the program work and a
number of blank screens finally led me to experi-
ment with scaling and magnification factors - and
Bingo!, a display at long last on some hitherto un-
seen plots.
There was also a mysterious "2" which appeared
when 1 tried to adjust the angle of view in perspec-
tive mode with some formulae. This was apparently
telling me to zoom in if I wanted to see anything at
all but not a word in the manual.
The manual also tells you to browse through the
examples on the Pictures disk. Something was
missing again - for clicking on icons from Work-
bench did not produce any results when I tried even
with the program running.
However it was possible to view some of these
preplotted pics when running the program, through
the load requestor. These were enough to whet the
appetite to press on and do my own thing with my
own formula. Unfortunately the results were some-
what disappointing. Perhaps with more time I will
have better luck.
Conclusions
I believe this program has much to offer if one
could only get into it but it needs a better manual,
one the ordinary person can follow, otherwise, in its
present format, it will appeal only to the mathemati-
cians or those who like a challenge. It will of course
still help and satisfy those who are satisfied with
fairly basic maths analysis and manipulation.
For those who are prepared to persevere I sus-
pect the rewards will be great with some fascinat-
ingly beautiful screens, such as the Julia Mandle-
brot demo, once one leams to master the dreaded
"Hooks". These hooks seem to have some mysteri-
ous protocol whereby loading the wrong one cancels
others out.
Unfortunately, it is by no means clear from the
manual which does what and which are absolutely
necessary for specific projects. In fact there is prac-
tically nothing said about the demos except for
some cryptic remarks on the Edit Screen when the
appropriate formula is loaded.
The Amiga may be user friendly but this pro-
gram, or maybe it's just the manual, is not. Well,
good luck with MathsVISION if you should decide to
take a chance with it and if you succeed drop us a
line and let us know what you found. □
^ R a p i 5 o7T~|c
Feature
7&e (/fitimat& (fameg ra&£
40 GAMES
ONLY $27
Introducing the Public Domain offer of the year! This
fantastic package of Amiga software contains eight disks
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Enjoy hundreds of hours of game playing for just 68
cents per game! If you were buying 40 commercial games,
you would expect to pay around $2000!
All games come with documentation and are easily
loaded from the Workbench or CLI; ideal for any Amiga
user - novice or experienced. All software has been
extensively tested for viruses.
Contents of the pack:
Action Gaines: Air Ace II, China Challenge, Destination:
Moonbase, Downhill challenge (Skiing), DriveWars,
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Strategy Games: Blackjack, Conquest, Headgames,
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Steinschlag, Tetris, The Brain, Triangle, Triple Yacht-Z,
Train, Tripppin, Up&Down, Welltrix, Yawn!
Quiz Games: Hollywood, Quiz {Bible, States, Physics &
other quizs).
Role-playing Games: Mechfight, Metro.
BONUS: Cheatsheet: Cheats, hints, passwords & solutions
to hundreds of commercial games!
Nearly all the games from the last 100 Fish Disks are
contained in the pack!
Rapisott's P.D. Library now consists of:
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Send now for your two-disk catalogue!
{^- Please send me the following:
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ACAR 13
^VlVflCg V
More powerful than a
Can Do. Able to leap tall
applications from a single
not point. Faster than a
speeding AmigaVision.
Look! In the drawer, it's a
book, it's interactive, it's
Hyperbook!
Andrew Faired
crammed into a phone
booth to file this hyper
report.
Yes folks, here at the synapse
snapping edge of time. Gold
Disk are breaking new ground,
releasing products they haven't adver-
tised for six months, haven't taken
hundreds of orders on already, and
that do work without any hidden
bugs. However, Hyperbook is not a
new concept. Why, it's been hyped up
before with products like CanDo,
AmigaVision and even the likes of Ul-
traCard. And of course, in the Apple
Mac World with products such as the
original HyperCard and Supercard.
Hyper software lets you jump
around, madly flipping from one unre-
lated fact to a picture to another fact
to a different bit of information and
then back again. It's around the ency-
Distributed by:
Dataflow
02 331 6153
RRP:
Amiga $139.95
GOLD DISK
clopedia in eighty clicks of your ro-
dent.
Hyperbook is all this and more.
But seriously, from stand alone appli-
cations to interactive hyperbook pres-
entations, Hyperbook offers a smart
interface and reasonable power to
make it all possible.
Imagine a Hyperbook World Adas.
Looking at a map of the world you
click on a country of interest. Next up
you're viewing the states of that
country, you choose one and click.
This lime you're presented with a pic-
ture of the capital, charts on the pop-
ulation and other key facts and a
graphic showing the population
growth over the past ten years. You
click on the graphic and you get to
listen to a speech by the prime minis-
ter given at the most recent meeting
of government.
This is hypermedia. The same pro-
gram could design applications, run-
ning stand alone on your Amiga with-
out the main Hyperbook program.
We're talking phone books, appoint-
ment managers, educational soft-
ware, games ... you name it. Hyper-
book is not everything CanDo is, but
what Hyperbook can do, it does with
style, ease and elegance.
Installation
Inside your hy-
perbox there's two
disks contained in
the usual "if you
break this seal and
live packet we will
have to kill you",
with all the rele-
vant license details
that go along with
that.
There's also a
handy guide to ap-
plications area.
This was the first
book I read. It real-
ly threw some light
onto the potential of this package.
The 148 perfect-bound user manual
has a cluttered look, but is neverthe-
less filled with useful examples and
plenty of explanations.
Installing the product is as simple
as every Amiga program should be -
drag the icon to the drawer you wish
to contain the application. It will help
immensely if you also have a copy of
AREXX on your system - AREXX ar-
rives standard with Workbench 2.0
or you can buy it as a commercial
product.
For those unsure. AREXX pro-
vides the interface required to allow
programs with an AREXX port to
communicate with each other.
AREXX has a programming language
of its own, and each application run-
ning with AREXX adds its own com-
mands. In essence this means you
could tell Digiuiew GOLD to grab a
picture from a spreadsheet program.
These sorts of capabilities allow
amazing hybrid applications to be de-
veloped. The limits of one program
can be filled in with the power of an-
other.
With this in mind, and the fact
Hyperbook boasts a very large
AREXX command set, and you begin
to see the power of this program
stretches well beyond the interface
we're about to take a look at.
Inside the Hype
When you first launch ffyperbook
the screen opens with a large blank
expanse waiting to be hyped up with
books. To the right is a bunch of
tools Tor constructing the hype and
there is an array of pull down menus.
The interface looks Workbench 2'ish
and has a slick, smart feel. Every-
thing happens quickly and smoothly.
Default Button
=] ESQ
O No action □ Go to page
□ SiiDU picture Q Show/hide
Q Display text ODDS connsnd
Q flRexx connand □ RRexx nacro
Editing a "Hotpoint"
ACAR 14
^AjVUGA^
3 "RRexx Connantk"'
HML Functions
The sections listed at right
split the HML Mew
functions into groups (by
color) and subgroups (by
line). To go to the first
page of any section, click
on its name. To see the
functions documented in a
given section, click un the
'List Section Contents'
rBool
I Navigation
I Ha in control panel
iGeneral operations
I Page creation
lHaster pages
iPage files
IPage editing
I Object creation
I Object editing
I Ret ions
iKote and button text
1 1 tens and Lists
(Searches
I User input
I Text edit ins
iPrinting
|Dsia ctis)
Arexx manua
It's best to start by having a look
at one of the example books included
on the second disk. If you have
AJREXX. {Hyperbook will run AREXX
for you if it's there), you can also try
out the applications. These books are
more complex and include functions
which modify the book, work with
files and data.
A quick guide around the menus
must begin with the standard Project
menu; from here you can LOAD and
SAVE a book or defaults, print pages,
iconify or shrink the window down to
a tag on Workbench or empty the BIN
- which is kind of like clipboard, but
different. The programs file requestor
is F.A.B. (Farrell Approved Build). All
available devices are listed, and the
option to sort the list is included. It is
fast and easy to use.
On the page menu you can create,
delete, edit, load, save and merge pag-
es - or screens in real terms. Many
pages, or just a few depending on the
requirements, make up a book. In
this case, because you jump around
II | | IT! HE! the pages, it's a
hyper book!
TLiere's a host of
options on the
Command menu
for dealing with
text, objects and
pages. You can
read and edit text,
display a picture or
delete a file. For
fast development of
hyped up books
you can also run
your favourite
word processor or
paint program di-
rectly from Hyper-
book. From the
Preferences menu,
dozens of default
program settings can be altered.
The last menu handles the AREXX
interface. You can create, save, load
and edit macros or issue a single
command. AREXX macros can be at-
tatched to parts of a Hyperbook appli-
cation.
Don't forget to clone that
page! But first, wait the
dog!
ilnproue the lot of inmanity
I in sone important wav.
F I v to Bernuda (renertber to
flap faster this tine).
Build a house underneath a
big, spreading tree. Liue in
it.
Lunch with fifi, Baib
Franco ise and Inge
*
Talk to J B about acquiring
that Brazi I ian whoopee
cushion conglonerate.
Sell that extra company of
ours to sone foreigner,
Invest heaui ly in
plunneting stock.
AREXX provides the
interface required to
allow programs with
an AREXX port to
communicate with
each other
Tools and Gadgets
Although defaulting to the stan-
dard right hand screen position, Hy-
perbook's tool bar may be positioned
wherever you wish just by grabbing
the top bar and moving it around.
Tool functions in-
clude; Read the Hy-
perbook; Edit; Bin;
Group; First/Last/
Next/Previous
page; Contents; Re-
turn to page;
Create Note; Draw-
ing or List; Create
Button: Picture or
Page.
Creating a page
is simple. Choose
create page and
then fill it with all
the information you
want on it - pic-
tures, text and buttons. Any standard
IFF file can be imported. Hyperbook
keeps an original copy in memory,
whilst allowing a portion or the entire
original to be scaled and placed on
the page. Later on you can easily
crop, move and size the image. Text
can be placed in a similar fashion,
with excellent control over fonts, for-
matting, point sizes and styles. Hyper-
book receives top marks in this area.
All types of boxes containing any
kind of element may be turned into a
hot point. When you click on one of
these defined boxes, Hyperbook can
be instructed what to do. Using the
standard requestors you can trigger
one event. With help from AREXX you
can trigger several. Normally you will
want to jump to another page, howev-
er other possible actions include:
Show Picture; Display Text; Go to
page; Show/ Hide; DOS Command or
AREXX Command.
With all these options up your
hyper sleeve the world of hyper media
opens up along with the possibility of
including a host of effects such as
music and sound not directly sup-
ported within Hyperbook.
A small selection of drawing tools
enable simple diagrams and graphics
to be created within Hyperbook. The
graphic elements are handled in the
same fashion as a structured drawing
program, meaning you can easily
modify the image later.
Conclusions
Hyperbook is brilliantly designed.
It is simple to use, works quickly and
intuitively. I would recommend it for
developers of graphic intensive educa-
tion products, teachers, and profes-
sionals for presentation work. With
the right graphics, text and sound,
Hyperbook has incredible potential.
Well done Gold Disk.
Let's see some local applications
Tor this package real soon now. Much
of the potential or Hyperbook lies in
the uses to which it is put. □
Diary application
AGAR 15
^yvncA.
Cameron
Handy
Scanner
;:
i
cable which attaches to either interface
with a DB9 plug.
The scanner is palm sized with a
green plastic window mounted in the
head which lets the user see through to
the material being scanned. The window
also defines the maximum scan width of
105 mm. On the left is a three position
switch which selects a resolution of ci-
ther 200, 300 or 400 dots per inch. On
top of the unit is a large oblong button
which turns scanning on. A red LED
mounted inside the scan head lights to
by Stuart Kennedy
Just when you thought it
was safe to close up your
wallet there Is a new must-
have peripheral in town - the
scanner. Tills image and text
sucking widget is fast becoming
the darling tool of desktop pub-
lishers, CAD jockeys and data-
base mainlainers.
Scanning is also great fun, es
pecially for playing video voodoo with
friends, enemies or on yourself. Feel-
ing vindictive? Just scan in a picture
of that ex girl/boyfriend or pesky rela-
tive and video hack their anatomy into
amusing shapes.
In the US, the market for scanners
more than doubled last year and the giant
PC compatible market has become very
well served with devices ranging from sim-
ple, low resolution, black and white scan-
ners costing several hundred dollars up to
USS15.000 systems able to scan and deci-
pher the Dead Sea Scrolls.
While scanners are being thrown at
IBM compatible users, scanner offerings
have been thin on the ground in Amiga
land. The reason is that while a few scan-
ners transmit data over the universal seri-
al or parallel ports, most use either a SCSI
interface or the GPIB/IEEE-488 bus. For a
manufacturer wanting to sell an Amiga
product compatible with the large Amiga
500 market this means having to do a soft-
ware port and designing a special Inter-
face.
Fortunately Germans like the Amiga
and have bought it in large enough num-
bers to entice German scanner manufac-
turer Cameron GmbH into producing a
range of machines which will work with
the 500 and the 2000+ series. Models
range from a simple 200 DPI black and
white model to a colour unit able to scan
In 4,096 colours.
I tested the Cameron Type 10 hand
held seamier which has switchable 200/
300/400 DPI resolution, a large 105 mm
scan width (most hand held scanners
have a 64 mm scan head) and is capable of
producing 16 grey tones as well as black
and white.
The unit comes with two interface
cards: one for a 2000+ Amiga which fits
into a vacant 2000 slot and an Amiga 500
interface which hooks on to the expansion
connector on the lefthand side of the com-
puter. The scanner has a long 1.7 metre
AGAR 16
tell the user
that scanning
is in progress.
There is a con-
trast wheel on N
the right and a
four position
switch which selects be-
tween black/ white or
three levels of grey scale
dithering.
So how docs it work?
The quickest way to move "
an Image from the desktop
onto the screen Is to run the
supplied demo program. Find a
picture, hit the big grey button, and
drag the scan head over It. Bingo. A
black and white rendered image ap
pears and a whole new world of plagiar-
ism opens up.
The first surprise for a scanning nov
ice is that the screen image is much larg-
er than the scanned picture. Increasing
the DPI makes the image even larger. It's
all a matter of screen resolution and dots
per inch. Resolution of a scanner is deter-
mined by the number of dots the device
can sample per linear inch of document.
Image symmetry and clarity is best with
the screen in 640 x 400 Interlace mode.
Handy Painter
Cameron supplies a scanning cum pic-
ture editing program called Handy Painter.
The first time 1 ran Handy Painter off the
master disk the menus came up in Ger-
man - the program can be installed in a
number of languages including English.
The paint program has a full suite of
editing tools for zooming, cutting, pasting
and filling parts of a scanned image as
well as an array of drawing tools like lines,
boxes and circles. The program uses all
available ram (chip and fast) for its picture
buffers so very large images can be manip-
ulated. The downside is speed. When run-
ning a four bitplanc, 640 * 400 Interlace
screen the software grinds along very
slowly.
A one megabyte machine is marginal
for running high resolution screens and
scans. 1 was booted out of the program
many times with out of memory errors -
fortunately the program can save work In
progress if the memory mark is over-
stepped. Beside running out of RAM, I
also found the program to be rickety in
the reliability stakes, it would often hang
or guru inexplicably. Once a scan was on
the screen the best part of using Handy
Painter was leaving it lor something easier
to use and more robust like Dpaint 111.
Black and white mode on the type 10
was excellent for snaffling up simple
line drawings and can be used to
build an impressive clip art li-
brary. But the most stunning
results came by using the
dithering and grey scale ren-
dering ability of the scanner
and the paint program.
Photographs are contin-
uous tone images meaning
they are made up of an In-
finite number of grey
shades between black
and white. The Cameron
Type 10 scanner can dif-
ferentiate 16 levels of
grey through dithering
(changing dot densities to
simulate shades of grey).
The software is capable of
rendering the dithering
into "real" grey scales by
using a 4 bitplane, 16
colour screen. [This is not
good enough Jor profes-
sional use which requires
256 grey scales - Ed.)
Processing a scanned im-
age into greys takes time and
reduces resolution (and picture
size) by a factor of four. It also uses
a lot of memory. On a one meg ma-
chine the maximum sized image able to be
scanned and processed into greys is
around 55 mm by 55 mm. The software
allows the user to specify the limits of a
scan and will automatically set the maxi-
mum allowable dimensions for available
memory.
All this means that the Cameron Type
10 can scan a black and white or colour
Continued on pJ8
-
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photograph and display a very realistic
rendering of it on the screen. The best a
straight black and white scanner can do is
display a crude, "dotty" image of a continu-
ous tone picture.
Character Reading
The Cameron scanner can snaffle up
and decipher text as well as graphics. Op-
tical Character Recognition (OCR) is the
ability to turn a piece of scanned text into
an ASCII text file. Right now the best OCR
packages have about 95% accuracy which
might sound flash but means there will be
50 bodgy characters in a thousand word
text scan - that could add up to 50 mis-
spellings. Scanned text needs a thorough
washing through a good spelling checker.
There are two types of OCR software in
use today. The first and most intelligent
form is feature extraction where the soft-
ware checks the attributes of the scanned
characters against a list of attributes each
character is known to have. A "p" would be
listed as a vertical line with a closed semi
circle in the upper right hand sector. This
method allows flexibility in dealing with
different fonts and font styles on the fly.
OCR software using feature extraction are
often called "omnifont" packages.
The second character recognition
method is matrix matching or font recogni-
tion where the software is taught the char-
acters for specific fonts along with the cor-
responding ASCII values. After scanning in
a block of text the OCR software checks As hardware, I found the Handy Scan-
each character with its list of stored char- ner an excellent piece of kit with its wide
acters. When It finds a match the ASCII scan head, swltehable resolution, grey
character is pumped into an output text scale ability and robust design. The sup-
file.
The Cameron scanner comes with a
matrix matching package ealled Handy
Reader and has a ready installed font li-
brary which includes Helvetica. TimesRo-
man, Courier, LetterGothic, Pica, Prestige,
Digits [numeric font). Typeface (for daisy-
wheel text) and Bookfaee which is a mix of
Times and Helvetica. New fonts can be
"taught" in to the system by scanning in
text and then building a new database by
telling the software which ASCII character
equates to which bit image.
Documentation
Documentation for the Handy Scanner
comes in the form of two ring bound man-
uals, one for the OCR software and one for
Handy Painter. The documentation is
dreadful. Instead of employing someone
who speaks English as their first lan-
guage, Cameron appear to have handed
the German originals over to a inebriated
first year English student from the local
Beer Keller. For example: "After a small
run increasingly queries will be put wheth-
er the outlined character is a "...*?* Yeah,
sure. The heavy, twisted grammar isn't
even funny like many Japanese/English
translations. Machine language program-
mers will probably love it.
plied software and documentation need im-
provement.
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then pay for next years now and save! You'd have to be warped to buy great public domain software anywhere else at these
prices! Disks include all of the Amiga FISH series and more! C64/128 users are also heavily supported. So note this: All p.d.
disks regardless of disk size now just $1 .00 each when you supply the blank disk, and only $2.00 each when we supply the blank
disk. So don't wait, it's not going to get any better than this!
PUBLIC DOMAIN PRICE-WARPED SPECIAL OFFER!
FIVE OF THE LATEST DISK RELEASES, ALL NEW SOFTWARE FOR AMIGA ONLY... $5.00
FIVE DISKS PACKED WITH ALL NEW C-64 SOFTWARE FROM THE U.S.A. ONLY... $5.00
* OTHER PRICE-WARPED AMIGA SPECIALS . . .
KCS IBM XT ON A CARD FOR A500.
SYNCRO EXPRESS II FOR AMIGA.
AMIGA ACTION REPLAY II.
AMIGA ZYDEC REPLACEMENT MOUSE.
MAESTRO 2400ZXR AMIGA MODEM.
MAESTRO 2400XR AMIGA MODEM.
GPTERM V4.5 COMMS S/W AMIGA.
Full IBM compatibility with HD support!
The ultimate disk backup device!
The old favourite at a new low price!
A hi-res, hi-reliability replacement
Covers all speeds to 2400 inc. 1200/75
All speeds to 2400 except 1200/75.
The one recommended by Discovery!
OTHER PRICE -WARPED C64/128 SPECIALS .
C64 FREEZE MACHINE CARTRIDGE.
C64 POWER CARTRIDGE.
C64 SOUND & GRAPHICS BOOK.
GRAPHICS & SOUND SUPPORT DISK.
APROTEK 300/1200 MODEM C64.
GPTERM COMMS S/W FOR C64/128.
C64 RAMDRIVE, MEMORY EXPANDER.
C64 RAM-LINK.
Tape and Disk backup device now only , , ,
Powerful Disk & Tape toolkit with reset
By Greg Perry. As serialized in ACAR!
All the programs in the book on disk!
A 1200 baud modem for the C64 at only . . .
The 'does everything'package for C64.
Real memory power, RAM based disk drive!
Overcomes C64/128 RAM expansion probs.
* Due to its popularity, please allow up to 2 weeks delivery on some hardware ilems. PD software orders are always sent within 24 hours.
$549.00
$110,95
$169.00
$48.00
$359.00
$285.00
$ 86.50
$52.95
$ 47.95
$8.50
$2.00
$135.00
$ 59.50
CALL
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MAYBE CONTACTING ME ON DISCOVERY 40 IS YOUR STYLE . . . *66697#
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Name .
Add ress ___
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Phone ( ) ,
Computer type: Amiga [ ] C-64 [ ] C-128 [ ]
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Library and all its associated benefits for just $4.00. Please Tick [ ]
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\<\
Well Eunice, you know how il is, all they
want to do is
Are your kids turning
into game playing
techno-feebies? How
can you introduce some
healthy software into
their daily diet of binary
bytes? Anne Glover
expounds on the
methods she
recommends in such
dire circumstances
As the computer was purchased
to enhance the educational op-
portunities of the children, you
probably had some grand visions that
do not appear to be materialising.
Perhaps you Imagined Kate at the
keyboard producing assignments the
teacher could actually read, Julia in-
troducing you to the world of telecom-
puting and Peter setting up databases
of his favourite reptiles.
The reality Instead is that comput-
er activities are limited to devious and
devilish acts of death and destruc-
tion. Or perhaps Peter has taken on
the persona of "Larry", Kate has
turned into Carmen Sandi-WHO-go
and Julia needs to save a complete
colony of lemmings before breakfast 1
As a result you are a bit concerned
about the direction computer activi-
ties have taken in your household. A
teacher may suggest you take a look
at the following areas if you are wor-
ried.
• Is the child spending an "Inap-
propriate" amount of time with the
computer?
• Are family relationships, school-
work, friendships, behaviour, social
activities, sporting activities or per-
sonality suffering because of this ac-
tivity?
Children and of course adults
need a balanced diet, both in their
consumption of food and of intellec-
tual stimuli. This doesn't mean they
need to spend exactly equal amounts
of time reading as they do socialising
or writing essays. They do however
need variety, a range of activities to
be involved in, just as they do with
food. Most children will naturally se-
lect a range of inputs and provide for
themselves a healthy lifestyle, even if
they do need an almighty push with
the homework.
Computer game
junkies
An occasional child will spend loo
much of their time, and become too
involved in the world of computer
games. Just as another child will
spend too much time glued to the TV
or another will try to live on nothing
but junk food. All of these children
(or adults) need some careful redirec-
tion.
If your children are not in this
category you may still be concerned
that they are "wasting" a lot of time
playing games. Throughout history
many parents have had the same
concern, maybe not with computer
games but with all the other games
kids enjoy. Remember that games are
often the way children learn, about
their body, their mind and the world
around them.
My toddler's latest game is to turn
things "ot" and "on", taps and sprink-
lers, power points and lights and
even the fuse box has had a turn. He
might be learnmg a lot but I hope the
lesson will be completed before winter
time, 1 am already sick of being
drenched. My four year old is into
collecting rocks, large and small, dir-
ty or clean, sometimes with its own
wildlife attached. This is also not a lot
of fun for Mum, especially when you
stub your toe on them when creeping
into their room at night or the toddler
takes a liking to a larger one (twice
the size of a brick) and he drops it on
your other toe. I must grit my teeth
and remember that this is how chil-
dren learn, and perhaps how mothers
do too.
If games are an effective way for
children to learn, what are they
learning from computer games?
To begin with you wLU need to ex-
amine the type of games your child is
into but generally they can be a great
introduction to computing. The kids
may already be more computer liter-
ate than you are. They will be able
(when they are ready) to move into
more serious computing without the
mental blocks that may inhibit the
oldies.
Benefits
While playing the "dreaded" games
the child may have developed a num-
ber of skills. These skills will vary
with the age of the child and the type
of games but could include: en-
hanced logical patterns of thought,
understanding of sequences, develop-
ment of memory, use of symbols, re-
sponding to actions, development of
imagination and fantasy, enhanced
language skills, understanding of
maps, scales and directions, reading,
spelling, counting, improved reflexes,
keyboard and mouse familiarity, lis-
tening, concentration and compre-
hension skills.
Some of these skills may not
translate themselves from the world
of computer games, others however
will help them at work and at play.
Children with special problems
such as an attention deficit disorder
or dyslexia could gain enormously
from a carefully selected game that
meets their specific needs. Here a
true "game" could be a valuable edu-
cational tool.
What to do
If your Amiga is still relatively
new, the obsession with games could
be an early fad as they become used
to the machine. Games are very at-
tractive to big and little kids and it is
understandable that they attract a lot
Continued on p24
ACAR 20
JOIN THE
Australian
Amiga User
Association
AmiOz BBS(02) 627 4442 24hr
The Australian Amiga User Association Inc. is one of the largest user groups in Australia,
it was formed over 4 years ago to help the User get the most out of the Amiga Advanced system.
Members receive help with the working of the Amiga Operating System, from setting up the
Amiga, to application programs and the Amiga outstanding graphic capabilities, the members
get the best help we can give through our professional Amiga Australia magazine and our Amiga
only Bulletin Board AmiOz BBS. Lots of our members make there own hardware and pass them
on to other members at very little cost. We have members using application programs on
graphics, animation, multimedia, music and desktop publishing.
Membership includes
iblic Domain S
Amiga Amtrulw magazine
ry is one of the biggest in Australia and one of the cheapest, with over 600 disks,
Ohe A.&.lLA.has a laige Amiga Computer Show eachyear for all to see the- Amiga "the. AmiForum Amiga Computer
Show" members get involved helping to put on the show each yean
*ur AmiCte BBS Bulletin Board is all Amiga, and runs the roost unique software system in the world,. Skyline, and
is dfite'SipPir graphic protocol that let you used your mouse as well as the keyboard,
A AM A. has open days in the Sydney area each Month for their members to see the latest in Software and
hardware, Workshops ;: on area of the Amiga, the CLI AmigaDOS, WorkBenchi : Graphics, Music* animation, desktop
iublishing and business programs,
Australian Amiga User association Inc. Membership Application Form
Name:
Address:
Suburb Post Code:
Ph. No: Male: Female:.
Age: Occupation:
The Australian Amiga User Association
Inc. P.O. Box 389 Penrith 2750
N.S.W Australia
Send cheque or money order made out to A.A.U.A.
or use your credit card
I authorise The Australian Amiga User Association Inc.
to debit myO Bankcard □ Mastercard account for
the amount of $35.00 My card number is
□ □nannnaonoancina
Signature:..
Expiry Date:
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Association Inc. Membership package within 4 weeks
Signature:
Date:
m
TVT r T»17T>T TXTT^
"THE MAIL
Bringing you the best for your AMIGA
J ARCADEGAMES
AIR COMBAT USA 67.90
ARACNAPHOBIA 66.90
AWESOME (wfT-Shirt) 76.90
BACK TC FUTURE II 56,90
BAR GAMES 56.90
BATTLESTORM 76.90
BILLY THE KIO CALL
BOULDE R DASH CONS. 1 6.95
CARVUP (CulB) S6.90
CRIME WAVE 66.90
DRAGON'S LAIR II 86.90
E-SWAT 56.90
FLIM BOS QUEST 56.90
GREMLINS 2 56.90
HA RD DRW I N 1 1 (Linkable) 66.90
J AM E S PO N D (For Kid s) 56.90
JUPITER MASTER DRfVE 56,90
LAST NINJA REMIX 66.90
LEMMINGS (Great Fun) 66.90
LINE OF FIRE 56.90
LOTUS £S P 1 R IT TU RBO 66.90
MIGHTBOMBJACK 66.90
N.A.RC (Ocean's New'm) 66.90
NIGHT HUNTER 5S 90
NITRO (Multi-Player) 56.90
PANG 66.90
PRINCE OF PERSIA 56.50
RICK DANGEROUS 2 56.90
ROBOCOP II 69 90
SHAD/BE AST 1 1 vrfT-S hirl 76.90
SILKWORM IV 66 90
S1MULCRA 46.90
STRIOER II 56,90
SUPER CARS II CALL
SUPER MONACO GP 66.90
SUPER OFF ROAD 56. SO
TEENAGE MUT. TURTLE 66.90
T U RRICAN 1 1 ( Excel lent I ) 56. 90
VIZ (R-HATED) 66.90
WRATH OF THE DEMON 66.90
STRATEGY GAMES
1 66.30
B/
OTLE COMMAND
66.90
NOBL
NAGA'S AMBITION
BETRAYAL
76 90
PANZER BATTLES
46.90
BUTZKREIGMAY1940
56.90
PORTS OF CALL
66.90
BATTLE ARMINNES
56,90
POWEHMONGEH
47.90
CENTURIAN-DEF ROME
62 90
POWERMONGER US CIVIL CALL
DAS BOOT (Sub-Sim)
66.90
POWERMONGER WWI
CALL
DEBUT (Planetary Sim)
56 90
RAILROAD TYCOON
86.90
DEUTOROS
CALL
RORKES DRIFT
56 90
FIRE BRIGADE (Classic!)
46.90
SECOND FRONT
56 90
GENGHIS KHAN
76,90
SHERMAN M4
56.90
GUNBOAT (New)
66.90
SILENT SERVICE II
CALL
HALLS OF MONTEZUMA
CALL
SIM CITY GRAPHICS DATA 56.90
HARPOON
66.90
SIM EARTH
CALL
HARPOON DATA2
49.50
SUPREMACY
66.90
HUNTER
CALL
TOWER FRA
57.90
Ml TANK PLATOON
76.90
UMSII
76.90
MIDWINTER
76.90
WALL STREET WIZARD
56.90
MIDWINTER II (Better?)
76.90
WAR GAME CONS SET
46.90
MOON BASE
CALL
WHITE DEATH
56.90
NAM
76.90
SPORTS GAMES
ICKOFFII-FINALWHISTLE 33.90
4E
) SPORTS BOXING
CALL K
40 SPORTS DRIVING
CALL 1
I.U.D.S
S6.90
AMIGA CRICKET
46.90 F
ARIS-DAKAR RALLY
56.90
BRIDGE SIMULATOR
66 90 1
>GA WORLD TOUR GOLF
66.90
CELICA GT-4 RALLY
56.90 F
RO TENNIS 2 (HD able)
66 90
CRICKET CAPTAIN
CALL S
KIORDIE
56.90
INDIANAPOLIS 500
46.90 T
EAM SUZIKI
66.90
INT'L WRESTLING
46.90 T
OUHNAMENT GOLF
56.90
J. NICKLAUS UNLIMITED
76.90 T
OURNAMENT SOCCER
56.90
KICK OFF II
56 90 L
LTIMATE HIDE
66.90
ADVENTURE GAMES
56 90
B
ARD'S TALE III
CALL
DUCK TA
LES
B.A.T
66.90
ELVIRA
76.90
BUCK ROGER'S
56.90
EYE OF BEHOLDER
CALL
CADAVER
56.90
HERO'S QUEST
66 90
CAPTIVE
56.90
IMMORTAL
46.90
CAPTIVE MISSION
CALL
KNIGHTS OF LEGEND
CALL
CHAOS STRIKES BACK
66.90
LEGEND OF FAERGHAIL
56 90
CODENAME ICEMAN
66.90
MEAN STREETS
66.90
COLONEL'S BEQUEST
66.90
OBITUS
76 90
CORPORATION
56 90
SEAHCH FOR THE KING
66.90
CORPORATIONMISSION
46.90
SECRET MONKEY ISLAND
66 90
CONQUESTS CAME LOT
66.90
SECRET SILVER BLADE
CALL
DEATH KNIGHTS KHYNN
CALL
WIZARDRY-BANE FORGE
62 90
DRAGON WARS
76.90
FLIGHT SIMS U
BLUE MAX
66.90
F1 5 STRIKE EAGLE II
CALL
F19 STEALTH FIGHTER
76.90
F29 RETALIATOR II
CALL
FALCON
56.90
FALCON MISSION DISK2
46.90
FLIGHT OF INTRUDER
CALL
HAWK
CALL
MEGA FORTRESS (S-52)
66.90
MIG-29
66 90
SECRET W.LUFTWAFFE
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FREECALL
008
ORDER
LINE
9am-5pm Mon-Fri
[Credit Card Orders Only
Please)
008 020 633
{For all queries about prices and
availability please use our
Customer Service Line)
Please note that prices and
availability are subject to
change without notice. Any
software product without a
price {Le. with "CALL"} has not
been released as at 1/4/91.
_ COMPILATIONS _
(PLEASE CALL FOR MORE
DETAILS ABOUT THESE
PACKAGES)
BLOCKBUSTER SSI
CINEMAWARE COMP II
DATAFLOW PACK
EDITION ONE
FISTS OF FURY
GOLD FEVER
OCEAN ACTION PACK
SOCCER MANIA
56.90
56.90
99.50
56.90
66.90
46.90
56.90
66 90
DO YOU WANT IT
FASTER ?!!
OVERNIGHT!
$10 per Parcel
Call for details
|— | BUSINESS
PEN PAL
178.00
CYGNUSEDPHO
129.00
DATA RETRIEVE
96.90
PERS'L FINANCE MANG
66.90
DATA RET. PROFESS L
135.00
PHASAR V4 O
95.00
DESKTOP BUDGET
95 00
PRO PAGE V2.0
449.00
EASY LEDGERS
379.00
PRO WRITE V3.1
179.00
EXCELLENCE V2.0
269.00
SCRIBBLE PLATINUM
87.90
FREELANCE
48 90
SUPERBASE
76 90
HOME ACCOUNTS
85.00
SUPERBASE 2
125 00
HOME FRONT
125.00
SUPERBASE PRO 4
CALL
PAGESETTEfl II
169.00
SYSTEM 3
129.00
PAGESTREAM V2.1
369.00
SYSTEM 3E
155.00
PAGESTR. FONTS (ea)
54.60
WORKS PLATINUM
189.00
PAGESTREAM FORMS
49.50
YOUR FAMILY TREE u2
119.00
GRAPHICS
496.00
FLOOR PLAN CONST.
78.50
3D PROFESSIONAL
3D TEXT ANIMATOR
74.50
IMAGINE
479.00
AEGIS GRAPH. ST'R
89.00
INTROCAD PLUS
175.00
ANIMATION STUDIO
245.00
MODELLER 3D
115.00
ART DEPARTMENT
129.00
PAGE FLIPPER +FX
179,00
ART DEPARTMENT PRO
339.00
P IX MATE
79.50
CREDIT TEXT SCROLL
56.90
PRINTM ASTER PLUS
56.90
DELUXE PAINT III
96.90
PROFESSIONAL DRAW 2 259.00
DELUXE PHTOLAB
98.90
PROMOTION
115.00
DELUXE PRINT II
98 90
SCENE GENERATOR
74.50
DELUXE VIDEO III
98.90
SPECTRA COLOUR
115.00
DESIGN 3-D
39 00
TITLE PAGE
179.00
DIGi-MATE 3
59,50
TURBO SILVER 3D
175.00
DIGI-PAINT3
1900
TV TEXT PROF.
189,00
DIGI-WORKS3D
85.00
ULTRA DESIGN
439.00
DIRECTOR II
85.00
VISTA
145.00
DIRECTOR TOOLKIT
59.00
VISTA PRO (Needs 3MB)
189.00
ELAN PERFORMER 2
89.00
X-CAD DESIGNER
229.00
P
UTILITIES
349.00
FAT TRACKS (Copier)
69.50
A
vlAX II (software enly)
AMIALIGNMTK1T
69 50
GFA BASIC
145.00
AMIGA VISION
169.00
GPTERM
9900
AMOS
119.00
HI-SOFT BASIC
179.00
AMOS COMPILER
CALL
HI-SOFT EXTENSION
59.50
AReXX
74.00
KCS POWER BOARD
679.00
ATONCE (PC EMUL)
CALL
KDV VIRUS KILLER
S4 95
AZTEC C PROF.
395.00
NO VIRUS
49.50
BENCHMARK MODULA
-2 279.00
PELICAN PRESS
145,00
CAN DO
19S.0O
PIXEL SCRIPT
169.00
CAN DO PRO PACK
64.50
QUARTERBACK v4.0
84.50
CROSS DOS V4.0
59 50
QUARTERBACK TOOLS
99.00
DEVPACK 2
149 00
SAS/LATTICECV5.1
455.00
DIRECTORY OPUS II
57.90
S AS/LATTICE C++
559 00
DISK LABELER
59,50
STARSOFT HD BACK
69.60
DISK MECHANIC
119.00
SUPERBACK
109.00
DOCTOR AMI
59.60
SYNCRO EXPRESS III
139.00
DOS LAB
39 50
VIDEO TOOLS ON TAP
119.00
DUNLAP UTILITIES
99.60
XCOPY + Hardware
139.00
MUSIC
279.00
DH T'S TIGER CUB
119.00
i
VMAS
AUDIO ENGINEER PRCF
429.00
MASTER SOUND
119.00
AUDIO MASTER III
129.00
MASTER TRACKS PRO
539 00
BARS & PIPES
389.00
MUSIC X JUNIOR
189.00
DELUXE MUSIC CS
98 90
PERFECT SOUND
179.00
DRTS COPYIST APPR
149.00
QUARTET
96.50
DR T'S COPYIST DTP
449.00
SOUND EXPRESS
127.50
The Ultimate AMIGA Source
ORDER LEADERS
tr
EDUCATION
la of
We carry a large renc
education software. Please call
for more information on our
range.
BIBLE READER
129.00
CARMEN SAN DIEGO (ea
76 90
CROSSWORD CONS. SE'
5S50
DESIGNASAURUS
58.90
DISTANT SUNS
78 90
FUN SCHOOL 2 (ea)
48.90
FUN SCHOOL 3 (ea)
S7.90
JUNIOR TYPIST
57 90
KATIE'S FARM
58.90
KIDS COLLECTION
58.90
LEARN TO READ WITH
44.50
MATH MASTER (AUSSIE
38.90
MCGEE
53 90
PRIMARY MATHS
48.90
PUZZLEBOOK2
48 90
TALKING STORYBOOK (e
a) 49.50
r- HARD DRIVES — i
ARE YOU LOOKING FOR A HARD
DRIVE THAT WILL OFFER YOU -
PERFORMANCE,
RELIABILITY, AND
COMPATIBILITY
THEN LOOK NO FURTHER THAN
THE GVP RANGE OF QUALITY
AMIGA HARDWARE PRODUCTS.
THEY'RE THE ONES WE USE AT
INTERLINK SO WE HIGHLY
RECOMMEND THEM.
CALL FOR PRICING
BEST SELLERS
BEST SELLING GAMES
1. *RAILROAD TYCOON (Due April)
2. *PGA TOUR GOLF (Cu e Apnij
3. "SIM EARTH [Due June)
4. UMS II
5. BLUE MAX
6. "BARD'S TALE III (OueApno
7. AMIGA CRICKET
8. MIG 29
This chart is based on sales and advanced sales
over the last month, '■' Not released as at 1/4/91.
AM/GALINK
AmigaLlNK
Disk Magazine
Now available, the all new AmigaLlNK
Disk Magazine, with over 1 Meg of
useful information crammed on a disk.
Packedl full of reviews (with screen
shots!), articles and general snippets
of interest. Plus our latest full prieelist.
Only $3.00
(if ordered on it's own. please add
$2.00 for postage)
DISKS
3.5" OS DO
MEMO REX
PREMIUM
UNBRANDED
19.80
13.00
10.00
DISK BOXES
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3 5 - 120
BANX80
5.25" 100
5.25" 140
19.00
2200
25.00
1800
2500
BOOKS
We have heaps of titles for
the AMIGA including the
complete ABACUS range,
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RIBBONS
We carry all popular dot
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We are Australia's leading
Amiga Mail Order specialist
so iryou can't see what you
want, just call us.
We apologize to our
C64/128 customers but we
have decided to no longer
sell the C64/128 range of
software ana hardware
products.. Thanks for your
support in the past.
MMIPC
We have ope of the largest
ranges of games and
educational software
products for your computer.
Check out our free
catalogue today.
mGA
We now have the full Sega
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in
of attention, especially initially. It may
Just be the first stage, later they may
be more interested in exploring the
other capabilities of this technology.
So be aware that your computer's us-
age will probably change over time
and don't be overly concerned about
an imbalance In the early months.
I can remember when our Amiga
was new, a friend and collegue reas-
sured me that my "big kid's" obses-
sion with computer games was just a
fad. Her boys still play games from
time to time but now use their com-
puter for a wider range of uses. To
this date I cannot say my 36 year old
"kid" has such a balanced approach
to computer usage.
Just as most parents monitor the
types of TV programs, the videos that
their children watch as well as the
friends their children associate with,
so they will monitor the types of soft-
ware their children have access to.
If your children are spending a lot
of time with the computer, then the
selection of software is most impor-
tant. With young children you proba-
bly have a high degree of control, as
you will be selecting all of their soft-
ware for purchase. As the kids get
older you will need to prevent any pi-
rated software from entering your
home, not such an easy task. From a
moral point of view as well as an edu-
cational point of view it is worthwhile
Insisting on this basic ground rule.
Much of the software currently
available for the Amiga does not fit
neatly into the education or the enter-
tainment categories, programs can
easily straddle both areas. After all
educauon can indeed be fun! Some of
these programs are really worth pur-
chasing and may overcome your di-
lemma of too high a concentration on
games. If the educational programs
are fun, the kids are more likely to
spend a lot of time on them.
Examples of these "edu-tainment"
programs include the Carmen Sandie-
go series, Sim City and Ports of Call If
the kids are spending a lot of time
with the computer, you may feel more
comfortable if the games have an edu-
cational emphasis.
Another approach is to play the
games with your children. You never
know, you could learn a lot, both
about computers and about your
child, and have some fun along the
way. Family relationships could im-
prove in other areas as a result. The
whole family could end up spending
an "appropriate" amount of lime play-
ing games. Q
by Anne Glover
How would your child like to get
into a toy factory and start designing
their own toys? Just imagine some of
the incredible ideas in your child's
head leaping to life in this factory.
Perhaps a mini spaceship to take
them oul of this world (and maybe
back again) or a little teddy that
cleans up their room as it talks and
plays around, or perhaps a magic
wand to make their little sister or
brother disappear. Wild imaginations
will lead to some fanciful toys'
First Shapes, from First Byte,
USA, allows your child to enter the
secret domain of the toy factory. Al-
though it will not extend as far as
your child's seemingly limitless imagi-
nation, it will provide a lot of fun and
serve an educational purpose at the
same time.
The Toy Factory allows the child to
play around with five basic shapes
(circle, square, triangle, rectangle and
oval) as they learn to become familiar
with them. The child uses the shapes
to make up their choice of 10 differ-
ent toys in a multitude of ways. For
example a clown's head could be any
of the five shapes, as can his body
and legs, each making him different
from the last clown and the next
clown.
After custom
designing their
toy the pro-
gram runs
through the
shapes the
child has used
Their
toy may
then be
stored
in thelr
compu
ter
"Toy
Box" if
they
wish. It
also be print-
ed before the
budding design
er moves onto
next project. This is
a fun way to intro-
duce these shapes
to a young child.
Another activity
on the First Shapes
program is simply
called "Shapes",
this is an even sim-
pler introduction to
the five shapes. This game shows
and names a shape, then allows the
child to ask for it to be made larger
or smaller. So the concept of size is
also being introduced.
After the child is fairly familiar
with these live shapes they are ready
to enjoy the Toy Fair". Here they are
required to help teddy knock the bol-
Ues down (or ring the be U etc.) by se-
lecting the right shapes. The pro-
gram may ask the child to select "the
triangle", or "the smallest shape" to
help teddy.
To reinforce their knowledge of
the five shapes a game of concentra-
tion is included. Three levels of diffi-
culty with a choice of playing by
themselves, with a friend or with ted-
dy give this matching game plenty of
scope.
Conclusion
This program Introduces five ba-
sic shapes to young children. The
concept of size is also addressed. As
far as It goes It is a great program. 1
don't see it spanning the age group
suggest on the package (ie 3-8 years)
but rather the 3-5 year age group.
An older child having some difficulty
with these concepts would also ben-
efit while having some fun at the
same time.
Distributed by:
Dataflow
02 331 3665
RRP: $54.95
ACAR 24
by Anne Glover
Here is another excellent program from First Byte,
Like many First Byte products it is a quality talking pro-
gram and can be custom designed [to a degree) to suit
your child. First Letters and Words is ideal for the 4-7
year olds.
This program attempts to help children:
• Identify the upper and lower case letters of the al-
phabet.
• Locate the alphabet keys on the computer keyboard.
• Associate letters with words that use those letters in
the initial position.
• Achieve sight recognition of a 76 plus word vocabu-
lary.
• See how each letter would be drawn with pencil and
paper,
• Take a written and spoken description and associate
it with a familiar animal or object...
If all of that sounds a bit drab and boring it is only the
objectives of the program. The way these objectives are
achieved is through having lots of fun as you will see be-
low.
The Magic Letter Machine carefully and slowly draws
any letter the child selects from the keyboard. After
"thinking" for a few seconds, the Magic Machine then pro-
duces a picture of something that begins with the chosen
letter. So if the child selects "k" on the keyboard, the ma-
chine slowly and correctly draws a "k" then produces a
picture of a kangaroo or a kite or a king. Different pic-
tures appear if the same letter is selected a number of
times. While this is happening the computer is talking to
the child, saying "the letter k" and "k is for kangaroo" etc.
With the help of this program the child will become fa-
miliar with the letters of the alphabet, words that begin
with these letters, as well as how to pronounce and write
the letters - a truly "Magic Machine".
Identifying upper and low-
er case letters is a problem
for some children. The prob-
lem may even be accentuated
in these "computer toddlers"
who are so familiar with the
upper case keyboard. The
"Card Circus" game requires
the child to match upper and
lower case letters to start the
circus rolling. If an incorrect
selection is made, that letter
disappears, giving the child a
better chance next time. This
talking program allows the
child to hear the letters pro-
nounced and then see the
clown juggle, or the teddy walk on a tightrope, etc.
For the more competent a guessing game is also in-
cluded ("Who Am I"). The computer shows and reads a
short paragraph that gives a clue to the animal or object
jn question. At the easy level die answer is also produced,
the child only needs to copy it in using the keyboard. At
the medium level three words are presented to be selected
from (a sort of kiddies' multiple choice). At the hard level
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only the number of letters are indicated. When the child
types in a word all the correct letters are accepted, in
whatever order. Any incorrect letters are ignored. Once
the word is complete, it is spoken, spelled and a picture
of the mystery object appears.
This program has a lew
American pronunciations
and spellings, the colours
are a bit drab and it proba-
bly doesn't adequately span
the 3-8 year age group indi-
cated. Apart from those
shortcomings, which I think
are minor, it is an excellent
program. As an added bo-
nus Dinosaur Surprise is in-
cluded, a screen-based col-
ouring book to add a bit of
variety.
Conclusion
A fun introduction to letters and words, one well worth
buying for the 4-7 year olds.
Distributed by:
Dataflow
02 331 3153
RRP: $54.95
ACAR 25
Mixed
Mother
by Anne Glover
And now for something completely
different. Remember the Sierra organ-
isation and Roberta Williams? She de-
signed the Kings Quest series
amongst others. Roberta has now put
her hand to a children's adventure
with Mixed-up Mother Goose and it is
a beauty!
After matching up Little Bo Peep
with her sheep, for example, the com-
pleted nursery rhyme is played by a
grateful litde character. When the
whole game has been completed the
rhymes will be jumbled again, ran-
domly, so each game represents a
new challenge.
Children do not need to be able to
read to take part in this adventure.
their preferred method of movement,
or perhaps you could encourage them
to change the method of movement
from time to time.
Fortunately each game can be
saved for an additional session on an-
other day, so you won't have the five
year olds up burning the midnight
oil. Up to 12 different games can be
saved which may be useful for teach-
Your child will be able to wander
through nursery-rhyme land and
meet many of their favourite charac-
ters. The player has a very important
role in this adventure. As you will see,
the nursery rhymes have been jum-
bled up leaving many distraught litde
people. Little Bo Peep for example has
lost her sheep but has in her posses-
sion somebody's tuffet. Mary Mary
(quite contrary) may have a pie but
would much prefer a watering can for
her silver bells and cockleshells.
The child's role Is to locate the cor-
rect objects or animals for their nur-
sery rhyme friends. Initially this may
appear to be a fairly simple task, but
as the land is quite large (44 screens)
with 18 different rhymes to unjumble.
your child will be involved for quite
some time. To help them become im-
mersed more fully into the role, sever-
al images are presented for the child
to select their own representation.
the nursery rhyme characters talk to
the child In words and in pictures.
Humpty Dumpty tells the player he
needs a ladder, then a picture of the
required object appears making it
easier for the child to identify it and
locate it later. Only one object can be
carried at a time so the child needs
to trade objects as they move around
this wonderful fantasy land.
Mixed Up Mother Goose is de-
signed for children of four years and
older. Many three year olds who are
Into nursery rhymes will enjoy this
program with your assistance. Once
a young child becomes familiar with
Mixed Up Mother Goose they will
probably take over, as only a few
keys are needed to play the game.
Characters can however be moved
around using the mouse or the joy-
stick instead of the keyboard if they
wish. No doubt your child will find
ers as well. This program will be well
loved by all those little kids and big
kids that enjoy nursery rhymes. It
has bought our old favourites into the
1990s with a bang. Not stricdy an ed-
ucational program but one that amp-
ly spans the education / entertain-
ment spheres.
Certainly worth a look for some-
thing a little bit different.
Distributed by:
Ozisoft
02 313 6444
RRP: $49.95
ACAR 26
^MVUGA^
are many programs available which
all have different compressing speeds
and sizes. A few popular programs
are:
-:-- ---:-:- --- - .■'.': ■';;:;:.' .■:
' V: : .
' ' '■.■ :■:::■. vlx
i:JI;'llllill:
Pak
; : : : r: : : : : : : : : : : : "ri : : : : : :<;s«Si: : : :
Compressing
whole disks
In this month's column we'll be
looking at data compression for file
transfers and Telecom's Discovery.
Before we kick off, I would like to say
a big thanks to all those people who
wrote to me or called my BBS with
positive comments about this column.
The editor has decided to keep it
going!
File compaction
Regular modem users are often
found compressing and decompress-
ing files. But what is the point of do-
ing this? Well, it saves money and
time.
First of all, several files can be
sent in one hit by joining them to-
gether as one big file. As the files are
joined, the compression program
packs the information using special
algorithms to remove repeated se-
quences of data and replace them
with codes which can be expanded
back to the original data later on. The
resulting file is much smaller, mean-
ing it will take less time to transfer
the file.
Some people refer to this process
as archiving. Whilst this is partially
correct, the term archiving refers
purely to the fact that compacted files
are often stored away as an archive of
no longer required files. The correct
term is compression.
How do we compress files? There
This is done in several ways. To
archive a disk you need a program
that can create the directories when
unarchiving. In the beginning Warp
(,WRP) was used. Warp was slowly re-
placed with LhWarp (.LHW). Then
people just used LhArc (.LZH) which
is mainly used for programs (some
LhArc unarchivers do not create di-
rectories, so be careful}. The latest
utility to handle this job is DiskMash-
er f.DMSj.
I used DiskMasher and LhWarp on
the same disk and outputted the file
onto a hard drive.
DiskMasher (DMSj was quite diffi-
cult to work out, but was still under-
standable when you knew how. DMS
also allows encrypting, meaning that
to uncrunch, a password has to be
entered. Several compression meth-
ods are available (I used the default
compression rate). It also allows a
text file to be enclosed. While crunch-
ing, DMS shows you the size un-
crunched and the size it is crunching
it to. At the end or the crunching ses-
sion it tells you the size of the output
file, number of tracks H compressed,
time taken and the rate (ie tracks per
minute). DMS also took advantage of
colours to make it more understand-
able.
LhWarp usage was more like the
usual compressors and made it very
clear how to use it and like DMS also
allowed a text file to be enclosed.
LhWarp while crunching uses the
disk bit map to skip empty parts of
the disk. LhWarp was VERY slow
compared to DiskMasher as shown
below. At the end of crunching it tells
you the input and output sizes. (see
table below).
Although LhWarp was able to
achieve a smaller output size, I think
that a different mode of compression
on DMS could have produced a better
result, but taken a bit longer.
Overall, DMS was better. Disk-
Masher can be found on the majority
of BBS's and if not ask someone on a
multiline BBS or ask your SysOp to
get it for you by file requests. As a
last resort you could even try my BBS
or by mail and I will get it to you as
soon as possible.
Discovery!
New services are being added all
the time to Telecom's Discovery. The
available services now include:
AAP News Report
National & International Databases
Online Banking
FlightComm Information
OTC
IntelNet Electronic White and Yellow
Pages
Mediatel Electronic Messaging
Aust. Bureau of Statistics
Fax Transmission
Dow Jones News Retrieval Service
Metex Weather reports
Official Airlines Guide
Money Watch
Shopping
Racing news and Betting
Games
How useful are all these wonderful
services?
The Electronic White and Yellow
pages allows you access to 55 tele-
phone directories and over seven mil-
lion names. The Online Banking ser-
vice is available 24 hours a day with
the Commonwealth Bank, you can
obtain Mastercard / Bankcard / Key-
card account information and details
of the last 150 transactions can be
viewed. Australian Bureau of Statis-
tics offers 148 different topic head-
ings and information 24 hours a day
plus other Government databases.
Charges vary from 5 cents per
page to 20 cents a minute depending
on the time you call, plus a registra-
tion fee of $60.00 (which includes
software for IBM's and compatibles)
plus an additional $15.00 monthly
Continued on p32
DiskMasher
LhWarp
Version Author Output Size Crunch Time
1.02 SDS Software 671 280 bytes 10.29mins
2.01 J. Forbes 641 224 bytes 1 9.23 mins
Uncrunch Time
1 :05 mins
6:29 mins
ACAR 27
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LATTICE C COMPILER 5.1
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499.00
PRO VIDEO POST
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39«.00
MAVERICK
Disk based game cc-prer Parameters
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MEGA DOS
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MEGAD1SK
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Hard drwe back up tool
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Sc-fi rale paying action game
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Strategy from psyqnosis
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IMMORTAL
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JUDGE DREDD
Arcade action from comic classic
59.95
JAMES POND
Detective lish arcade fun
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KILLING GAME SHOW
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LEMMINGS
You'd be crazy lo miss this!
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49,95
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Great arcade conversion
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RICK DANGEROUS 2
Top quality arcade fun
5995
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Arcade smash em up go rood
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Show off your amiga today 1
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Kung fu action arcade
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Sc-Fi action
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SPY WHO LOVED ME
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last paced action
63.85
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UN SQUADRON
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Arcade super sc-fi plant fun
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WHEELS OF FIRE
Excellent car compilation pack
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WINGS
Cinemaware shines again' fantastic
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WRATH of the DEMON
High quality adventure game
83.35
Wonder Boy 1ft Mooeter Land
Arcade smash hit
4995
XIPHOS
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59.95
BATTLE COMMAND
3-D lank simulator
69.95
CAPTIVE
SC-FI role playing game
59.95
CELICAGT4
Excellent new rally cross game
69.95
CHASE HO 2
High speed racing fun
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CHAMPIONS OF KRYNN
Rule playing epic
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5D 55
COOPERATION
69.95
Corporation Mission DisX.
continue the adventure
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Sierra secret agent adventure classic
59.95
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CONQUEST OF CAMELOT
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59.95
DUNGEON MASTER
3D excellent role playing
69.95
Dungeon Master Data Disk 1
Chaos strikes back, requires above
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KINGSOUEST4
The classic comes lo Ihe amiga
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LOOM
Adventure game epic
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Absolutely amazing 1
79.95
HUNT FOR RED OCTOBER
Submarine strategic warfare
49.95
INDIANAPOLIS 500
3D Cat tacing Game Of The Yeai 90'
49.95
GENGHIS KHAN
Ancient orent strategy
99.95
Bandit King Ol Ancienl China
Deep and involved strategy
69.95
BATTLE CHESS
Famous animated chess game
58.95
BLITZKRIEG
Battle olerdennes
59.95
CHESSMASTER2000
Best qualify 3d chess ever
49.95
HARPOON
Submarine simulation wamme
59.95
HARPOON BATTLES ET 2
North Al&anlic convoy
49.95
HOYLES GAMES 2
More great card games
63.95
IMPERIUM
Very heavy sc-fr galactic power
49.95
M1 TANK PLATOON
Quality 3D tank simulation
59.95
OVER RUN
Military war game
49.95
OPERATION HARRIER
Aircraft war strategy
59.95
POWER MONGER
Awesome 3D global control game
59.95
SECOND FRONT
War game
59.95
SIMJLCRA
3D sc-fr strategy game
49.95
STOHM ACROSS EUROPE
War gaming strategy
49.95
SUPREMACY
SC-FI EPIC Role Playing
69.95
TEAM SUZUKI
3D motorcycle racing action
59.95
TEAM YANKEE
Excellent 3d tank simulation
84.95
TRUMP CASTLE
Gambling compilation
49.95
ULTIMAS
Heavy d&d strategy
79.95
UMS2
Foikjw.up to strategy great
39.55
WOLFPACK
Submarine simulation
79.95
WHfTE DEATH
Strategy On the russian front
59.95
SPORTS
AMIGA CRICKET
Excellent game needs 1 meg
49.95
PRO TENNIS
Besl tennis game seen
49.95
TV SPORTS FOOTBALL
Enjoy gridiron V get this
69.95
TV SPORTS BASKETBALL
Best spons hil game
69.95
KICK OFF 2
SSI Hie best soccer game
59.95
HARDBALL 2
Baseball skills are tested here!
59.95
INTERNATIONAL SOCCER
Excellent 3D soccer classic forever
5995
Jack Nicolas Course Design
Fantastic 3D goll and course maker
79.95
TOURNAMENT GOLF
Arcade style golf game
59.95
WINNERS FfALY 1990
Soccer fans go lor it'
49.95
World Championship Soccer
New soccer game
69,95
WORLDCUP 90 SOCCER
More soccer fun
49.95
ULTIMATE GOLF
Golfing great
59.95
BUSINESS & HOME
ADVANTAGE
Powerful high, speed spreadsheel
299.00
DAY BY DAY
Home planner package
59.95
DGCALC
Quality spreadsheet
99.95
EASY LEDGERS
Accounts payable S receivable
399.00
ELECTRIC THESAURUS
On-Line mutli-fasking excellenl
69.95
EXCELLENCE 2.0
Professional wordprocessur
299.00
GOLD DISK OFFICE
Complete Dbase/Sp.sbrWPi^raphics
399.00
KIND WORDS
Word processing package * dictionar
99.95
MAILSHOT PLUS
Marling label processing package
S9.95
MAXIPLAN PLUS
Top spreadsheet
199.00
PAGE STREAM 2.1
Quality desktop publishing
399.00
PAGE STREAM FONTS
AddiSona! lonts
59.95
PROFESSIONAL PAGE 1.3
Quality dtp package
299.00
PROWRITE3.0
Wordpro with colour & graphics
219.00
SCRIBBLE PLATINUM
High speed quality word processor
129.95
SUPERBASE PERSONEL 2
Excellent Dbase package
139.95
SUPERBASE PROFESSIONAL Fully programable database
299.00
SYSTEMS
Excellent business pack, call.
129.95
SYSTEM 3 E
New executive version of above
159.95
TRANSWRITE
j-jiiiv word processing system.
99.96
WORDPERFECT
The ultimate word pressor
499.00
WORKS PLATINUM
Improved Vift SpSlv Doe
228.95
DESKTOP BUDGET
Home finance controller
99.95
HOME ACCOUNTS
Balance vi&a. Dtard and Ine gas bill
89.35
PACESETTER II
Beginners dip psc-fcage
179.95
EDUCATIONAL
BEGINING GERMAN
Sprechen sie tfeulch
99.95
DUCK TALES
Great fun for Ihe kids
59.95
ULC'MAL DUNGEON
Educational junior high 5lh
69.S5
DISCOVERY MATHS
Educational fun
39.95
DISCOVERY SPELLING
Educational fun
3S.95
DINOSAUR DISCOVERY KIT
Learning preneloric world
54.95
FUNSCHOOL8-up
Educational coltection
49,95
FUNSCHOOL2-5 (3)
Educational coltection
49.95
FUNSCHOOL6-7 (3)
Educational col'ection
49.S5
KID TALK
Quality sentence learning
49.95
INTELL1TYPE
Learn to touch type on computer
49.95
LOGO AMIGA
Educational programming skills
139.95
MATH BLASTER PLUS
Great learnin-g run 'cral
69.95
UAIF -ty.
Quality maths learning & to 1 Qyr
49.95
Mavis Beacon Teaches Typing #1 Typng tutor a! ages
69,95
MICRO FRENCH IS. 2
Learn French
54.95
PRIMARY MATHS
Education Series
54,95
READ 5 RHYME
Educational 5 to 1 yr olds
69.95
READ A RAMA
Reading program
69.95
SIM CITY
Design and maintain model city
89.95
SPELLER BEE
Learning words
49.95
SPEED READ
Duality training package
99.95
WHERE IN EUROPE CARMEN Geography advenlute
84.95
WHERE IN USA CARMEN
Geography educational game
64.95
WHERE IN WORLD CARMEN
Goography educational game
84.95
WHERE IN TIME CARMEN
Latest release in Hie senes
84.95
WORLD ATLAS
Unique compulefized wo/Id atlas
89.95
MUSIC
Bars & Pipes
Professional mien sequencer
349.00
Dstuxft Music Consiruction Se
Composition editor
99.95
Music X
Quality mrdi I eddirvg too!
299.00
Somx
Music editor
149.95
Harmoni 24
track MO sequencer
149.95
HAR
40 Mb SCSI HrDriva Quantum
V&>ce-coil, auto-park. IMflms
749.00
8UP Memory Board 2Mb flam
A2Q0D ram exp board
• 699.00
A20T Internal Drive
A2Q0D internal drive
199.00
Accelerator GVPA300 1 4MB
6&Q3(MMg 32 b*1 raiuSSGO-pro^amnz 2695.00
Action Replay MK2
New version (of A500 and A2MW
249.00
ADR AM 540 OK INSTALLED
Expandable to 4 meg lor the aSQO
269.00'
Amiga A590 20MB Haiti Drive
Suits amiga 5&0 2meg ram options
699.00
COMID1 AMIGA
Ql. a iiy amiga m di
179.95
COM.IQI POCKET MIDI
Budget midi interface
109.95
COMPUTER AMIGA 500
PcwSfful home computer
799.00
AMIGA 500 STARTER PACK
Ine tv modulator &. software
689.00
DELUXE KIT AMIGA 500
1 Meg a500 + heaps of software
1099.00
AMIGA 2000
Latest model, we love if
1669.00
AMIGA 2000 PRO
Wtth extra S 1 C D in software
1769.00
AMIGA 2000HD (40MBHD)
40 Meg drive factory lilted!
2395.00
AMIGA 2000HO PRO
With 40 Meg time and software
2495.00
AMIGA 300C25MHZ
The slufF thai dreams are made of
5695.00
Golden Image Optical Mouse
Extremely reliable Amiga mouse
13955
KCS Power Board A503
Ibm emulator for yo-jr a500 amiga
799.00
Monitor C8M 1084S
Stereo, suits amiga alari c64 & PC
449,00
Roctec Amiga Mouse
The best amiga mouse If
49.95
PC Emulator Bridge Board AT
Inc. 5-25" l-Zmegdn'Ye
799.00
Philips Monitor (CM8333I
Stereo, 2 yrs warranty 1
469.00
STARNX1000C
CotourS pir. Featu/e packed .
399.00
CITIZEN GX 200
Cok)ur9pin, Grea! performance
499.00
CITIZEN 1 40 GX
Colour 24 pin. Feature packed
799.00
EPSON LO 400
Black 24 pin. Superb print
599.00
CBM MPS 1230
Budget 9 pin.
299.00
HAM CHIPS A59WDHAM
PEflMEG
1 49.95
Roctec Genlock
Unbelleveabfe value, ITS HOT
299.00
RF302C AMIGA DISK DRIVE
Slim external drive on/off switch
I4S.0O
Trurrtpcard Professional A2000 Too speed performance scsi interface 499.00
SCANNER 4' handheld
Cameron lype ' sliIs A500 only
B89.M
Scanner Golden Image
400 DPI suits all Amigas
399.00
Dkjiview PAL V4.0
Besl quality still digitizer
299.00
Vidl Amiga
Frame grabber pal with vidichrome
499.00
Modem Avtek 124
Aulo everyth r ng quality high speed
399.00
iiJSP^ *^ffi
M
-B33g
^^Tt^w^
^^^v ^^^^^JM
There's a Spot near you!
PC SOFTWARE & HARDWARE . C64 SOFTWARE & HARDWARE
PC SOFTWARE & HARDWARE
ART, GRAPHICS, UTILITIES,
BUSINESS & HOME
BANNERMANIA
Signs.bannerselc...
69.95
DELUXE PAINT ANIMATION
Animation for your pel
99.95
DELUXE PAINTS ENHANCED Besl graphic editor,' colour prinlirsg
99.95
GREMLINS PHI NT KIT 2
Fun printing package lor kids
29.95
LABELS UNLIMITED
Quality Label printing package
8995
NEWSROOM
Home desk top publishing
4995
PRINT POWER
Print cards A banners
29.95
PRINT SHOP
Print cards banners signs-
9995
MENU MAKER
Excellent menu designer package
49.95
Nlnja Turtles Colour Book
Greal lun lor toe kids
49.95
MAILSHOTPLUS
Mailing database system
109.95
SUPERCOMM
Quality communications package
tig.95
6 Week Cholesterol Cure
Book and software Quality package
59.95
ATTACHE 4
Accounting package
899.00
DATA MANAGER
Simple quality database
59.95
DGCALC
Pc spreadsheet
8995
FIRST CHOICE
Quality 3 in 1 business package
Cash book
249.95
ON BALANCE
89.95
PUBLISH IT 1.2
Quality desk lop publishing
349.95
PUBLISH IT LITE
Budget dip package
99.95
PROFESSIONAL PLAN
Superb gualrly spreadsheet
159.95
SW1FTCALC
Quality spreadsheet
59.95
SYSTEM 3
Quality business pack, call
129.95
WORD WRITER
Quality word processor *
79.95
ARCADE & ADVENT
ALTERED BEAST
Classic arcade game
59.95
ATF2
Sc-Fi 3D action game
69.95
BACK TO THE FUTURE 2
Arcade game ol the movie
69.95
BATTLE TECH 2
Cresent hawks revenge
69.95
BANDIT KINGS
Role playing adventure
99.95
SUCK HOGERS
Fantastic adventure fun
69.95
DOUBLE DRAGON 2
Hot arcade smash em up 1
59.95
ELVIRA
Adventure game horror fun
39.95
INDIANAPOLIS 500
Best 3d car racing seen 1
59.95
11 Came From The Desert
Excellent cinemaware horror movie
59.95
FOUNTAIN OF DREAMS
Fantasy adventure
54.55
GENGHIS KHAN
Excellent oriental strategy game
89.95
JONES IN THE FAST LANE
Yuppie Adventure Sierra! Hit
69.95
LAST NINJA 2
3D ninja lighting classic
59.95
PUNISHER
Hoi new release
89,95
STREET ROD
Buy it, build it up, n race it!
54.95
Teenage Mufanl Ninja Turtles
TEST DRIVE 3
Suck on the pizza dudes?
69.95
VGA 255 colour car driving game
6995
CENTURION
Relive the cays cl Ihe romans
59.95
CHAMPIONS OF KRYNN
Role playing nil
54.95
CODENAME ICEMAN
Sierra secret agent adventure
59.95
COLONELS BEQUEST
Sierra eps adventure game
69.95
CONQUEST OF CAMELOT
Sierra medieval quest
69.95
COUNTDOWN
VGA adventure spectacular
6995
KINGS QUEST 5
Epic sierra adventure in VGA
99.95
KINGS OUEST TRIFLE PACt
1,2.3 Of Ihe series
84.95
LARRY TRIPLE PACK
Leisure suit sarry 1,2 and 3
89.95 1
LEGEND OF FAERGHAIL
NEW ADVENTURE QUEST
69.95
MECH WARRIOR
It's back 1 Sc-Fi role playing epic
69.95
MEGATRAVELLER
The no.1 se-li role playing hilt
199.95 1
MONTY PYTHON
Classic madcap arcade madness
69.96 1
MICROPRQSE COMF1 LATfON Gunsh ip . Silentserace < Airbou rite 59.95 |
MIGHT & MAGIC 2
Voted no. 1 adventure role playing
54.95
NIGHT BREED
Excellent horror adventure
69.95 1
NASCAH CHALLENGE
US NASCAR racing
69.95 1
NOBUNQAS AMBITION
Deep asian historic adventure epic
39.95 1
NOBUNGAS AMBITION2
Great sequel strategy
99.95
OPERATION STEALTH
Secret agent advonture hit
59.95 1
PUNISHER
Arcadesuperhefolunl
79.95 1
QUEST FOR GLORY 2
Sierra Hit new adventure
79,95
RISE ol the DRAGON
VGA 255 cull advemure game
79.95 1
RANX
Futuristic adventure
59.95 1
SECRET SILVER BLADES
More dSd role playing
54.95 1
SEARCH FOR THE KING
Elvis mystery adventure
69.95 1
SIERRA STARTER PACK
Space Quest t Larry ' Police Quesl
79.95 1
STELLAR 7
Fantastic Arcade game supports VGA 69.95 |
STAR CONTROL
Deep SC-FI adventure strategy game
69.95 1
SUPER OFF ROAD
Hoi new car racing lun
59.95 1
TRANSYLVANIA 3
Horror advemure
79.95 1
THEXDER 2 FIREHAWKS
Arcade smash hit
79.95 1
ULTIMA 6
Epic role playing hit
34.95 1
WING COMMANDER
256 colour space simulator
89.35 [
SPORTS
SO POOL
3 dimensional pool game
69.95 1
Jack Nicklaus Golf Designer
Golf simulator fantastic
69.95 1
ITALY 1950
Soccer mania
59.95 1
INTERNATIONAL SOCCER
Wow more soccer madness excellent
1 69.85 1
HARDBALL 2
Great baseball hit game
59.95 1
LINX GOLF
VGA 255 Ihe best golf
69.95 1
LAKERS VS CELTICS
Basketball at the top!
54.95 1
TV SPORTS BASKETBALL
Best selling sports hut!
79.95 1
TV SPORTS FOOTBALL
Best selling sports hit!
59.95 1
PRO TENNIS
Hanging in there sells well
59.95 1
PGA TOUR GOLF
Fantastic golf tun 1
59.95 1
World Class Leaderboard
Classic quality 3D gall
59.95 1
STRATEGY & SIMULATIONS
ACTION STATIONS
WWII naval simulation
79.95
BATTLE CHESS 2
Oriental chess 3d animated
6995
BLITZKRIEG
Bailie of Ardennes
79.95
BLUE MAX
WW2 Bi-plane herds
69.95
F15 STRIKE EAGLE 2
Air combat mission simulator
69.95 1
Ft 9 STEALTH FIGHTER
Complex lighter plane simulator
199.95
FIGHTER BOMBER
Voted #1 combat simulator
59.95
FLIGHT OF INTRUDER
Top quality tpghler piano simulator
69.95
GALLEONS ol GLORY
Battles at sea
7995
KNIGHTS OF THE SKY
Micro prose WWI simulation
89.95
RAILROAD TYCOON
The ultimate business simulation
89.95
SIM EARTH
Create yourown plane!
109.95
SILENT SERVICE II
Submarine simulator
79.95
AID TANK KILLER
Tank atlack aircraft simulator
69.95
COVERT ACTION
War Stralegy
79,95
CURSE OF AZURE BONDS
Role play ng acvenlure
54.95
DAS BOOT
World war 2 submarine simulation
69.95
HOYLESGAMES2
More excellent card games
69.95
JET FIGHTER
High speed combat simulator
69.95
LIFE DEATH 2
Your'e chance to be a brain surgeon
59.95
Ml TANK PLATOON
War simulator
89.95
NOB U NAG AS AMBITION
Deep strategy game anclenl Japan
08.95
MIDWINTER
3D strategy game ot Ihe future
39.95
MIG-29
Soviet 'light simulator
79.95
PAN2ER BATTLES
War game from SS3
49,95
RED BARON
WWI Hying simulation
79.95
SECOND FRONT
War time russian strategy -
69 95
STRATEGO
Strategy ooardgame
69.95
STORMOVIK
Russian fighter combat game
59.95
TEAM YANKEE
3D Nigh guality corneal game
69.95
TEST DRIVE 3
Excellent on VGA
69.95
THEIR FINEST HOUR
Brilliant 3d air combat game
69.95
WHITE DEATH
Strategy on russian from
79.95
WOL FPACK
WW2 sea combat submarine game
69.95
EDUCATIONAL
DUCK TALES
Educational
59.95
FIRST WRITER
Early word processing skills
29.95 <
FUNSCHOOL 2-6
Educational lun
49.95 1
1 FUNSCHOQL 6-8
Educational lun
49.95 1
FUNSCHOOL 8-UP
Learning skills
49.95 1
MATH BLASTER PLUS
Quality maths package
69.95 I
Mavis Beacon Teaches Typing Typing tutor
69.95 I
MICKEY ABC
Early educational
69.95 1
MICKEY SHAPES
Early educational
69,95
MICKEY MATHS
Early educational
69,95
PLAYROOM
Early learning fun & games
79.95 1
SIM CITY
Design & control a city
89.95 1
SPELL IT PLUS
Quality education package
69.95 1
WHEEL OF FORTUNE 2
Great family home game
39.95 1
Where In Europe Is Carmen
Geography game
84.95 1
WHERE IN TIME CARMEN
Teaches history & geography
34,95 1
WHERE IN USA CARMEN
Geography game
84.95 1
WHERE IN WORLD CARMEN
Geography game
34.95 1
WORLD ATLAS
Alias on computer, fanlast c :
89.95 1
HARDWARE
ADLIB SOUND CARD
The original sound card
239.60 1
PC COLT
Twin 5.25" XT computer
699.00 1
PC 1(1 series 111
Single 5.26' 40 meg HD XT computer
149600 1
PC 40 ser III VGA
AT 266. 1 meg ram. 40 meg HDJnc
1995.00 1
CGA MONITOR
4 colour PC monitor
449.60 1
EGAMQNTTOR
1$ colour HI -RES PC monitor t card
699.00 1
VGA MONITOR
256 colour HI-HES PC monitor * card
999.60 1
IBM GAME CARD
Requ red tor PC joystick
39.95 1
JOYSTICK ANALOG PLUS IBM QualJy joystick
59.95 1
JOYSTICK ANALOG EXTRA
Superb PC joystick
69.85 1
JOYSTICK PC
Budget PC joystick
29.95 1
SOUND BLASTER CARD
Magnificent PC sound ackkm!
349.00 1
LIGHTSCAN 20W SCANNER
Handheld scanner 20DDPI
199.09 1
LICHTSCAN «H SCANNEF
Handheld 400DPI with OCR
369.00 1
GENIUS PC MOUSE GM-6X
Microsoft comoaiible 3 button
79.95 1
GENIUS PC MOUSE GM-F302 As above irre Graphic Art software
139.00 1
GENIUS PC MOUSE GM-F303 As above inc CAD software
159.00 1
PRINTERS :•
SEE PRINTERS UNDER AMIGA HARDWARE alt compalible to PC !
'iLiBr,
C64 SOFTWARE & HARDWARE
ART & UTILITIES
1 AWARD WARE
Create £ pnnt own awards
2995
1 PRINT POWER
Signs, calenders, banners
29.95
1 PRINT SHOP
Print signs.cards.banners
7905
1 DATA MANAGER
Quality database package
39.95
1 KWIKWRrTE
Budget word processor
29.95
1 MINI OFFICE 2
WordpfcJdbaserspreadsheeircomms
44.95
1 NEWSROOM
Desk lop publishing package
3995
1 PAPERCLIP PUBLISHER
Desktop publishing
54.95
1 SWIFTCALC
Fufly featured spreadsheet
39.95
1 TOP 20 SOFTWARE TOOLS
Great collection of classtc utilities
39.95
1 WORD WRITER 6
Promising word processor
69.95
■ ACTION REPLAY MK6
Hacker utility cartridge
13495
1 FAST LOAD CARTRIDGE
Limited stocks
49.95
1 EXPERT CARTRIDGE
Utility cartridge
14995
1 TURBOLOAD FASUOAD
Fasiloader canrkfge with reset
49.95
ARCADE & ADVENTURE
1 ATOMIC ROBOKID
Arcade smash hit
39.95
1 BACK TO FUTURES
Great game of Ihe movie
39,95
1 BUCK ROGERS
Comic Dock classic adventure
39.95
1 CASTLEVAN1A
Arcade adventure
39,95
1 DAYS OF THUNDER
Tom Cruise car action
49.95
1 DOUBLE DRAGON 2
Arcade smash hi!
39.95
1 DRAGON NINJA
Kong fu action game
39,95
1 E SWAT
Arcade action hit game
39.95
1 GHOULS a GHOSTS
Quality arcade conversion
39,95
1 GOLDEN AXE
Arcade smash hit
39.95
1 FLIMBOS QUEST
Arcade smash hit
34,95
1 KINGS BOUNTY
Adventure quest
39.05
1 NINJA REMIX
New release ol Last ninja
39.95
1 ROBOCOP2
Hit movie based arcade game
49.95
1 SHADOW WARRIOR
Kurrg lu hit arcade
39.95
1 STAR WARS TRILOGY
All 3 star wars games
3995
1 STREET ROD
Buy it, build it up, n' race rtl
44.95
1 TURR1CAN
The best shoot-em up available!
39.95
1 WHEELS OF FIRE
Top collection ol racing car hftsl
39.95
1 Wonder Boy In Monster Land
Arcade smash hit
39.95
IBARDSTALE12S3
Role playing adventure
59.95
1 PIRATES
Classic role playing epic; voyage
4995
1 CHAMP IONS OF KRYNN
Role playing hit
49.95
1 MONTY PYTHON
Arcade rrsadness
39.95
1 MIGHTS MAGIC 2
Excellent role playing game
44.95
1 SECRET SILVER BLADES
Great new role playing hit!
39.95
1 STR1DER 2
Arcade smash hil
59,95
I SUPER OFF ROAD RACING
3D overhead racing
39.95
1 Teenage Mutant Ninja Turtles
Finally fs herelllll
39.95
1 TOTAL RECALL
Movie hit game
49.95
1 ULTIMA 6
NEWCIassfc role playing
84.95
SPORTS
| ALL STAR TEST CRICKET
New cricket game
39.95
1 BLADES OF STEEL
Ice hockey action
3995
1 JACK NICKLAUS GOLF
Great goir game
39.95
1 INTERNATIONAL SOCCER
Excellent classic hit I
29.95
1 JORDAN V BIRD
One on one basketball
29.95
1 ITALY 1999
Soccer mania
39.95
1 TV SPORTS FOOTBALL
3D spans game
49.95
1 WINNERS ITALY 1990
Soccer at it's best
39,95
1 PRO TENNIS
Still Ihe best tennis game
39.95
1 WORLD CUP 98 SOCCER
Excellent sports fun
39.95
1 ULTIMATE GOLF
New got! release
49.95
STRATEGY & SIMULATION
BATTLE CHESS
3D animated chess fun
39.95
1 CHESSMASTER 2100
Latest chess game
49.95
I CARRIERS AT WAR
Back at fast Ihe deepest simulator
39.95
1 PANZER BATTLES
Strategic lank battles
39.95
1 REACH FOR STARS
Classic space strategy
39.95
1 STORM ACROSS EUROPE
Straiegic wargame
34.95
ULTIMA 5
UIBmate role playing game
59.95
ULTIMA TRILOGY
Ultima l^i 3 pack
69.95
1 VEGAS GAMBLER
Gambling hils
44.95
1 FERRARI FORMULA 1
Quality racing game
39.95
Fl6 COMBAT PILOT
Combal flight simulator
49.95
1 F18 HORNET
Nice Air combat game
49.95
FIGHTER BOMBER
Voted best game, comba" simulator
39.95
[ HUNT FOR RED OCTOBER
Submarine simulator
39,95
1 PROJECT STEALTH FIGHTER AiKOmbat simulator
49.95
1 RED STORM RISING
Submarine combat simulator
49.05 1
SUBBUTEO
TaWe soccer simulator ....
39.95
I UN SQUADRON
War simulation
39.05
EDUCATION
1 FAMILY FEUD
Family word game
2995
FUNSCHOOL
2-6Earty learning skills
24.95
FUNSCHOOL
6-SEducational fun
24.95
FUNSCHOOL
8-UPLearning is fun at homel
24.95
MATH BLASTER
Early learning game
59.95
| Mavis Beacon Teaches Typmc
Basl typing furor
4995
1 SIM CITY
Build, oovem.your Own city!
59.9!
SPELL IT
Early learning skills
99.8?
[type
Quality typing tutor
39.9!
MAIL ORDER
TOLL FREE (008) 252 130
FOR ORDERS ONLY
PHONE (02) 638 2897
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If it's not here, we can chase it for you.
C64 SOFTWARE & HARDWARE • GAMEBOY • SEGA
WHEEL OF FORTUNE
Family word game
29.95
Where In Europe Is Carman
Geography game
69.95
WHERE IN USA IS CARMEN
Geography game
69.95
WHERE IN WORLD CARMEN
Geography game
69.95
HARDWARE
1541 DISK DRIVE
For Ihs commodore 64
399.00
ACTION REPLAY MK6
Hacker utilily cartridge
134.95
CM TEST PILOT PACK
C64 computer, diskdcwe. games
499.00
CABLE RF C64
Canned 064 In TV
14.95
CABLE SERIAL 1.5M C64
Suits disk dmes' pnnuts etc
ass
DATASETTET
Budget storage tor C64
49.95
DISKNOTCHER
Double dish storage
14.95
POWER SUPPLY C64
Repiacemenl oower supoly
54.95
PRINTER MPS1;30
9 Pin, sull CS4 serial • PC
399.00
Xelec Junior interlace
Allows use ol parallel printer on CE4
129.00
GAMEBOY HARDWARE
GAMEBOY
Take your games anywhere
149.00
ILLUMINATOR
Pay in trie dark
4995
PROTECTOH
Case, holds gametwy 1 7 games
39.95
AUTO POWER
Plug into car cigarette lighter
29.95
GAMEBOY SOFTWAR
ALLEYWAY
Biockoul
39.95
BURAI FIGHTER
Space harrier type action
59.95
CATRAP
Challenging arcade fun
49.95
■' CASTLEVANIA
Arcade advenlure
49.95
CHESS MASTER
Can you beat Ih l$7
69.95
CHASE HO
Arcade car chase
09.95
DEAD HEAT SCRAMBLE
4X4 Oil road racing
69.95
FINAL FANTASY
Adventure role play
6995
FIST OF NOHTH STAR
Martial arts
49.95
FUPIIL
Arcade puzzfe
49.95
GOLF
Mario goes for par
39.95
1 HARMONY
Brarnleasing puzzle action
49.95
MOTOCHOSS MANIACS
Motocross action
4995
NEMESIS
Sheet em up
59.95
NFL FOOTBALL
American football
49.95
OPERATION C
Excellent arcade action
59.95
POWER RACER
Arcade racing action
5995
OUARTH
Arcade puzzle
49.95
QUIX
Arcade classic
39.95
SERPENT
Arcade tail
49.95
SKATE OR DIE
Skateboard acton
59.95
Super Mario Land
All time labourite
39.95
Teenage Mulanl Ninja Turtles NEW RELEASE!!
69.95
TENNIS
Anyone for troubles
39.95
SEGA MEGADRIVE
HARDWARE
SEGA MEGA DRIVE
Ultimate IS bit arcade console
339.00
POWER BASE CONVERTER
Use saga master system games
79.95
MEGA DRIVE CONTROLLER
Extra standard conttollef unit
39.95 1
MEGA CONTROL STSCK
Arcade joystick
B9.95
SOFTWARE
AFTER BURNER II
Jet lighter action
79.95
Alex Kid The Enchanted Castle Arcane smash lirl
59.95
BATTLE SQUADRON
Space shoot em up
79.95
BURNING FORCE
sci-fi motobike action
79.95
BLIDOKHAN
Samurai action
79.95
COLUMNS
new release
59.95
CYBERBALL
futuristic sports hit
69.95
DYNAMIC DUX
arcade action hit game
79.95
E-SWAT
police shoot em up
69.95
FORGOTTEN WORLDS
$hDojumup
69.95
GHOST BUSTERS
who ya gonna call ?
69.95
GHOULS S GHOSTS
jusl like the arcade machinal
89.95
GOLDEN AXE
best version ever seen !
79.95
GOLF
spods fun
69.95
HERZ06ZWE!
New release. Shoot em up
69.95
LAST BATTLE
Arcade action
69.95
MYSTIC DEFENDER.
Axe em up
69.95
PHELBS
Fantasy arcade adventure
7995
POPULOUS
Slralegy simulation
79.95
PHANTASY STAR II
role playing adventure
99.95
RAMBO III
machine gun mania
59.95
SPACE HARRIER II
90 arcade shwi the lot!
7995
SUPER HANG ON
high speed bike ractfig WOW!
79.95
SUPER LEAGUE BASEBALL
quality sports hit
69.95
SUPER THUNDERBLADE
helicopter arcade hit
79.95
SWORD OF VERMILLION
new releas
99.95
SUPER MONACO GP
car racing super lun!
7995
REVENGE OF SHINQBI
manial ads hit
69.95
TWIN HAWK
new release
69.95
THUNDERFORCE II
shoot em up
79.95
RLXTON
new release
69.95
World Cup Elalra 90 Soccer
Soccer game fun
69.95
ZOOM
classic arcade puzzle game
59.95
ZANY GOLF
Classic golf put put
79.95
^^^^^^^^
Hotline ^k
^0055 2051 1 M
"There's a Spot ^
near you"
BRISBANE
225 George Street
Brisbane, QLD 4000
Phone (07) 2298011
LIVERPOOL
Shop 4, Westfield
Shopping T'n Macquarie St,
Liverpool. NSW 2170
Phone 601 7700
BURWOOD
185 Burwood Road
Burwood, NSW 2134
Phone 744 8809
NEWCASTLE
80 Pacific Highway
Charleslown, NSW 2290
Phone (049) 42 1522
CHATSWOOD
Shop G9, The Gallery
Endeavour Street
Chatswood, 2067
Phone 419 2333
PARRAMATTA
Shop 21a, Greenway Arc.,
222 Church Street
Parramatta, NSW 2150
Phone 891 1170
CITY
165 Castlereagh Street
Sydney, NSW 2000
Phone 261 4344
PENRITH
Shop 1 , Carvan Arcadr
389 High Street
Penrith, NSW 2750
Phone (047) 32 3377
HURSTVILLE
185E Forest Road
Hurstvilie, NSW 2200
Phone 570 7333
MAILORDER FORM
Send to: Micro Computer Spot. Unit 3, Metro Centre. 38-46 South St. Rydalmere. NSW 2116
PRODUCT / PROGRAM NAME
COMPUTER DISK TYPE QUANTITY
PRICE
U Tick here for your FREE regular issues of Chip Chat magazine.
Delivery Details
Name
Address
Telephone
For software only, add $3 for post or $1 5 for courier. For hardware call to arrange.
We will exorcise all reasonable care in the processing ol your orders but we accept no
responsibility for orders, monies or products lost or delayed in transit. Your order will normally be
processed wilhrn 4S hours, but please allow 14 working days lor the lullilmenl of orders. Telephone
orders are. o! course, welcome.
Whenever possible, please supply a phone number where comae! can be made within normal
working hours. PRICES ARE SUBJECT TO CHANGE WITHOUT NOTICE.
DO NOT SEND CASH.
When paying by cheque please supply your home address and home telephone number together
with normal working hours telephone number.
SUB-TOTAL
POSTAGE
TOTAL
Payment Details
Cheque L_l Postal order
Bankcard D MasterCard
□
D
Visa □ AGC □
dodo oooa oooa nana
Valid from 00/00 to 00/00
Name on card .
Signature
^ V_MIG/ \
MEMORY EXPANSION
PRICES at April 15th
IMBxI-lOOns DIP DIP $6.10
-80ns DIP DIP $7.30
4x256 -100ns DIP DIP $7.00
-80ns DIP DIP $7.45
41256 -120ns DIP DIP $1.80
- 100ns DIP DIP $2.00
1MBx4 (44C1000) 80ns A3000 ZIP $40.00
1MBx4 (44C1002) 80ns col sialic ZIP $46.00
IMBxS -100ns simms (G.Y P. Hard Drive) $56.00
x8 -80ns ™, S68.00
1MBx9 - 100ns simm, S62.00
- 80ns sioims $73.00
4MBx9 -80ns S imm. $330.00
All lypes of DRAM & memory modules in slock
Please phone for the latest prices. Sales tax 20%.
Overnight delivery, credit cards welcome.
1st floor, 100 Yarrara Rd, Pennant Hills 2120
PO Box 382, Pennant Hills 2120
pelham PTY LTD
Tel: (02) 980 6988 Fax: (02) 980 6991
subscription fee. Most people find It
too expensive. For more information
call 008 028 339.
Readers letters
FAX MODEM?
Malcolm Moy of Chittaway Bay
NSW wrote in asking: "Is it really
true, that it is possible to send and
receive faxs with a modem and
printer?"
Yes, this is true! There is a fax
program for the Amiga floating
around on many BBS's. Unfortu-
nately it doesn't include instruc-
tions and no one has been able to
make it work fully.
You could also try a Fax/Modern
such as the 'Maestro 9600 XR Da-
lafax' which is a 1200/2400 mo-
dem and a 9600 fax machine in
one. It is fully Hayes AT command
set compatible and has auto dial,
auto answer, auto disconnect. The
cost is $399 which is less than
most modems alone - it is available
from Direct Access Computer Prod-
ucts (were called Micro-
Educational) in Newcastle on 008
025 229. Sounds great, but there's
no Amiga software to support the
fax side yet.
However, in the U.S. A there are
several fax modems for the Amiga.
When they turn up here we'll let
you know.
Call for Sysops
Any SysOps who would like
their BBS reviewed - you can con-
tact me at the address below or at
my BBS. I would be happy to re-
view your BBS if requested.
What's happening next month??
I will explain those AT commands
in more detail (so you actually
know what they mean instead of
just a list) and much much more. If
you have any questions or com-
ments, I can be contacted at:
Jonathan Scowen
POBox 162
Epping NSW 2121
Call my BBS: ALL AMIGA BBSI
(02)876-8965
Until next month, happy
BBSing.... Q
PO Box 3053, Manuka, ACT 2603
Phone: Canberra (06) 239 6658
BBS: 239 6659 Fax: 239 6619
Contact 1.2 $59
New version!
The personal contacts manager/ database for the Amiga
Now with even more features than before, e.g.
• Resizable window • Selectable data files
-\ ■ Autosavc and amosort • Audio tone dialling
■ Includes CalcKey, popular memory-resident calculator
"It's functional, solid, powerful and compact."
- Professional Amiga User
"1 am most impressed by the degree of
integration.. .with the Amiga's powerful
operating system. " - Amiga User International
.very dear use of the Amiga environment." - Your Computer.
PROFESSION,!!.:
CLIPBRT
'":■. all
Professional
Clipart 1
S49RRP
Structured clips
7 or ProPage, ProDraw,
& PageSlrcam 2. 1
Includes Australian
themes.
The Australian Maths
practice program for
grades K-6. Three skill
levels. Graphics and
sound feature popular
Australian animals. $39
■3
AMIGA BUREAU SERVICES
SOFTWARE DISTRIBUTION
SCANNING SERVICE
LASER PRINTING
COLOUR INKJET PRINTING
FILE CONVERSION
SHARP SCANNERS & COLOUR INKJET
e.g. JX1 00 Use with Scanlab 100 on any 1MB Amiga
Bundled price with software $1495
JX730 Colour Inkjet $3995 with Amiga driver.
Now available:
CanDu (from INOVAtronics)
Object-oriented programming
CanDu Intru Pack and Can Do ProPower Pack
Examples and help with CanDo programming
Power Windows
Window prototyping package for programmers
Cattyoar dea terfor prices
ACAR 32
TM
Flicker Free Video
With Flicker Free Video (FFV) and a standard VGA or multi- frequency monitor, any Amiga® 500, 1000 or 2000 computer can
produced a high quality display, free of interlace flicker and visible scan lines. Installation requires no soldering or advanced technical
knowledge and frees the video slot in Amiga 2000 computers for other uses. FFV is compatible with all software, works in low and
high resolutions interlaced or not, and has no genlock conflicts. FFV uses a multi-layer circuit board and surface-mounted compo-
nents, packing a lot of power into a very small space. Both PAL and NTSC are automatically recognized and fully supported. Full
overscan is supported, not just a limited overscan. Three megabits of random access memory arc used to ensure compatibility and
overscan screens as large as the Amiga can produce. |
INTRODUCTORY OFFER '649 00
AdSpeed
TM
icbji
I ii I ■ | TTTCT^B
ICD expands its line of innovative enhancement products for the Amiga with the introduction
of AdSpeed, a full featured 14.3 MHz 68000 accelerator for all 68000-based Amiga comput-
ers. AdSpeed differs from other accelerators by using an intelligent I6K static RAM cache to
allow zero wait state execution of many operations at twice the regular speed. All programs
will show improvement. AdSpeed will make your Amiga run faster than any 68000 or 68020
accelerator witht on-board RAM. AdSpeed works with all 6800 based Amiga computers, including the 500, 1000, and 2000. Installa-
tion is simple and requires no soldering. AdSpeed has a software selectable true 7.16 MHz 68000 mode for 100% compatibility - your
computer will run as if the stock CPU was installed. 32K of high speed static RAM is used for 16K of data/instrucuon cache and 16K
of cache tag memory. A full read and write-through cache provides maximum speed.
$ 549 °° BONUS J 50 Cashback on return of old 68000 ( s 499 00 )
AdSCSI™ 2080
The fastest, most versatile SCSI host adapter (hard drive interface)
available for the Amiga 2000 now comes in a new configuration.
AdSCSI 2080 is not DMA, but its clean design and advanced
caching driver provide greater throughput than any available DMA
interface. All the features you want are included at no additional
charge: autoboot from Fast File System partitions, Commodore®
SCSIDircct and Rigid Disk Block conformance for no mountlist
editing and compatibility with third party SCSI devices, and the
most advanced removable media support available, including automatic DiskChange and no partitioning restrictions. AdSCSI 2080
also includes sockets for adding two, four, six, or eight megabytes of RAM using 1 megabyte SIMMs. If expansion slots are in high
demand then this card could be your answer.
AdSCSI 2080 OK RAM + 52MB Quantum LPS HDD
BARGAIN PRICE *999 00
AdIDE™
AdIDE™ provides an inexpensive alternative to a full SCSI
interface. Sometimes called "AT drives", IDE drives have an
embedded controller and are designed for connection to an AT
PC bus. Nearly all drive manufacturers are now producing
these low cost units.
AdIDE uses the same advanced software supplied with our
AdSCSI host adapters. It delivers incredible speed and per-
formance in a very small package. Features include a utobooting
from FastFileSystem partitions, A-Max II support, and more.
AdIDE/40 is for the Amiga 2000. It fits underneath the CPU
chip and uses no sloL The included 40 pin cable connects it to
standard 3.5 inch hard drives.
AdIDE/44 is for mounting a 2.5 inch drive inside the Amiga
500. It includes the standard 44 pin cable and drive mounting
brackets. □ ,.:-« AdlDE-40 »260. M
hTlCe - AdlDE-44 *290 M
Flicker Free Video, FCT, AdSpeed and AdSCSI ara Trademarks o! ICD, Inc. Commodore is
a registered trademark of Commodore Elfldronics Limited. Amiga is a registered
trademark o( Commodore - Amiga, Inc.
A500 Internal Hard Disk
The smallest hard drive/in icrface in the world is now
available for mounting inside your Amiga 500! This little
sweetheart gives 20 megabytes of high speed performance
yet takes absolutely no desk space, Novia 20i includes
complete instructions and all the hardware necessary for a
simple, clean no-solder installation
INTRODUCTORY OFFER *999°°
SYQUEST 44MB removable drive *899°°
Australian Distributor and Registered AMIGA Hardware Developer
Maxdrive Systems Ply. Ltd.
P.O. Box 56, Darling Heights, Qld. 4350
Phone (008) 076 301 - Orders Only
Enquiries/Dealer 018 717 506. Fax: (076) 361 458
VISA - MASTERCARD - BANKCARD - CHEQUE - Accepted
C 64
by Owen James
Mail-merged letters. Don't you just
hate computers that make out they
know you personally? Of course you
do. Who can stand getting letters like:
Dear John K. Citizen,
You, John, have been selected as a
lucky customer that can take advan-
tage of our incredible discounts this
month. Yes, John, so why don't you
and the rest of the Citizen family come
out to our warehouse and be part of
this unique offer etc, etc...
They're frustrating not just be-
cause they treat you like you're a per-
sonal friend, but also because it's so
darn obvious they come off a template
letter yet try to pretend they don't.
The problem is that they're limited in
what data can be changed in each let-
ter. Sure, you can change a name,
but what if you need more control?
Enter CeoMerge! CeoMerge gives
you the power that you've been long-
ing for. With this little 'power applica-
tion' you can write a mail-merge letter
to twenty different friends and STILL
have each one seemingly unique.
Merge gives us the 'IF and 'ELSE'
commands, which allows text to be In
a letter only if certain conditions are
met. Let's take an example:
If I've loaned various things to
twenty of my friends and I want to
write them a letter stating what
they've got of mine, or a thankyou
note if they've returned whatever it
was, I would ordinarily have a lot of
typing to do. Not so with CeoMerge.
Here's my letter template:
«tille» «ftrstname»«surname»
«address»,
«suburb»
«state» «poslcode»
Dear «flrstname»,
Hi! How are you? What's the weather
been like at «suburb» recently?
«IF returned='yes"» Thanks for re-
turning my «mine» so promptly. 1
ACAR34
really appreciate that!
«ELSE» I think you may have mis-
takenly overlooked returning my
«inine». Any chance I could get it
back soon please? «ENDIF»
«IF title= "Miss"» What are you do-
ing Saturday night?
«ELSE» Catch up with you some-
time!
Yours sincerely.
And here's what our database
looks like:
title
flrstname
surname
address
suburb
stale
postcode
mine
returned
*
Mr.
Melvin
Bore
16 Main Rd
Nerdsville
QLD
4029
Wild World of Chess book
no
*
Miss
Cass Ette
Lot B James Rd
Katoomba
NSW
2780
Pink Floyd tape
yes
*
The first section of the above list
is the label records. It tells GeoMerge
what labels will be used in the docu-
ment. After the asterik our data be-
gins which will be substituted for the
labels in the template document.
Here's what the two sample letters
would look like:
Mr. Melvin Bore
16 Main Rd,
Nerdsville
QLD 4029
Dear Melvin,
Hi! How are you? What's the
weather been like at Nerdsville re-
cently?
I think you may have overlooked
returning my Wild World of Chess
book. Any chance I could get it back
soon please?
Catch up with you sometime!
Yours sincerely,
Miss Cass Ette
Lot B James Rd,
Katoomba
NSW 2780
Dear Cass,
Hi! How are you? What's the
weather been like at Katoomba re-
cently?
Thanks for returning my Pink
Floyd tape so promptly. I really ap-
preciate that!
What are you doing Saturday
night?
Yours sincerely.
As you can see, because Melvin
hasn't returned my book he receives
a polite letter asking for it back (note
the word POLITE herei).
And because Cass has returned
my tape on time she gets a thankyou
note. Notice also that Cass is a 'Miss'
(Missed out?) and so we've asked
about Saturday night!
So how do we go about creating a
CeoMerge document? We need to be-
gin by thinking about the data that
we need changed between letters. Ob-
viously names will be different in
each copy, and possibly addresses
also. Then we need to think about
other changes. For instance you may
want to ask all your friends that own
a 64 whether they know a cheat for a
certain game, or you may want to ask
your Amiga owning friends if they
have any of the latest Fish disks.
To make all these sorts of changes
we use what CeoMerge calls 'labels'.
Labels are very much like the varia-
bles you use in BASIC in that they
hold certain data that can be recalled
and acted upon later. See the use of
labels in the above letters? The tem-
plate letter uses title, flrstname, sur-
name etc. With each letter that's
printed, die information in these la-
bels will change depending on the
contents of our database.
We can also control the way Ceo-
Merge acts on the contents of our da-
tabase. For example we could print
certain lines of text only if it relates to
Continued on p38
SERIES II
THE HIGHEST PERFORMING
SCSI AND RAM CONTROLLERS
FOR THE AMIGA 2000 AND 500
Over 900KB/ sec transfer rate on a
standard AMIGA 2000. 1.5 MB/sec
transfer rate with a 68030 accelerator.
Ml
COMPUTER
CENT!
SERIES II A2000
,nSE?Jr E ?S, A ?Sr 00 40Q MB Ha rd Disk Card $1,189
40Q MB Hard Disk + 8M — ?—*■
RAM Card (Omb) SERIES II A2000
$1,295 80 MB Hard Disk Card $i f S95
PH: (03) 558 9699
FAX: 558 9522
SERIES II A500
40Q MB Hard Disk + 8MB
(Omb) RAM all in a new
slim unit $999
MICROBOTICS M501-S
Half a Meg, Clock and Switch
• 100% compatible with the
equivalent Commodore part.
• Its built-in switch allows
you to shut it down without
having to iminstall it when
ill-behaved software expects
no more than 51 2K in your
Amiga.
MICROBOTICS 8-UP
$99
Maximum Memory In One Slot
• Install 2,4,6 or 8 full Megabytes in one slot
• Important to BridgeCard and 2620 users who need
6MB to max their systems.
• 8-UP is a power efficient (Less then an amp) zero
wait state, AUTOConfiguring design.
with 2 MB $490
EXPANSION SYSTEMS
BASE BOARD
0-4 MB RAM expansion for the A500
• Solderless, no-modification installation.
• Compatible with all memory-
configurations 1/2MB and 1MB chip RAM
• Quality 4 layer PCB
• Battery backed clock /calendar
BaseBoard with 2 MB $485.00
BaseBoard with 4MB $685.00
DATA FLYER
A2000 HardCard SCSI controller
• Supports 7 SCSI devices
• AutoBoots under 1.3 Kickstart
• Auto install software, makes formatting
and partitioning a breeze
DataFlyer with 40MB Quantum $980 1 1ms
DataFlyer with 100MB Quantum $1490 11ms
DataFlyer with 170MB Quantum $1950 9ms
DataFlyer with 80MB Seagate $1180 14ms
12 MONTHS WARRANTY ON ALL PRODUCTS
ITEM
FORMAT
QTY
PRICE
Name:
Postage
TOTAL
Address:
State:
P,
code:
Postage:
surface within Vic $3.00 per item
surface outside Vic $5.00 per item
Card type:
Card No:
Expiry:
Signature:
POST TO: PACIFIC M1CROLAB, 277 ELIZABETH ST, MELBOURNE, VIC 3000
AMIGA
AMIGA
SWEAT: 100% Cotton with fleecy
brushed inside. White with Amiga
name on front, full colour print
on the back. Washable.
M/L/XL. Postpaid,
each $30.
STICK IT! : New Amiga stickers. Self-adhesive
vinyl. Goes on your board, bumper, case or
anywhere. Postpaid, $2.50 per set.
T's: 100% cotton baggy
T shirt. White, with Amiga
name on front, full colour
print on back, Washable.
Sizes M-L-XL.
Postpaid, each $20.
Now you can get into Amiga gear !
As well, you'll be helping some less fortunate kids, because 10% goes to the Autistic Association.
Like the man says, only Amiga makes it possible. This is just the start - get into it !
USE THIS ORDKK FORM
TO: Amiga Gear, C/- The Mailing House, P.O.Box 663, Artarmon NSW 2064
Here's my order.
This is the Amiga Gear I want
If you buy one of each
(normally $70) tick here and
all you need to send us is
$60! □
^\
Please PRINT all details clearly !
ITEM
AMIGA CAP (adjustable) $ 1 2.50
AMIGA SWEAT {M/L/XU $30.00
AMIGA BAGGY T (M/L/XL) $20.00
AMIGA POSTER (762mm x 506mm) $5.00
AMIGA STICKER (297mm x 210mm) $2.50
SIZE
QTY
(All items are postpaid)
TOTAL $
COST
NAME.
ADDRESS
P/Code .
Payment by: □ Cheque □ MO Q Credit Card
CREDIT CARD DETAILS
□ Bankcard □ Visa □ Master □ American
Express
GOES TO THE
AUTISTIC ASSOCIATION
Card No: Q
Expiry Date: _
Name of card holder: .
m mi] ccm [m
Signature of card holder:
HH
C 64
particular people, like if they owe you
$100, if they're single, or you might
want to send sympathy if they're an
Atari owner! Just use the IF- ELSE
commands.
That's just one very simple use of
GeoMerge, but it's much more versa-
tile than that. You can actually use
data from CeoDex, GeoFlle, GeoCalc,
or just about any other text based
GEOS application. Using the text
grabber application you could proba-
bly even use data from other pro-
grams that don't run under GEOS.
You could import figures from Geo-
Calc, match it with information from
GeoDex or File, and create letters ac-
cording to the result. Unfortunately
the manual doesn't go into great de-
tail about this, so a lot experimenting
will be needed. Don't worry about
this. Experimenting is one of the best
ways to learn, and you may even find
features that aren't supposed to exist.
Recently I was using PageSetler II
on the Amiga and discovered thai
contrary to the manual (and what eve-
ryone else says) it does support flexi-
ble spacing in between individual
characters - a powerful feature that is
The
NEW EDUCATION PACK
(30 Page Manual included)
STATISTICS PACK (includes
Binomial & Normal Distributions,
Confidence Intervals, Hypothesis
Testing, T-Distribution, Chi-Square,
Fisher Distribution).
MATHS PACKS (includes Graph
any Function, Solve & Integrate, Least
Square Curves, Navigation, Complex
Numbers & Complex Number
Determinants, 3D Geometry & MUCH
WORE).
STAR PACK (a planetarium display
of the heavens).
SCALE (your own exam marks using
mean & standard deviation).
ENGLISH-FRENCH translator.
SULTAN'S PALACE (reward
claimed but see separate ad for my
new reward game!).
MUSIC MAKER (Type in your
own songs from sheet music and hear
them played).
You get THE LOT on disk for the
Commodore 64 for $29.95 from...
GARY MCCLEARY SOFTWARE
PO Box 24 Emu Plains 2750
normally reserved for the high-priced
publishers. Experiment with the soft-
ware you own and I guarantee you
will learn more than any manual can
ever tell you.
GeoMerge will even reformat your
document according to the size of the
labels. So if one of the names in your
database is Georgina Poppadopolous,
GeoMerge will wrap the words that
won't fit onto a line.
Another important feature of Geo-
Merge is the ability to enter merge
data manually. Great if you find you
need to create a merge letter 'on the
fly' and don't want to go through die
procedure of adding to a database.
Do and don't tips
And now some 'do and don't' tips
for all potential GeoMerge users:
DONT use people's names to a ri-
diculous extent in a merged docu-
ment. Just use them like you would if
it was a normal letter.
DONT try to pretend it isn't a
merged document. Most are obvious
anyway.
DO get the database right! Spelling
$1000 Reward!
(One Thousand Dollars)
I've done it again! ^^
To the first person to solve
d
2S[p>L®[jai(Fa
on the Commodore 64/128
AN ALL GRAPHICS
ADVENTURE
IN SPACE £J
(winner will be
announced here)
Game is available on disk
for $39.95 from
Gary McClearv Software
PO Box 24
Emu Plains NSW 2750
errors are fatal in a merged docu-
ment because the words of the data-
base are quite often used more than
once. Also, if you miss parts of the
database you might just end up with
statements like "Could you please re-
turn my Katoomba", or worse "You're
a great friend. Pink Floyd tape". Get
the message?
DON'T use GeoMerge for every let-
ter you write, especially if they're to
dose friends. Lines like 'You're my
best friend, «firstname»", really
don't go down too well!
GeoTips
With the ability to use an Apple
Laser printer with GEOS came spe-
cial fonts to match. In case you're
wondering, these laser fonts can be
used without any hassle on a normal
dot-matrix printer. Some people
claim that the prints made with these
fonts are better than the usual ones.
Give them a try and see for yourself.
We all know that GEOS is heavily
copy protected for a good reason, but
the trouble is that sometimes there
may be a genuine need to make a
back up. For example, perhaps both
our system disks decide to cease do-
ing their thing because of drive head
alignment problems, or we're the
lucky owner of a 1581 drive and
want to boot from a 3 1/2 inch disk.
All these troubles could be over if you
can locate a PD program by the name
of Vbrpal Aid. V4.
I'd first heard about this from an
American Commodore newsletter
that was sent to me by Marc Walters
(thanks Marc!), EvidenUy it's been
available for a while, but does any-
body know where?
One fantastic application for this
program would be to make a backup
of GEOS but instead of saving It to
disk, putting it on an EPROM or even
the Quick Brown Boxes (a battery
backed memory device). Imagine it -
GEOS automatically there and wait-
ing for you with the flick of the power
button. Even with saving to disk you
could use faster disk turbos than
GEOS provides without interfering
with copy protection.
Anybody that has Vorpal Aid V4 or
knows its whereabouts would be a
friend for life if they contacted me!
That's just about all that time and
space permits for this month. As you
can see, GeoTips are a little scarce so
I want yours! Send them care of:
ACAR
PO Box 288
Gladesville2JU
ACAR 38
he EDITOR
First of all,
thank you to eve-
ryone who has
written in to Aus-
tralian Commo-
dore and Amiga
Review, Unfortu-
nately we cannot
promise to an-
swer every letter
individually, but
we'll do our best.
If you keep your
letter reasonably short and to the point it will be pub-
lished.
We do read oil letters regardless, and often the an-
swers you're after may appear in one of our regular col-
umns. We can answer quick questions over the phone,
however we recommend you contact your local user
'group or software supplier for in depth problems.
Ideas to improve ACAR
I have just finished reading the January 1991 issue
of ACAR, and it was most enjoyable. I feel it competes
well with the majority of other Amiga and Commodore
magazines which are imported into the country. Its most
appealing feature of course is the price. How can it be so
cheap? However I do have to make some comment on
the fact thai there was only one page of letters - surely
there could be at least three or four. How about some
sort of forum for readers to exchange hints and tips on
productivity titles, not Just games?
Regarding your comments on Shareware software, I
think you are indeed right that you should consider any
money being exchanged as payment for what you have
already and you should not expect updates as a right.
However, it would be quite dishonest for a programmer
to keep accepting payments if they have no intention of
releasing upgrades. The problems arising from this are
clearly stated in this article (by Andrew Leniart).
Maybe the public domain software library companies
could act as intermediary by spreading any of the pro-
grammer's correspondence amongst Amiga users and ac-
cepting the money on the programmer's behalf and then
passing it on to him. In this way, the public domain dis-
tributors could pass on any updates quickly because
they would have regular correspondence with the pro-
grammer. Also the distributor would know what pro-
grams were being supported by the public. This way we
would know how much a programmer was making and
would know when we could expect an update, or if he
was making no money we could cut our losses and be
happy with what we have.
Graham Rutherford
Devonport. Tas
Ed; We will try to keep letters a good size so you have
plenty to read in each issue. Your idea about a forum for
serious users is great - we'll look at kicking ojf a produc-
tivity column with a letters section in our April issue.
Regarding shareware, I think you've missed the point
entirely. The whole idea of shareware is to remove the
middle man and keep the price down. If public domain
companies had to accept money, handle corresponce, pro-
vide support etc etc... then they would in fact be acting as
Quadrant computers, perth
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Correspondence
LOST
The availability of more Memory
for the Amiga 1000 or 500
FOUND
1 Meg. Auto Configuring Memory
boards, designed and manufactured
byXEL
REWARD
$299
provides you with either -
a 1 Meg fully populated board
or, 2 x 1 Meg unpopulated boards
MEMORY SPECIAL
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25% Dis. applies if purchased with XEL boards
XEL
Pty Ltd
G.P.O. BOX 121 Adelaide. 5001
Phone 08-2317396 or 018-824648 anytime
DEALER ENQUIRIES WELCOME
a commercial distributor. The whole business of updates
and getting value Jor money is a complex and cloudy sub-
ject. On closer examination you'll find what is promised
and delivered differs from one program to the next. Watch
our public domain column for discussions of these issues.
1581 User
I am wilting to you regarding a small magazine that
we have set up for Commodore 1581 (3 1/2") disk drive
owners. As you are aware. Commodore never saw fit to
import these drives, and only one Australian dealer (HPD)
saw fit to bring them in. Many more, however, have been
brought back via friends and relatives, etc.. and as such
it is anybody's guess as to how many of these are in Aus-
tralia.
A small band of West Coast 1581 users have decided
to set up a Magazine as a support group for those who
won this scarce drive. We aim to establish a reference of
what will and won't work on a 1581. The magazine is
aimed at 1581 users in particular, but may also be of in-
terest to those with Hard Drives, or other non-1541 com-
patible drives. We feel that a magazine is the preferred op-
tion to a bulletin-board system, as benefit would be
restricted to those with modems, and would be more cost-
ly, due to most users needing to pay STD rates to con-
nect.
Our support is aimed directly at the 64/128 users
running 1581's or other non-1541 compatible drives.
Subscription is $18 per year for 6 issues, and cheques
and money orders can be sent to:
1581 User PO Box 323
Maddington WA 6109
Phil Arnbien
Editor 1581 User.
Ed: Well done, guys. We look forward to seeing your
first issue.
How to market games?
I want to become a graphic artist/game designer. But
after designing a couple of games, I don't know where to
send them, so could you list some names and address of
publishers or whatever for me, thanks.
P.S. The games are a mixture of arcade /adventure
and strategy.
Dean Grubb
Ed: Try sending us a copy for starteis
able to point you in the right directions.
we may well be
THE BEST IN AMIGA PUBLIC DOMAIN!
Get your PD/Shareware software from the people who
get it first and know it best or make it. We don't send out
viruses, or single-program disks. We give away a free
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free at any time, and we have no postage charges. We
know the Amiga and have supported it from the start -
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The Defunct but available:
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Queensland: Pactronics Pty Ltd, 12 Stratton St, Nswstead, 4006. (07) 854 1 98£
South Australia: Refer Head Office or Victoria. ,
Western Australia: Pactronics, unit 13, 133 High Hd Willeton 6155. (09) 354 1122
C 64
C64
by Greg Perry
Now we have our sprites set up, let's Jook at how we
can use them in our own programs.
We will look at a number of simple but interesting
techniques which you should be able to adapt to your
own programs.
Example: sprites as string data. The following program
displays three sprites using the same sprite data for each.
The sprite pattern of the number 64 sitting under a palm
tree, is set up in the data statements as string data. This
pattern can be readily changed by editing the program in
the normal manner.
Calculation of the correct 63 numbers for the sprite
pattern is done by dissecting the strings (check out the
method used and work out how it does it, Lines 320-350)
and the numbers are shown on the screen as they are
calculated. An "A" in the data string is taken as a screen
dot with bit value of 1 and a space is taken as bit value of
. The sprites used are sprite numbers 0-2.
Points to note:
• All three sprites use the same data block
• Remember thai sprite has priority over 1 and 2
and so will appear over the top of the images of the other
two.
• The sprite-background priority has been altered for
sprite 1 so thai it will pass underneath die screen image.
• All the sprites are programmed to randomly expand
in either direction when they cross at the centre of their
travels.
• For simplicity, sprite X position is never greater than
255.
Program! SPRITE GENERATOR
10 REM (C) GREG PERRY, BRISBANE 1984
loo REM SIMPLE THREE SPRITE GENERATOR
IIO REM SN=SPRITE NUMBER
120 REM V=START OF VIC CHIP
130 V =53248
140 REM SET EXPANDED SPRITES
150 POKE V+23,71 POKE V+29,7
160 REM CLEAR SPRITE RAM AREAS
170 FOR 1=832 TO IOZ3! POKE 1,0: NEXT
180 REM SET SPRITE POINTERS TO DATA BLOCK
I90 POKE 2040,13' POKE 2041,13: POKE 2042,13
20O REM POSITION SPRITE X AND Y ON SCREEN
2IO FOR SN=o TO 2
22Q POKE V+SN * 2,100+SN * 10: REM X POS
230 POKE V+I+SN*2,IO0+SN * 201 REM Y POS
240 REM ENABLE SPRITE SN
250 POKE V+2I, PEEK (V+21) OR (2*SN)
260 REM SET Colour OF SPRITE SN
270 POKE V+39+SN,2+SN: NEXT
280 REM READ DATA AND CALCULATE BYTE NUMBERS
290 FOR ROW=o TO 20
30a READ S$i PRINT S$;
310 FOR NO=o TO 2:N=o
320 FOR BIT=7 TO STEP -I
330 REM CALCULATE NUMBER
340 B7 MIDSCS$,I+NO*8+7-BIT,l)="A"THENN=N+ZABIT
350 NEXT BIT
)M REM PUT NUMBER INTO IMAGE MAP
370 POKE 832+ROW* J+NO,Nt PRINT N;
38O NEXT NOi PRINT
39a NEXT ROW
40O REM DISPLAY BACKGROUND AND MOVE SPRITES
41a PRINT "[CLR,DOWN4,RVS]";i FOR 1=1 TO 40* fa
PRINT "1<Q>V'V NEXT
420 REM SET SPRITE I TO UNDER SCREEN
430 POKE V+27,2
440 REM NOT EXPAND X AND Y
450 POKE V+23,0; POKE V+29,0
460 REM MOVE SPRITES
470 S=2SSt FOR 1=1 TO 255
4SO POKE V,Ii POKE Vt-1,1
490 POKE V+2,S-I: POKE V+3,S-I
500 POKE V+4,I: POKE V+ S ,S-I
5IO IF I0128 THEN 570
S20 REM RANDOMLY EXPAND SPRITES IN X 6T/OR Y
530 IF RND (o)>,2 THEN POKE V+23, RND Co)*7+-S
540 IF RND (o)>.2 THEN POKE V+29, RND Co) * 7 +.5
$70 NEXT 1 GOTO 450
690 REM SPRITE DATA
700 REM "765432107654321076543210"
710 DATA " AAA A AAA
720 DATA " AAAAA A AAAAA
730 DATA " AA AAAAA AA
740 DATA " AA AAA AA
750 DATA " AA A AA "
760 DATA "AA A AA "
770 DATA "A A A "
730 DATA " A
790 DATA " AAAAAAA A AA
800 DATA " AAAAAAA A AA
810 DATA " AA AA A AA
820 DATA " AA A AA
830 DATA " AA A AA
840 DATA " AAAAAAA A AA AA
850 DATA " AAAAAAA A AA AA
860 DATA " AA AA A AA AA
870 DATA " AA AA A AAAAAAA
880 DATA " AAAAAAA A AAAAAAA
890 DATA "A AAAAAAA AAA AA A "
900 DATA "A AAAAA AA A "
910 DATA "AAAAAAAAAAAAAAAAAAAAAAA "
Exercises
1 . Design your own sprite in data statements.
2. Change sprite colours.
3. Change sprite movement routine,
4. Change movement to include full range of X 0-344.
5. Change expansion to X or Y expand only.
Example: Bouncing and full range of X To program a
sprite to "bounce" around the visible screen area, like a
ball on a billiard table, involves increasing or decreasing
the X and Y coordinates and ensuring that, when the
boundary (as defined above) is reached, the correspond-
ing X or Y movement is reversed in direction. This is
shown by the following subroutine.
Add these Lines to the program above.
550 REM RANDOMLY BOUNCE SPRITE
$60 IF RND(o)>.2 THEN GOSUB 590
S80 REM BOUNCE SPRITE AROUND SCREEN
ACAR 42
WE CAN BEAT ANY ADVERTISED PRICE! BUT WE SELDOM HAVE
TO ■ OUR PRICES ARE THE LOWEST ! (IF YOU SEE A LOWER
PRICED ITEM, TELL US, IF YOU DONT, TELL YOUR FRIENDS.)
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Tail Diiva II 57
Tail Drive II Dlekt 38
The epy who loved ma 57
Torvak The Warrior .... 57
Turn II.... 57
Turrlcen I 6 II (each).. 57
Unreal 57
Wlnga Of Fury 67
Wralh of Ihe Damon .. 57
Xenon II... 57
Xlphoe.. 57
Space Quasi I'll ...... 47
Space Quest 111 57
Theme Park Myetery 46
Thrill Winning 57
Untouchablee , 57
Xenomorph 57
STRATEGY
Auatariltl „ 57
Bal. of Power 1*90 .. 57
Betrayal 67
Borodino 47
Canler Command .... 57
Conflict Europe 57
Courtroom 67
Debut 57
Firs Brigade 47
Full Metal Planet 57
Genghis Khan 77
Harpoon ...... ............ 67
Impedum 47
Khalaan 57
M1 Tank Platoon 77
Midwinter 77
North S. South 57
Of i Imperlum 57
Cvar Run 47
Powermonger 57
Prince of Persia ., 57
Rorite'uDiilt 52
Second Front 57
Sherman M4 ............ 57
Skn City 62
Sim City TerrrJn 36
Supremacy 67
Team Yankee 67
Umall 67
Warhead 57
Waleikjo 57
SPORTS
4D Boxing 67
Ceflce GT 57
Daya Of Thunder 67
Greg Norman Golf .... 57
Hard Ball 2 57
Hariey Davidson 57
Honda RVF 47
Indlanapolle 500 47
JaokNlckleueGoll..,. 57
Kick Off II 57
Omni Ray Basketball 57
ProTennla2 87
Slraet Rod 47
Tennl* Cup 47
TV Sport Baeketball .. 67
TV Sport Football 67
World Cup Soccer 47
SPREADSHEETS
Advantage 257
DG Calc ., 85
Hale ale 77
Super pi an 110
GRAPHICS
Comk: Setter 92
Credit Text Serol .,._. 57
Deluxe Paint III 07
Deluxe Photo Lab .... 97
Deluxe Print II (7
Deluxe Video III 97
Design 3-0 120
Dfgi-MaleS 57
Dfgi-Pelnt3 109
Digi-Vlew Gold 4 249
Dlgi-Wcrks3D 175
'NOW -WHEN COMPARING PRICES WE
mm FREEH!
POSTAGE & HANDLING IN AUSTRALIA
SIMULATORS
At Tank Killer 87
Bomb er Mission ., 3B
F1 6 Combat Pliol *7
F1B Stealth Fighter... 67
F29 Re tall star 57
Falcon 62
Falcon Mission 47
Falcon Mission 2 47
Flight of the Intruder .. 77
Mtg 29 67
Their Flneel Hour 87
Wlngt 67
BUSINESS
Day By D ay 57
Desktop Budge! »5
Esey Ledgers 375
Gold Disk Office 359
Hems Accounts BE
Syetsm3 11*
The Accountant SOT
Wcrke Platinum 1*5
DATA BASE
Data Retrieve 69
Data Retrieve Pro.... 180
DBmanV 385
Superbaae 77
Superbaee 2 120
Super b aee Pr o 2?5
Director II 179
Director Tool Kit 55
Hem It Up 59
Intrccad plus 18*
Lights, Camsraa, Act 65
Modeller 3D 109
Movloaetter .„„.,..„.,. 90
Page Flipper Plus l/x 175
Psge Render 3D 175
Photon Paint II 119
PI* Mate 75
Pd ntmeeter PI us 57
Sculpt 3DXL 249
Sculpt 4 DJnr 219
TV Text Prof eeekmal 179
Ultra Dssign 435
Vldeoseapa 3D V2 ... 219
X-C ad Designer ...... 210
MUSIC
Audo Master III 119
Bare & Pipee 230
Dr Ts Copylet Appr . 130
Dr To Copylet DTP .. 309
D( Ta Tiger Cub 110
Master Tracks Pro .... 409
Perfect Sound 189
LANGUAGES
AC/BasIc 269
Amiga Vision ...175
PageStream 2.1
this month $345
Only PagaSlrcam DTP airowa you to
adll and colour ProDrew dips I
[ Juel one more rcescn why PageSp-aern
is#1.
DESKTOP PUB.
Outline Fonte 2SB
Pagesetlerll 185
Pagoslream V2 360
Pages Ire am fonts ea. 52
Pro Page 1,3 270
Professional Draw 2 . 240
PuWIehere Choice .... 1*»
WORD PROCESS'S
Beckor Text 1J5
Cygnuead Pro 12s
ExceHence 2 S f 9
Gold Disk Type ">
Kind Words II _^
Pen Pal .
Pretext "»
PnowriteV3.0 1S8
Prowrite Fonte ea. ...
Word Perfect V4.1 .... * 69
Amas 115
Arexx 60
Acsempro 140
Axtec C Pro 385
Berehmark Mod-2 ... 269
Can Do 179
Dsvpnck 2-0 145
J Forth Pro 2.0 ......... 339
UTILITIES
Cll-Mete 65
Cross Dos V4.0 57
Dlgal 90
Diak Mechanic 1°»
Dlskmasler 60
Doctor Ami 57
Mae 2 Dos 170
Pixel Script 150
Superback 105
Syncroexprese 120
C64/128
ENTERTAINMENT
American Civil War... 52
Back to the Future ».. 38
Barbarian II 38
Barrfe Tale Trilogy .... 48
Battle Cheee :.. 36
Batman the Movie .... 38
Cabal 34
Caatle Masler 38
Cheesmaster S1O0 ... 47
Chempe of Krynn..,.. 47
Chase HO. 34
Circus Attreel 36
Curse Azure Bond* .. 33
Deliver anca .............. 38
Doubts Dragon II 38
Dragon N!n]e 38
EMra 38
EysOf (io.-ua 36
F1* Tomcat 42
F15 Strike Eagle 38
F1 6 Combat Pilot 38
Fllmbo's Qus st , . 34
Ghouls and Glwala .. 38
Greg Norman Gol( .... 47
Hammer Flsl.. 38
Hard Drlvtn' 36
Heroee -. i 38
Hlflsfar 33
Hoi Rod 34
Hunt (or Red October 38
Iron Lord 47
llafy 1990 38
Kick OB II 36
Wax 38
Last Nlnja II 34
Leonardo 38
Mean Street 36
MkjhtS Magic 38
Might S Magic II 38
Monopoly 38
Nlnja Spirit 3B
New Zealand Story .. 34
Pools of Radiance .... 44
Project Sleallh Flghtr 47
Rainbow Island 38
Reach for the Slare .. 47
Red Slorm Hieing 47
Rues la 38
Secret c I Silver Blede 33
SWorDie 29
Starlord 38
Street Rod 38
Test Drive II 38
Turrlcan 34
TV Sports Football ... 47
Ultima 4 75
Wall Street 38
Winnersltely 1990... 3J
Wiiatay V 57
X Out 34
PRODUCTIVITY
Action Replay VI ..... 129
BlttrM 36
Cobol64 57
Expert Cartridge 139
Fast Load Cartridge . 47
Final Cartridge III 119
Font Masler II 64 77
Qeos lnt'1 Fonts Pack 37
Home Video Prod, ,_, 62
Mini Office II 42
Newsroom 37
Muelc Const Sal 29
News Maker 128 57
Paperclip III 95
Paperclip Publlaher .. 52
Pocket Seriee ea, 67
Power Cartridge 57
Pri ntmastar Pfue 57
Print Power .,.......,„.. 29
Print Shop 77
Superbsse 64 57
Supercede! 64 57
Swiftcalc 35
The Print Shop 72
Top 20 Tools 38
Video Basic 84 57
Word Writer 5 67
FREEZE
MACHINE
ONLY 555
WE ALSO CARRY TITLES
FOR: C84 CASSETTE
IBM, ATARI 3T
AMD AM3TBAD.
Geoa 64 V2.0 57
Geoe128V2.0 67
Goecakr128 47
Geoehart 64/128 37
Geodex 64 37
GeolHe64 37
Geoflle128 47
Gee progr ammer 37
Oeopubllsh 47
Geoa Font Pack + .— 37
EDUCATIONAL
Alge Braeter 67
Allen Addition 39
Animal Kingdom ...... 30
Carmen Sandiego ea, 62
Decimal Dungeon ... 39
Demolition Division .. 30
Family Fued 29
Fraction Action 39
Math Slaeter 57
Mavia Beacon Typing 47
Mlnue Mission 39
Number Farm ..„.,..„ 39
Sim City 57
Speed Reader II ...... 47
Spell It 67
Spelling Wlz ,..,. 39
Wheel of Fortune 29
MAIL ORDER FORM
HOW TO ORDER USING THIS FORM:
1.
2.
Select your producls Irom the ad.
Fill out this form.
3.
Mai! tills order form to
LOGICO
fvtarrlckvllle Metro Shopping Centre
Shop 3 A/36 Victoria Road
Marrlckvllle NSW 2204
NAME:
ADDRESS:
.POSTCODE:
PHONE: ( )_
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PRODUCT/PROGRAM NAME
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PRICE
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□ Vl
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OD OP PAYMENT: Please tick
INKCAHD \~j MASTERCARD
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: :■ 7.::. ■ :'::.:::
GAMES
A.P.B.
$49.95
ACTION FIGHTER
$69.95
ACTION STATIONS STRATEGY
$69,95
ADVANCED TACTICAL FIGHTER II
$69.95
ALL DOGS GOTO HEAVEN
S69.95
AMOS GAME CREATOR
SI 25,00
ANARCHY
$59.95
APPRENTICE
559.95
ASTATE
$49.95
ASTRO MARINE CORPS
$89.35
ATOMIX
$49.95
AWESOME + T-SHIRT
$79.95
BADLANDS
$69.95
BAT
$59.95
BATMAN ■ CAPED CRUSADER
$45.00
BATTLE SQUADRON
$59 95
BATTLE VALLEY
$49.95
MAL'S THUMBS UP
it it SWIVtf*
TURRICAN II DAS BOOT
PRINCE OF PERSIA
BATTLESHIPS $19.95
BERLIN ■ EAST V WEST $59.95
BATTLE STORM 579.95
BIO CHALLENGE $49.9=
BLITZKRIEG STRATEGY $79.95
BLOCKBUSTER PAK ■ SSI $59.95
BLOODWYCH $59.95
BLUEANGEL69 $49.95
BLUE MAX $63.95
BORODINO $49.95
BOULDERDASH CONSTRUCTION SET $16.95
BflAIN SCRAMBLER - JIGSAW $29.95
BREACH £ $59.95
B.S.S. JANE SEYMOUR $59.95
BUBBLE BOBBLE ■ 2 CAN PLAY $59.95
BUCK ROGERS-ODOWN DOOMSDAY $49.95
BUFFALO BILLS RODEO $59.95
CAPTIVE $69.95
CONQUESTS OFCAMELOT (SIERRA) $59.95
CARRIER COMMAND $49.00
CARTHAGE $69.95
CARVE UP $69.95
CASTLE WARRIOR $69.95
CHAMPIONS OF KRYNN $54.95
CHARIOTSOF WRATH ■ SPECIAL $49.95
CHESS CHAMPION 21 75 $79.95
CHESSPLAYER 2150 $69.95
CHRONO QUEST II $79,95
CINEMAWARE COMP ■ 3 FABULOUS WORLDS $59.95
(ROCKET RANGER+THREE STOOGE S+SINBAD)
CINEMAWARE COMP - 3 MORE WORLDS $59.95
(SDItDEFENDER QFCROWNtKING OF CHICAGO)
CODENAME ICE MAN (SIERRA) S59.95
COLONEL'S BEQUEST $59.95
COLORADO $69.95
COMMANDOS PACK S53.9S
CONTACT $5995
CRAZY SHOT ■ USES GUN/MOUSE $49.95
CRIBBAGE& GIN KING S59.95
CYBERBALL S49.95
CYBERWORLD $59.95
DAMOCLES $49.95
DANGER FREAK $59.95
DARIUS + $49.95
DARK CENTURY 359.95
DARK SIDE $49.95
DAS BOOT -U-BOAT S I M - GR EATI $69.95
DAYOFTHEPHAROH $54.95
DAY OF THE VIPER $59.95
OAYSOFTHUNDER $59.95
DEATH TRAP $59 95
DEBUT $59.95
m
^w^/X^M
MftssssssKsai
DEMONS TOMB
$54 95
DEMONS WINTER
$45 95
DR. PLUMMETS HOUSE OF FLUX
$49.95
DR. DOOMS REVENGE - SPECIAL
$49.95
DRAGON FLIGHT
$79.95
DRAGON'S LAIR II
$59.95
DRAGON SPIRIT -SPECIAL
539.00
DRAGONSTRIKE
$59.95
DREAM ZONE
$39.95
DUCK TALES - QUEST FOR GOLD
S£» 95
DUNGEON MASTER 1 MEG ONLY
$59.95
DYNASTY WARS
$59.95
ELrre games pack vol 1
$49.95
EMPEROR OF THE MINES
$49.95
ESCAPE - From planet robol monsters
$4995
ESKIMO GAMES
$49.95
i EUROPEAN DREAMS - COMPILATION
$59.95
i EXTRA TIME- FOR KICKOFF
$5995
i F-16 FALCON
$59.95
F-19 STEALTH FIGHTER
$89.95
jF A/1 8 INTERCEPTOR
$45 95
[FALCON MISSION DISK2
$49.95
j FACES TRIS III
$59.95
FIENDISH FREDDY - SPECIAL
$49.00
FIGHTER BOMBER MISSION DISK
$59.95
FIRE S FORGET II
$59.95
FIST OF FURY COMP ■ SHINOBI-DYNAMrTE
DUX-NINJA WARRIORS-DOUBLE DRAGON
$59.95
FLIPPIT + MAG NOSE
$59 95
FLOOD
$49.95
FORGOTTEN WORLDS ■ SPECIAL
S49.95
FUSION
$45.00
FUTURE BASKETBALL
$59.95
FUTURE BIKE (SIM)
$39.95
FUTURE CLASSICS - COMP
$59.95
FUTURE DREAMS -COMP
$59.95
GHOSTS&GOBLINS
$49.95
GLOBULOUS
$59.95
GOLD FEVER PACK
$49.95
GOLD OF THE AZTECS
$59.95
GOLDRUSH - SIERRA
$61.95
GRAND NATIONAL (Ho/ses)
$49.95
GRAND SLAM TENNIS
$16.95
GREMLINS 2
$59.95
HARD DfllVIN' 2
$69.95
HAHLEY DAVIDSON BIKES
$59.95
HARPOON
$69.95
HEATWAVE (Boat racing)
$59,95
HEWSONS PREMIER COLLECTION
$49.95
HILLSFAR - DUNGEONS & DRAGONS
$45.95
HOLE IN ONE GOLF - MINI -144 HOLE
$44.95
HONDA RVF- PLAYS WELL
$49.95
HONG KONG PHOOEY
$39.95
HOYLES SOLITAIRE VOL 2
$69.95
HOYLES SOLITAIRE VOL 1
$59.95
HUNT FOR RED OCTOBER
$44.95
INDIANA JONES LAST CRUSADE
S69.95
INDY 500
$49,95
INFESTATION
$59.95
INTERPHASE
S59.95
ISHIDO
$69.95
JOKER XWORD
519.00
JUDGE DREDD
$59.95
JUMPING JACKSON
$49.95
KEEFTHE THIEF- ADVENTURE
$49.95
KELLY X
$19.95
KENNY DALGLISH SOCCER
$49.95
KHALAAN
$59.95
KICK OFF
$49.95
KICKOFF-EXTRATIME
559.95
KID GLOVES
$69.95
KILLING GAME SHOW
$69,95
I KiNGS QUEST I
$49,95
KINGS QUEST II
$69.95
KINGS QUEST III
$69.95
KONIXSPEEDKING JOYSTICK - GREAT
$39.95
LEGEND DJEL
S49.95
LEGEND OF FAERGAIL - MAL LIKES [T
$69.95
LEISURE SUIT LARRY
$49 95
LEISURE SUIT LARRY II S49.95
LEISURE SUIT LARRY III S59.95
LEMMINGS - DARE YOU TO PUT IT DOWN $69.95
LICENSE TO KILL $43.95
LOST DUTCHMAN'S MINE $69.95
LOSTPATaOL $59.95
LOTUS ESPIRITTURBO CHALLENGE $69.95
Ml TANK PLATOON $69.95
MANHUNTER - NEW YORK (Sierra) $49.35
MANHUNTER 2 (San Francisco) $59.95
MANNIX $59.35
MATRIX MARAUDERS $59.95
MAYDAY SQUAD $49.95 I
MICROPROSE SOCCER $59.95
MIDNIGHT RESISTANCE 559.95
MIDWINTER $79.95
MIGHT & MAGIC II $59.95
MIND GAMES $69.95
MR HELI ■ SPECIAL $49 95
MURDER $59.95
MYSTICAL $69.95
NARCO POLICE $59.95
NEUROMANCER $59.95
NIGHT BREED ACTION $53.35 I
NIGHT HUNTER $53.35
NrTflO $59.95 .
NUCLEAR WAR $49.95
OCEAN ACTION PACK $59.95
OIL EMPORIUM $54.95
ONSLAUGHT $49.95
OPERATION COMBAT $79.95
OPERATION HARRIER $59.95
OPERATION STEALTH $59.95
ORIENTAL GAMES $69.95
OVERRUN $49.95
PANG $59.95
m PARADROID $59.95
PERSIAN GULF INFERNO $69.95
PHANTASM $29.95
PHASER GUN - SPECIAL $39.95
PICTIONARY $45.95
PIPE MANIA $59.95
PLANET PROBE $49.95
PLOTTING $59.95
POLICE QUEST $61 .95
POLICE QUEST 2 $61.95
POOL OF RADIANCE (DS.D) $64.95
POPULOUS $45.96
i POWERDROME $45.95
POWERDRIFT $59.95
POWERMONGER $49.95
PRINCE OF PERSIA $64.95
PROTENNISTOUR2 $69.95
PROJECT YLE $45.95
PUFFY'S SAGA $59.95
PURPLE SATIN DAY $49.95
PU2ZNC - ADDICTIVE $53.95
PYSCHO $49.35
QUADRALIEN $69.95
QUARTZ $49.95
RAINBOW WARRIOR $59.95
RALLY CROSS $49.95
RED LIGHTNING $54.95
RED STORM RISING $69.95
REALM OF THE TROLLS $61.95
RICK DANGEROUS 2 $59.95
RISK $29.95
ROADWAHS $19.95
ROBOCOP 2 S59.95
ROGUE TROPPER $64 95
RUFF AND REDDY $39-95
RVF HONDA $49.95
SAFARI GUNS $49.95
SCRAMBLE SPIRITS $49.95
SHADOW OF THE BEAST II $79.95
SIM CfTY $84.95
SIM CITY TERRAIN EDITOR $34.35
SIM CITY GRAPHICS 1 - ANCIENT CITIES $59.95
SIM CITY GRAPHICS 2 -FUTURE CfTIES $59.95
AMIGA 3000' s
Phone:
(02) 979 5833
Pax:
(02) 979 6629
K]
A[&®
©Q§[js2
SIMILCRA
SK1DO0
SKYCHASE
SLEEPING GODS LIE
SOLITAIRE- VOL 1 SEA HAVEN
SOLITAIRE - VOL 2 CALCULATION
SOLITAIRE - VOL 3 ACCOR0I0N
SPACE RACER
SPACE SCHOOL
SPACE QUEST
SPACE QUEST II
SPACE QUEST III
SPEEDBALL2
SPY V SPY
SPY V SPY -ARCTIC ANTICS
SPY V SPY - ISLAND CAPER
STAR BREAKER
STAR CURSOR J/S - 3 YR GUARANTEE
STEEL
SUMMER OLYMPIAD
SUPERMAN -MAN OF STEEL
STORM ACROSS EUROPE
STRIDER II
STUN RUNNER
SUPER SQWEEK
* SUPREMACY -NEIL LOVES IT
SWIV - SILKWORM SEQUEL
T.M.N. TURTLES
TEAM SUZUKI
TEAM YANKEE
THE BIG ONE • LOTTO SYSTEMS
THE POWER PACK
THE COLONELS BEQUEST
THE HOUND OF SHADOW
THE MUNSTERS
THEIR FINEST HOUR - Baffle or Britain
THEME PARK MYSTERY
THRILL OFWJNN1NG VOL II
# SPECIALS BOX*
AMIGA VIDEO ADO ON PACKS
9INCLUDES GENLOCK, S/WARE, VIDEO)
THUNDERSTRIKES
TIE BREAK
TIME
TIME MACHINE
TORVAK WARRIOR
TOTAL ECLIPSE
TRACKSUIT MANAGER - SOCCER
TURBO OUTRUN
TV SPORTS FOOTBALL
TOM AND THE GHOST
TOURNAMENT GOLF
TWYLYTE
TURRICAN II
ULTIMA V
U.M.S VIETNAM
ULTIMA IV
UNREAL -GREAT GRAPHICS
VAXINE
VENUS FLYTRAP
VOYAGER
WAR GAME CONSTRUCTION SET
WARLOCK -THE AVENGER
WHITE DEATH STRATEGY
WICKED
WINGS OF DEATH
WINNERS ITALY 1930 SOCCER
* WiNGS CINEMAWARE
WINGS OF FURY
* WOLF PACK ■ WAITING TREV'S VERDICT
WORLD CHAMP SOCCER
WORLD CUP COMP
WORLD TOUR GOLF
WRATH OF THE DEMON
XENOMORPH
XYBQTS
YOGI'S GREAT ESCAPE
< MC KRACKEN $52.35
I ZANY GOLF - NEAT GAME $49.95
| ZOMBIES S59.95
PRODUCTIVITY
f 3-D PROFESSIONAL (WITH VIDEO) $350.00
A TALK 3 -SPECIAL $69.95
ALL IN ONE - BY GOLD DISK - NEW $99.95
A-MAX- SPECIAL III $149.95
AMIGA POST CODE $49.95
AMIGA VISION -SPECIAL $150.00
AMOS $125.00
ART DEPT PROFESSIONAL $$349.00
ART PARTS - FOR DPAINT 3 $49.95
[ASSEMPRO $149.00
i AUDIO ENGINEER S/WARE/HAVARE $CALL
! BROADCAST TITLES V2 PAL ■ the best! $450.00
i CROSS DOS -V4.0 $64.95
j DELUXE MUSIC CONSTRUCTION SET $99.00
I DELUXE PAINT III $99.00
i DELUXE PHOTO LAB (POSTERS TOO) $99.00
[DELUXE PRINT II $99.95
DELUXE VIDEO III $99 95
DESKTOP BUDGET - SPECIAL $49.95
IDIGIPAINT3- $135.00
:DIGIVIEWGOLD4 $269.00
I DIRECTOR V.2 $189.00
i DISTANT SUNS $99.95
DIRECTORY OPUS VER 2 - HOT $49.95
DRAW 2000 ■ SPECIAL $69.95
j DYNACADD CALL
i EASY LEDGERS (WITH JOB COSTING) $499.00
EASY LEDGERS ACCOUNTING $375.00
! ECLIPS - PRO DRAW/PAGE CLIP ART $139.00
I ELECTRIC THESAURUS $69.95
I ELECTRONICS DEBTORS SYSTEM $299.00
i FLASHBACK - HD BACKUP - NEW $79.95
! GOLDSPELL 2 $44.95
G.P. TERM - TERMINAL PROGRAM $99.00
! HAM IT UP - WORKS WITH DPAINT $69.95
i HEADLINE FONTS 1 $99.00
I HEADLINE FONTS 2 $99.00
iHEAOLINEFONTSSUB $99.00
! HOME BUILDERS CAD $299.00
I IMAGINE - HOT -NEW - RAYTRACING $399.00
I INTROCAD $99.00
I KARA ANIM FONTS $79.95
i KINDWORDS $69.00
i LATTICE CVS $399.00
i MAC TO DOS $189.00
I MODELLER 3D - SPECIAL $69.95
I OUTLINE FONTS FOR PRO PAGE $260.00
PAGESTREAM FONTS VOL 1.1 $59.95
I PAGESTREAM V2.0 $299.00
PHOTON PAINT V2 - HAM PAINT $199,00
PRINTMASTER ART GALLERY 1 $49.95
PRO VIDEO FONTS (SET 2) $149.00
PROFESSIONAL DRAW V2.0* $275.00
PROFESSIONAL PAGE ■ SPECIAL $295.00
PROF PAGE - STRUCTURED CLIPART $79.95
PROFESSIONAL PAGE V 2 + VIDEO $450.00
PROWRITEV3.0 $199.00
PRQWRITE - GERMAN DICTIONARY $49.95
PROWRITE - PROFONTS 1 (exlra lonts) $49.95
i PROWRITE- PROFONTS 2 (eilra fonts) $49.95
| QUARTERBACK (HD BACKUP) $99.00
QUARTERBACK TOOLS $99 00
QUICKWRITE - WORD PRO - good one $99.95
i XENE GENERATOR $74.95
I SEASONS & HOLIDAYS CLIP ART $49.95
SPRITZ PAINT PROG $99.95
i SUPERBACK $99.95
SYSTEM 3 (ACCOUNTS) $129.00
a
■
i THEARTDEPARTMENT $129.00
I THE DIRECTOR $99.00
i THE OFFICE - GOLD DISK $399,00
I TV TEXT PROFESSIONAL $259.00
: ULTRA CARD PLUS $145.00
VIDEOTOOLS $299.00
( VIO! AMIGA FrGRABBER B/W LO-RES $399.00
j WALT DISNEY ANIMATN STUDIO - Hot $249,00
MUSIC
BARSAND PIPES $199,00
i BARS AND PIPES EXTRA MODULES JCALL
! DELUXE MUSIC CONSTRUCTION SET $99.95
! DR T'S COPYIST APPRENTICE $149.00
; DRT'S COPYIST DTP $449.00
! DR T'S PHANTOM [SYMPTE SYNCH) $CALL
DR T'S TIGER CUB $119.00
: FUTURE SOUNO - (STER EO DIGITISR) $299.00
HARMONI $149.95
KAWAI FUN LAB KEYBOARD -$1 BO off $895.00
KEYBOARD EDITORS $CALL
MASTER SOUND (MONO DIGITIZER) $89.95
i MIDI MAGIC $299.00
I MIDI INTERFACE $89.95
! MUSIC X - STILL THE BEST $299.00
: MUSIC X JUNIOR $CALL
[PERFECT SOUND 3.0 $199.00
ISONIX 2.0 -MUSIC $99.00
] SOUND EXPRESS - (STEREO DIGITR) $129.00
BOOKS
j AMIGA 3D GRAPHICS PROGRAMMING $49.95
AMIGA BASIC INSIDE & OUT $49.95
AMIGA C FOH BEGINNERS $49.95
! AMIGA C"FOR Advanced Programmers $69.95
I AMIGA DESKTOP VIDEO GUIDE $49.95
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C 64
590 X=IZ8iY=lXS
592SS=I+2*(RND(0)>.5)tSZ=I-)-2*CRND(D}>.5}
594 SN=INTCRND(o) • 3)
boa X=X+5*SliIFX<=24 THEN Sl=I
*I0 IF X>=5« THEN Sl=-I
6ZQ Y =Y+lo*SnIF Y<=50 THEN S*=l
630 IF Y>=ZX9 THEN Sz=-I
640 POKE V+16vlASN+2ASN*CX<X56)
650 POKE V+SN * 2^+256 *(X>25S)
660 POKE V+ltSN *z,Y
*70 IF X>99 AND X<j 3 o AND Y>90 AND Y<«0 THEN RE-
TURN
680 GOTO boo
Notes
1 . Line 590 sets the starting coordinates.
2. The RND statements are used with great effect lo
decide how often a bounce will occur and, when one does,
to randomly select which of the sprites 0-2 will move and
in what direction.
3. SI and S2 are the signs of the X and Y movement
respectively, i.e. when SI = 1, the X value will increase
and when SI is -1 , the X value will decrease. At the
boundary, the sign of the movement is simply reversed.
Line 592 randomly sets these to either 1 or -1. The ex-
pression 2*(RND(0)>.5) is zero if RND(O) is less than 0.5,
otherwise it equals -2.
4. The full range of X is used, Lines 640 and 650.
5. Line 670 returns to the main program if the bounc-
ing sprite is roughly near the other two. □
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AGAR 47
^/VMIC^X
by Andrew Leniart
The number of letters asking for help
that have been flooding in to my post
office box Is pleasing to say the least.
So much so that I have decided to
take a break from discussing com-
mands this issue and come good with
the promise 1 made in the last issue of
ACAR.
This month, the column will be de-
voted to answering your queries and
trying to solve some of the problems
that you are having. If you find that
you have missed out this time, please
be patient. All letters will be covered
at some stage eventually.
Shell window
Our first problem comes from Ste-
ven McKinlay at Doncaster VIC who-
writes:
Dear Andrew, Your past CLI tutori-
als have been extremely helpful so I
wonder if you can help me with this
small problem. On one oj my disks I
lilce to load (or actually leave) a CLI
window open on the bottom oj the
screen after booting up with that disk.
So, in the startup - sequence, instead
of having endcli at the end of it, J just
shrink the window down to a smaller
size and display some text in it saying
something about the disk or some re-
minder notes I had put in the startup-
sequence last time. In this way the CLI
is conveniently ready to use straight
away or whenever I need it.
That's not the problem though.
What I really want there is a Shellwin-
dow (instead of a CLI) and all the text
from the startup -sequence to be dis-
played in this shell window. Is it possi-
ble to do that from the startup-
sequence and if so, how?
REPLY: Well Steven, first of all,
you neglected to mention whether or
not you were using the 1.3 version of
Workbench or whether you are still
using the old 1.2 version. If the latter
is the case, then you can't have a
Shell instead of a Cli as the 1.2 ver-
sion of AmigaDOS does not support
shells.
If you do use the 1.3 Version, then
to get a Shell instead of a CH, then
instead of issuing the command -
NewCli - simply make the entry
NewShell and you will have it.
In regards to having the text from
your startup -sequence appear in this
window, then yes, it is possible, but
why do you wish to do it that way?
Try this out for size - Make a blank
space somewhere before the end of
your star tup -sequence and enter the
following commands / lines:
DirRam:
Copy DfO:s/star tup-sequence Ram:
What this will do is actually create
a file in RAM: by the name of "start-
up-sequence" which you will then be
able to view at leisure whenever you
choose by using one of the many text
readers avail in the Public Domain or
via the "more" text viewing utility. A
lot neater way of achieving the same
result and saving yourself the hassle
of a cluttered CLI window at the bot-
tom of the screen. Try it, you'll like it.
Corrupt disks
Our next problem comes from An-
drew Gormly of Walkerville, SA who
writes:
Dear Andrew, When I first bought
my Amiga 500 in 1 987, a short time-
later nearly all of my store disks came
down with the "Disk structureCorrupt"
syndrome. Six weeks and $50.00
worth of of CLI books later S managed
to suppress the problem and clean all
my disks. I have never seen it happen
since (except for when I accidently
took my Bards Tale disk out too soon!)
I do not know if anyone else has had
anything like this, hut it spread exact-
ly like a virus does ■ infecting write-
enabled disks when placed in the
drive after a warm boot. What was it?
How did it happen? And will it come
again?
REPLY: The problem you describe
sounds suspiciously as though a vi-
rus was infecting your disks at the
time. Even if you had been checking
your disks regularly with a virus
checker, the one you were using may
not have been able to find it. The rea-
son you managed to stumble across
PART 11
a fix to the problem could be that by
going through all your disks you
somehow managed to eliminate the
culprit from your disks.
It has happened to others, indeed,
it's happened once to me so don't feel
as though you are the only one.
Whether or not it will happen again
depends on how stringent you are
vvilh new software that you get.
I find that a good rule io follow is
to assume any new piece of software
is virus-ridden until proven other-
wise. Get yourself a good virus check-
ing program like ZeroVirus by Johna-
than Potter or JVoVirus by Nic Wilson
and check each new disk you get be-
fore trusting that it is clean.
Don't forget to check for both file
(link type Viri) as well as boot block
culprits as both are unfortunately
plentiful.
Script files
Moving onto the subject of Script
files, Harry Kloppenburg of Thornlie
in WA had this to say:
Dear Andrew, Many thanlcs for
your informative articles on the CLI.
There are indeed many glitches,
limitations and possibilities in CH
commands that are not directly obvi-
ous or explained enough. My particu-
lar problem has been with (fie nesting
of commands in a scriptfile.
Is progressive indentation in a
script file necessary or just a case of
neat programming? I found some ex-
amples of nested programming in Aba-
cus books hard to follow (using IF/
ELSE/ENDIF or similar commands).
One or preferably a few examples of
this will be greatly appreciated. Thank
you kindly for your efforts.
REPLY: Ok. for the benefit of
those that may be a little in the dark
on the subject of script files, let's
start at the beginning. What is a
Scriptfile?
A script file (sometimes referred to
as a batch jile) is a text file that can
be written or created with any text
editor like ED on your workbench or
even NotePad.
Their purpose is usually to make
life easier for you when working in
the Cli by enabling you to execute
several commands one after the other
simply be executing the one script
file.
There are a couple of rules which
must be followed when writing a
script file which might be worth men-
honing here.
Continued on p 50
ACAR 48
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^VjVUGA.
Firstly, the written file MUST be
saved in straight ASCII format. Most-
text editors like Ed or Notepad will do
this automatically. If you use a word
processor to write your script files,
then you need to make sure that it
has the capability to save the file in
Ascii format. Wordprocessors can of-
ten put in weird little control codes in
files not normally visible to you which
cause havoc when AmlgaDOS goes to
read the file.
Another important rule which
must' be followed is that an Amiga -
DOS script file may only contain Aml-
gaDOS commands and routines and
nothing else. The reason for this will
become apparent shortly. An excep-
tion to this rule exists if you have
some other (third party) commands
which you have obtained in the Public
Domain libraries or from some maga-
zine coverdlsks or wherever.
What a script
file looks like
A very simple script file could look
like this:
Echo "Script file just executed"
Echo "Wasn't that fun?"
Echo "End of Script File"
That's itl If you were to type this
useless three finer into your favourite
text editor and save the file with a
name like "Example" then you would
be able to execute it in a Shell or Cli.
Type "Execute Example" in a Cli or
Shell and the result will be the three
lines above being displayed in the Cli
window the script was executed from.
in reply to your question on
whether or not command indentation
is necessary in script files, then the
simple answer is no. It depends on-
your personal taste. Some people like
to indent their script files as it makes
them easier to follow, for THEM. Oth-
ers, like yourself, feel differently. Look
at the following two examples of a
simple startup-sequence. One is writ-
ten without indentation, the other
with. But both would work equally
well:
Example 1
ask "Load WorkDench? [Y-Yes N-No)"
if warn
echo "Loading Workbench "load wb
else
echo "Ok, CLI session then.."
quit
end if
ask "Open a small CLI as well? (Y-yes
N-No)"
if warn
newcfi "con:0/0/200/50/Newcli"
else
end cli >nil:
endif
Example 2
Ask "Load WorkBench? [Y-Yes N-No)"
If warn
Echo "Loading Workbench"
LoadWb
Else
Echo "Ok, Cli session then.."
Quit
Endif
Ask "Open a small Cli well? (Y-yes N-
No)"
If warn
NewCli "con:0/0/200/50/Newcli"
Else
EndCli >Nil:
endif
Finally, as you can see from the
Continued on pi
2
Amiga Annual
1991
^^B wMM^F Micro technologies Ply Ltd
Educational Reseller
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Produced by the editorial staff of Australian
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And lots more !
- 1" High 52Meg Quantum H/Drive Kit $699.00
On sale at newsagents and
Inc. Brackets, Data, LED & Power Cables
computer dealers NOW
Canon Bubble Jet Printers - with Amiga Drivers Call
only $6.95
Professional Systems & Professional Support
Visa/Mastercard/Bankcard Call or Fax your order or inquiries
Or from us for $6,95 plus S 1 postage.
Mon-Fri 9 am - 6 pm Sat 10 am- 1 pm
Send cheque, money order or Bankcard number to
Gareth Powell Publishing 21 Darley Road
Phoenix Microtechnologies Pty Ltd
Randwick 2031 - Phone 02398 51 1 1
18 Hampton Road, Keswick, Sth. Australia 5035
Phone (08) 293 8752 Fax (08) 293 8814
ACAR50
i The Australian Amiga
| User Association Inc.
in Association win Commodore-Amiga Computers
" PROUD LV pBES EKTS
AmiForum '91'
Lots of Prizes to be won!
The Second Annual
Amiga Computer Expo
Saturday 1st. June 1991
Parramatta Town Hall
10am. to 5pm.
Admission: $5.00, Children under 16 FREE if accompanied by an Adult
The Australian Amiga User Association Inc. brings you AmiForum 91. At AmiForum you will find:
See the Fantastically Fantabulous 24 bit color Colorbust for the Amiga 16.8 million colors
State of the Art Demos on Graphics, Animation, Multimedia, DTP and Business Software.
Bargains on the Hottest Amiga Software and Hardware from the Major Amiga Suppliers under one roof
See all the latest Hardware and Software for the Amiga all on show ,
Demos From Commodore of the NEW Amiga 3000 and other new Hardware
AmiOz BBS (A SkyPix Graphic BBS) 02 6274442
Australian Amiga User association Inc.
Membership Application Form
Name:
Address:
Suburb Post Code:
Ph. No: Male: Female:..
Age: Occupation:
Membership joining Fee $35.00
Annual Renewal $25.00
I authorise The Australian Amiga User Association Inc. to debit
myD Bankcard Q Mastercard account for the amountof $35.00
My card number is
naaaaaaaaanaaaaa
Signature:
Expiry Date:
I understand I should receve my Australian Amiga User
Association Inc. Membership package within 4 weeks
Signature:
Date:
Send to :
The Australian Amiga User Association Inc.
P.O. B ox 389 Pen rith 2750 N.S.W Austral ia
^vyuc^
above, nor does not matter if the com-
mands or text contained within a
script file are written in CAPITALS or
lower case. Look through previous is-
sues of ACAR for more examples on
script files and how to take the best
advantage of them. In any case, I
liked your letter so a PD disk is on its
way for your input.
Redirection
Next problem comes via Penrith in
NSW where Michael Davis writes:
Dear Andrew, thank you for your
great tutorial on the CU. It is past the
time when this should have been at-
tempted. I have had an Amiga 500 for
two years now, and using the magnifi-
cent Commodore instruction hook I have
been totally confused. \AL: Wasn't that
the purpose of the book in the first
place?]
I am having a problem with two com-
mands, first the redirection. When I en-
ter:
"Type > prt: opt a."
the Amiga responds with
"Error - Unable to open the redirection
file"
I ask it why and it tells me that the
last command did not set a return code.
The other problem is the "Copy * to
prt:" The Amiga says "Can't open prt: ob-
ject in use" so again I ask Why and gel
the did not set a returncode routine. I
have tried both Workbench 1.3 and
Workbench 1.3.2 with ARP installed,
with the copy command, I used "Copy *
to par:" and this seemed to work ok
REPLY: I've never struck this prob-
lem before and had no luck in trying to
reproduce it on my Amiga 500. However
the error you are getting in your first
problem indicates that the Amiga is hav-
ing problems locating the printer and
the Tact that Copy * to par: works ok in-
dicates that the machine is using the
Par: device to use the printer rather
than Prt:
Try going into Preferences and
changing the Par /Serial setting from
one to the other and see if that helps. If
it doesn't then perhaps some other read-
ers have experienced the same problem
and may be able to offer some help!?
Fat Agnus
Wally Kerr of West Geelong in Victor-
ia writes:
Dear Andrew. Thank you for you
great article CU Tutorial in ACAR - it has
been a great help to me and there must
be thousand of others, I am using an
Amiga 500 with a 512k expansion with
workbench 1.3V.
In your last article in ACAR part 8
about mounting RAD after following your
steps 1 could not after rebooting get a
RAD icon. The only way I could bring up
an icon upon boot up was to either copy
something to RAD first or D1R RAD in the
Shell after wluch an icon would turn up
called RAMBO and not RAD.
Is this nonnal or am I a novice with
the Amiga doing something wrong?
Also can you tell me and others about
the new Fat Agnus Chip? I have been
told it is in the new Amiga 500 but you
must have a modification done inside the
AMOA. What does this chip do and is it
worth having this modification done?
And can you recommend any PD or
commercial programs for checking the op-
eration of the Amiga. 1 sometimes have
program crashes and Guru's coming up
on screen. I have used a memory diag-
nostic program and have no memory
problems. Will a disk drive with dirty
heads cause the Amiga to guru?
REPLY: Hi Wally. The problem of a
RAD icon not appearing automatically
after boot up is almost surely being
caused by the fact that your machine is
fitted with a 1.2 version kicks tart Rom.
(Read only memory chip). That's what
gives you the insert workbench hand
prompt when you first power up your
machine. You could take your machine
to your local Comcare centre and have
the 1.3 Rom fitted to your machine, but
a cheaper and easier solution is this:
En your startup -sequence somewhere
after you have "mounted rad". simply
put in another line with "Dir Rad:" and
the problem will be fixed. You can then
rename the Rad disk to whatever you
like by inserting another line under-
neath that one which contains "Rename
Rad: <Newname>".
If you opt to go for the upgrade chip,
then you could have the new Fat Agnus
chfp fitted at the same time.
The difference between the newer Fat
Agnus chip and the one you have in
your machine at the moment is actually
quite dramatic. The Agnus chip in your
machine at the moment can address
512K of Chip Ram, Chip ram is needed
for any graphic capabilities on the Ami-
ga including the windows used for work-
bench etc. It is a totally different beast
to fast memory [ram:] that you get when
plugging in the A501 memory expansion
for example so should not be confused.
Fat Agnus on the other hand has the
capability of addressing 1 Megabyte of
Chip Ram. With it, you have doubie the
graphic capabilities on your machine
than before, ie: You could have twice the
amount of windows open on workbench
than you could before and not run out
of Chip Ram, A highly useful and need-
ed feature if you plan to do a fair bit of
work with applications such as Deluxe
Paint, digitising or similar.
While it is possible to buy a Fat Ag-
nus chip and fit it yourself, a few modifi-
cations are needed to be made to your
machine so it is highly desirable to have
the chip fitted by a qualified computer
technician.
As for your last query, yes, it is pos-
sible for a disk drive with dirty heads to
be the cause of a guru but unlikely if
you are not getting read write errors
from your disks normally. Rather, I
would be looking towards the applica-
tion I was running at the time of the
crash as it would more likely be the
cause.
PD diagnosUc programs do exist,
though I've never used one myself so
can't recommend one for you as you
asked. The place to look for one would
be in a good PD catalogue that lists the
various Fish disks and others. There are
a few excellent PD distributors around
that have a catalogue you could get hold
of and check out. Two come straight to
mind and those are Prime Artifax and
Megadisc both advertised in each issue
of AC&AR.
Printing your artwork
Steven Williams of Gosnells in Perth
WA writes:
Dear Andrew, My question concerns
computer art, as I have purchased De-
luxe Paint III and seen the results that
can be obtained, is there a way to have
good quality prints made? It seems that
no dot matrix can achieve this as men-
tioned in an article by Alan Kirk in your
magazine about the Epson LQ86Q print-
er. Then how do you get what you want
without purchasing an Inkjet printer,
which is way beyond my financial
means and most everyone else's. Is to
get your work of art as you see it on
screen, to paper, an impossible situa-
tion?
REPLY: Your problem of getting good
quality printouts without it costing too
much can be solved by finding a firm or
third party which will do it for you. Look
for ads in magazines as there are often
people advertising a service such as
this. A few are Desktop Utilities in Can-
berra, Megadisc and Prime Artifax.
Alternatively, if you have a modem or
know a friend that has one, try posting
a couple of messages in echo areas on
the bulletin boards asking if anyone
would be willing to print your works of
art for a reasonable Tee. Tried your local
user Amiga user group to see if they
have access to a printer that will do
what you need? Use a bit of imagination
and pretty soon you will have contacts
all over the place.
Well, that's about it for this month. I
think IVe just about covered the ma-
jority of queries readers have had.
While I don't have the time these days
to enter into personal correspondence
with readers, I will continue to answer
as many letters as I can through
these pages spread over future issues
so please keep them coming.
Till the next time, keep hammering
that keyboard. Q
ACAR 52
G 64
-£5g
TheC64
Ibs-y- C^*wng££.sras
Detachable Keyboard
In the news this month is word of a detachable key-
board for the C64. I haven't heard a great deal about it as
yet, except that it has a six foot long cable between the
keyboard and the C64 to allow the most comfortable posi-
tion for typing. 1 hope the keys are set out like those of a
standard keyboard!
The people to contact are:
SER, PO Box 85382,
Racine, WI 53408. USA
The cost is $US45 +$3 shipping and handling. No sign
of them in Australia - is someone reading this?
Reach your potential
This month I thought we'd take a look at using the
C64 to its full potential. Sure, everyone knows about us-
ing it for word processing and playing the odd game but
that's not all that the 64s good for. Read on and learn
how versatile your 64 really can be.
EDUCATION: We've all seen those cute littie programs
for junior that show flashing numbers, bouncing turtles,
and animated bears that have somehow been given the
power of rational thought. Great, but how about us big
kids? There's a noticable shortage of educational software
for the over 10's, so it's up to us to write our own.
Next time you're studying for the HSC, a diploma, or
Just coming to grips with learning to program, write down
some questions that are related to your subject. Think
about possible exam questions, or questions that you
know you would have difficulty in answering. Write your-
self a simple database program with the questions and
answers in DATA statements. Have the 64 ask the ques-
tions and then request an answer in a simple INPUT com-
mand. The 64 can keep repeating the ones you get wrong
until you get each question correct every time. This is
based on the method of 'Socrates', where simple ques-
tions are repeated over and over again until any weak-
nesses are ironed out through repetition of the questions
and answers. Simple, but very effective.
CATALOGING^ You may have catalogued all of your
disks so that you know what files are where, but what
about everything else? Use your 64 to catalogue your
CDs. videos, or bottle top collection.
Even more productive is using your 64 to catalogue
magazines. I get just about every C64 and Amiga maga-
zine I can lay my hands on and, as you could imagine,
that adds up to quite a few mags. The only trouble is that
when I'm looking for a particular article I can spend a
complete weekend searching. My solution was to put to-
gether a litUe program that catalogues my magazines
quickly and simply. When I need to look for an article I
just type the subject name, such as 'music' and it will
give me a complete list of magazine references. I could
even be more specific. For instance if I'm looking for a
particular programming article that I know was written
by Mark Jordan I can choose to type in his name as well
to give a more specific list.
Game cheats are also great for this. Catalogue your
game pokes etc. When you're finding you're having trou-
ble with Batman, for in stance, type 'BATMAN' and have
your program give a list of magazine references for pokes.
PERSONAL INFO: Keep a diary? How about computer-
ising it? Using a simple word processor, or even your own
software, you could keep track of what you did, when,
and where. In years to come, when friends have boxes full
of large, bulky, paper- based diaries, trying to work out
what to do with them all, you can pull out your two or
three disks containing your complete life stoiy and read
what you were doing way back in 1991, And if you can
Continued on p56
CLASSIFIED ADVERTISEMENTS
AMIGA PUBLIC DOMAIN
SOFTWARE
Over 1700 disks to choose from
No subscription fees
No joining fees
No postage charges
Disks $3 - $4 - $5 each
Send $3 for catalogue disk
to
AMIGA PUBLIC DOMAIN
CENTRE
PO Box 435, St Agnes SA 5097
Phone (08) 396 2163
WANTED TO BUY
Train Dispatcher, Super Disf
Northeast Corridor for the Cf
jatcher, Super Track Builder, Locomotive Switcher,
54, disk. Phone 042 29 7556.
FOR SALE
CanDo! $89; thirty original A
HD Phone 519 4355.
Drawing Easyl, Anakin A500
or pencils. Works with D/Pai
Phone John Seamons on
Games! - TMNT-$35, It cam
Phone Lawrence Green on
T.M.N.T. - New arcade sens
Phone Peter on 042 849 75
miga games for $500 or $25 each or swap A590
great for artista and animators using ordinary pen
it etc. Perfect condition. $425.
54 681013.
3 from the Desert-$40, Unreal-$35, Pictionary-$3Q.
02 524 9549.
ation. Unwanted disks, willing to sell for $45.
4.
ACAR 53
"Software you CAN afford"
Theme Disks
Antl-Vlrus PAK
Protect and Eradicate
ARP 1.3
Faster CLI, more disk space
Atari Emulator
Runs some applications, plus utils.
Business 1
Calc, Bankn, Badger, AmiGant, HPII and Loan
Calc
Business 2 $8.95
Mempad, IRA, DisSecretary
Calendarm and StockBroker
CAD $8.95
$14.95
$5.95
$5,50
$8.95
38.95
Super Workbench 1MB
SID, Dmouse more
Star Trek
AGAtron version. Very good.
Super Workbench 512
Zippy, Dmouse more
Text Editors $8.95
Wordprocessing $8.95
TextPLUS, AmigaFox, Calendar Label Print,
PrintStudio Lila, GwPrint and Outliner.
$3.95
$3.95
Graphics and Animation
Ace #06 $5.50
Ace #09 $5.50
Ace #14 $5.50
Ace #17 $5.50
Ace #18 $5.50
Ace #19 $5.50
Ace #20 $5.50
Artscape $8.95
Badge Demo Set -3 Disks $12.50
Busy Bee $5.50
Bald an ce $5.50
Cameron Scanner $5.50
Crionlcs $5.50
CSIRO Sat-Piccies $5.50
HUGE 470+ FISH DISK LIBRARY
See complete list of 200 - 400 in 1991 Amiga Annual
FISH $5.50
10 or more
$5.00 each
Compilation of the best CAD in PD
Communications $8.95
JRCOMM, ARC, ZOO and useful tips.
Communications 2 $8.95
VAXterm, Hyperdialer etc
C64 Emulator $5.50
Full-blown, more options.
DOS Utilities 2.0 $14.95
All the best utils yet!
DTV Still Store $5.95
Still frame playback.
DTV/Graphics $8.95
Abridge, Title Generator,
s MOVIE, ImageLab and more.
Education 1 $5.50
Elements, SpaceLog, DrawMap etc.
Education 2 $5.50
Gravity-well, Planets, Life-cycles, Orbit.
Hacker 1 $5.95
PowerPacker, Sound Scanner plus many more,
Mr Sandman $8.95
Digitised sound demo (2 disks).
MS-DOS theme disk. $5.50
icon driven MS-DOS reader
Sound Tracker Modules $5.50ea.
Four disks available.
Our Service
Order Processing
Most orders arc processed within 24 hours of re-
ceipt. You will nor be charged if you're paying by
credit card until the goods have been dispatched. Or-
ders arc sent by surface mail - however, we do have
a range of courier services available if you need
speedier delivery.
Support
If you have a more obscure problem, write down the
error or problem and call for advice. It is best if you
can also have the disk or program ready at your
computer as this can help us help you quicker.
Please use our Support number on (02) 879 7455.
What if it doesn't work?
If for some reason, the disk you buy is damaged -
jusi return it for a free replacement. Please include a
short note explaining the problem which occurred
and your correct reium address, and day time phone
number.
Cycle Ball Demo
Digi-Slide Show 1
Digi-Slide Show 2
Dragon's Lair Demo
Epic Demo
Gymnast
Kanakas
Luxo Teenager
Music Mania #10
Music Mania #12
Music Mania #13
Newtek Demo 1
Newtek Demo 2
Northstar Demos
PC87 Slide Show
RGB Hazzards
Soundtracker 5-Set
Space Ace Demo
Stamp Collector
Vaux Killer (1MB)
Walker 1 (1MB)
Walker 1 (2MB)
Walker 2 (2MB)
Walking Cat
Zues Demo
FISH up
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$5.50
$8.95
$8.95
$8.95
$5.50
$5.50
$22.00
$5.50
$5.50
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$5.50
to 470
How To Order
Prime Artifax
P.O Box 288
Gladesville 2111
NATIONAL
(008) 252 879 FREE CALL
Orders Only.
(02) 879 7455 Sydney Metro
HOT RAY-TRACED
• GALLERY 1 •
The best new HAM
ray-traced images.
View from Workbench.
$5.50
How to Pay
1. Credit Card - Visa, Mastercard
or Bankcard.
2. Send a cheque or money order.
3. Cash on delivery. Collect from
your post office and pay
them (extra $4.50 Australia
Post charge.)
ORDER FORM \*5^
Name '.J^v- - -
:#
Address
Day Phone
Card No
Exp Date Visa DB/CQM/CD
Signature
PRODUCTS
Prime Arfifax Public Domain
Amiga-Live Issue Six
$24.95 (3 disk set)
FEATURE Game
Drip; A full blown arcade game that's very out of the ordinary.
It's up to yotit as the T Drip\ to rust your way up 15 floors and get
the juices flowing again. A void running or dripping into the acid h
plasma and icecubes shooting due of pipes. You can gfl a little
help from party balloons and bubbles that float by. Drip requires
512k cf msnory.
Entertainment
BolnqDemo: Despite the name, this is not a demo as such - if<
one ofthose U7 before you buy versions of a commereiaJ game,
only this one is very playable. The Being pan is a salute to the
original Amiga BoingDarrioI In ihis level and ladders game, you
travel aboui on polc$ T ladders, lelcpoit points and at all costs
avoid the Boncing Amiga Ball!
RoliOn; The play is a Me like Boutderdash or Emerald Mine,
Eight levels are included. To win you need to plan ahead and or-
gaiuse your moves carefully -sort of a joystick strategy. Includes
a level editor to design your own games.
SlotCa rs: A complete working game of SlotCars...just one of
four games in the commeicia] package known as: 4 IN ONE -
EASY BUT FUN! The game concepts arc simple but addictive,
A combination of strategy and dexterity is needed to beat this
one
MoonSaso: Adventure/Arcade - guide the shuttle ship to and
from ihc mother ship wilh the valuable Cargo, A multi-level lunar
lander.
Strategy
Turn' A strategy game - the aim of which is to produce a given
pattern of stones on the boaid. In order :o complicate the game a
little bit, all stones around the selected stone mil turn cither from
black to white or from white to black. There arc 18 levels
available: Therms also a pattern editor to design your own
games.
China Challenge: Similar to ihe well known game Shanghai
or Mahjong > the Large; of China Challenge is, to remove all parts
of the pilei the so called Dragon, step by step r This dragon is
ccmpcEcd out rf 120 different pieces. A challenging past time,
fun for two players tooj
MarbleSllds: You've got io be quick to get this one. This is the
fullest extent to which we've ever seen (lie old magic square the-
me taken - and one of the best. Slide the slideis to guide the mar-
ble home. But your time is VERY limited!
AmlGo: Strategy Board game for one, two or no players!
Workbench
SifflGeft How would you like Saturn on your Workbench?
SimGen makes your screen look Eke it is Genlocked. A number
of example imagacs arc included Much better than DmpQoth or
any other of these Workbench background programs. Doesn't
slow your Amiga down cither!
FlipfThis screen gag will drive you nuts. Try iL out!
Rocket: Yet another in the great line of Workbench gags. This
little number releases a guided rocket which heads straight for
your mouse pointer. If you don't move in time; on impact the
whole lot explodes. Stick it on a friends Workbench for fun!
Business
'Uner: Our serious program for the month. If you develop out-
lines for speech^ writing, essays or reports , this program will help
you organise and edit your material in point form - the best way
to develop an outline. A fast solid progjam.
WO: A short and quick utility, which helps you to bring order in
your addresses and codes them and saves them (password-
encoded) on disk.
Graphics
MandAnlm: If you enjoy madlebrots, you'll love NfendAnim.
Using a simple twecning process, you can select multiple key ar-
eas of a TnandlebnX MandAnim will generate as many steps as
you specifiy between each frame creating an expanded anima-
tion file which you can load and animate in Deluxe Paint IE.
Sftr.euiipressLvegfipliicscanbeadii^vjji.
Hennon: You can create some fabulous looking images using
this program which lets you explore Hennon mapping. The pro-
gram produces patterns like the one below using the formula x -
x * cos (aj - (y - x * x) * sin (a) and y = x*sirt(a) + (y-x*K)*
cos (a). Several exmaplc images arc included. Full 640 x 400
hires is supported
plus FREE $5.50 Graphics
or Animation disk of your
choice with Amiga Live 6.
Save on Back Issues!
Amiga Live #1 (2 disk set) $8.95
Amiga Live #2 (2 disk set) $1 1 .95
Amiga Live #3 (3 disk set) $18.95
Amiga Live #4 (3 disk set) $18.95
Amiga Live #5 (3 disk set) $24.95
NEW
THEME DISKS!
Emulators and File Transfer
Transformer vl .22 $7.95
Gat into MS-DOS on the cheap. Much faster than Ihe origi-
nal Transformer. 68030 compatible. Requires MS-DOS on a
720K diskette. No documentation.
MS-DOS Theme Disk $5.50
Install a full MS-DOS device using a simple install icon. You can
then read/writs 720K IBM disks and format (hem too! MSH; acts
like any odier Amiga device You can share the selected drive be-
tween MS-DOS and AmigaDOS. Full documcniion and other
useful utlities included.
Atari Emulator $s.so
Despite ihe German menu titles, it is possible to put this Atari
emulator which iuns in low. medium or hires to some use. Will
run some applications and can be used to view Atari graphics.
Assorted other utilities aie included on the disk.
064 Emulator $s.so
A very fiitl-blown C64 emulator. Lot* of utilities, more menu
control and transfer options than previous commercial programs.
If you like what you see you'll need 10 purchase Ihe seriel inter*
face direct firm, the U-S>A> - Ml details included with the disk.
Full documention on disk.
NEW Educational
Chemistry $5.50
Chancsthctics allows you create a atomic model of different for-
maulae and visual chemical structures - a great leaching tooL
• SPECIAL OFFER *
PD STARTER-KIT
OVER $50 VALUE
FOR JUST $34.95
Super Workbench $8.95
Ready to boot with lots of utilities.
Anti-Virus Pak $14.95
Protects against infection and
eradicates over 45 known strains!
Business 1 $8.95
Star Trek $8.95
(AGAtron, full graphics version)
Newtek Demo II $8.95
ONLY $34.95
(7 Disks Full * Free postage)
For the Musically Minded!
Remix 1
Madonna and Blackbox sing
out from your 1 084S speak-
ers in melodious mega -
remixes.
$5.50
Tracks No. 5
To add to our large collec-
tion of Sountracker modules
our latest addition including
Bond, Fresh House and
Wasteland will impress your
eardrums.
$5.50
New Animation
and Graphics
Swartz Animation Set
A two disk set of some of
the best cartoon-style ani-
mations on the Amiga ever
seen.
$8.95
Amy vs Walker
Animation
Another Swartz animation to
impress you friends.
$5.50
Ray-Tracing Theme Disks
The best way to enter into
the world of Ray-Tracing,
DBK-Render allows you to
create some amazing
scenes.
$5.50
POSTAGE IS FREE • NO HIDDEN COSTS • FULL SUPPORT
C 64
lay your hands on a copy of "Hey, big
mouth!' or another speech synthesis
program you could have your diary
actually read back to you. And be-
cause it's on computer, you won't
have to worry about reading your own
handwriting in years to come!
How about personal details? I'm
sure we all worry about keeping bank
account details, pin numbers, and tax
file numbers written on paper in fear
of them getting into the wrong hands.
Keep them stored on computer. Most
database programs have a password
option if you want to be really secure,
but because the details are paperless
home users won't have to worry too
much anyway.
And time scheduling? Computers
are great for this. Plan your time us-
ing any one of a number of programs.
Appointment Manager, from one of
the Suite 64 disk magazines, is great
for this. Shame it hasn't got an alarm
feature to remind you of where you
should be and when! Paper- based
time sheduling is messy because no
matter how carefully you plan it out
there will be changes, re-changes,
and re -re -changes, which adds up to
one very awkward appointment book.
Be efficient. Use the 64!
CONTROLLING EXTERNAL
DEVICES: The 64 can control lights
in your house, model railway sets, ra-
dios, alarms, and just about anything
else that uses a switch. I'll be honest
and admit right here that I've never
tried to myself, but I've seen many
books on doing this using a 64, and
even one or two working examples.
The Beyond 2000 Science Awards
some years back had one entrant us-
ing his 64 as weighing scales which
gave a digital display on screen. Great
ideas that the C64 is more than capa-
ble of.
BUDGETING: Not only can you see
all your hard earned cash being spent
on worthless items, but with a 64 you
can see it in FULL COLOUR WITH
SOUND! Your 64 won't care about be-
ing subtle when it comes to reporting
your financial affairs! Watch animated
graphs slowly falling towards the zero
line. That's the fun of computerised
accounting and budgeting.
If you want to be boring, though,
you might want to just keep track of
cheque numbers, bank balances, and
bankcard debts without the bells and
whistles. It is more accurate, easier,
and uses less paper (who said com-
puter addicts don't care about the en-
vironment?).
HOME SHOPPING: Get to know
what on-line services are available.
Telecom's Discovery service is great
for a number of purposes. 24-hour
news, sport, and weather, electronic
banking, booking holidays, betting.
It's all there. Even some Australian
computer magazines have their arti-
cles on-line to read or down-load.
ON-UNE FRIENDS: A modem is a
communications aid, so communicate
with ill Make friends with other BBS
users. Get a computerised pen -friend.
Use it to meet other people with a
computer obsession.
The above short list is just a sam-
ple of some of the more interesting
things the C64 can be used for. There
are thousands more just waiting to be
discovered. I'd even heard news about
a person linking three C64s together
to create a three manual organ. This
was nine note polyphonic (that's more
than my Technics SX-E8L!). An out of
the ordinary use that just goes to
show the versatility of the 64.
Letters
Since my article on the MCS 810/
820 a few months back IVe received
word from numerous individuals who
say that the situation is much worse
than I thought. Here's a sample of the
mail:
"... after about one month an im-
printed line appeared on the paper.
Being a good operator I read the in-
struction manual which said to clean
the head, this did not, however, have
any effect. So off to the service agents
who tested the printer and informed
me that the head had failed and I
would have to buy one ($90.00), as
they only have a one week warranty!!!
"Needless to say I was not Impressed
so I wrote to Commodore who in-
formed me they are a "consumable" (A
$90.00 consumable in a $300.00
printer?). However, under the circum-
stances, they would provide me with a
new one free of charge, this arrived,
was fitted and things returned to nor-
mal.
"Just when I'm getting to grips
with using it all, you guessed it, the
printer head failed again, at nine
months.
"I therefore called the Customer
Service dept, in Sydney, and had a
iong talk with the supervisor, who
agreed with me, that I had experi-
enced more than my fair share of
problems. It was arranged that Com-
modore would take my MCS 820 as a
trade-in on either a Commodore 1230
or Star NX 1000CL.
"I'm sure that if every person who
is dissatisfied with his/her printer,
wrote to Commodore and complained
perhaps something would be done
about it." Stephen L. Hack,
Carindale, Brisbane
Don Dixon, of Port Willunga in SA,
had similar problems with the print-
head.
Obviously there is a major problem
here. I strongly recommend any user
that has experienced genuine prob-
lems to write to Commodore in Lane
Cove. Sydney demanding a solution to
the problem.
If you have had similar bad experi-
ences with the MCS 810/820 then let
me know of the details. The MCS
models were reasonably big sellers so
I'll bet that there are more stories of
problems. I'll keep you up to date with
future developments.
In fairness I should say that I have
been the owner of two MCS printers
and had only minimal complaints
about them.
I should also point out that the
MCS 810/820s need special care be-
cause they are thermal. If you print
too many pages in one session the
head is likely to overheat, though
there is supposed to be an in -built
feature' that let the user know when
there was a problem such as this. You
must also be careful of the type of
paper used in it. Rough paper is likely
to wear out the printhead faster. Still,
this is no excuse for some of the prob-
lems ouUined above. Let's see what
Commodore are prepared to do about
this problem.
Tips and Tricks
Space doesn't permit a great deal
in this section this month, so just a
few quickies.
• Continuing with the theme of
the MCS81 0/820, it has been pointed
out to me that not all users realise
that thermal fax paper will work with
their printer. Many people find fax
paper better because it's often cheap-
er and comes in a roll. I normally use
100 sheet packets of A4 thermal
paper which cost around $13 dollars.
I find it's slighUy better quality than
fax paper.
• The C64 mightn't have an ele-
gant 'print®' feature, but you can still
control cursor positioning. Just use
POKE 211.X : PRINT : POKE 214.Y
where X and Y are your coordinates.
• Hopefully I'll have space for more
tips and tricks next month. Remem-
ber that I'm always on the lookout for
tips, tricks, questions and sugges-
tions.
Drop me a line care of: ACAR. PO
Box 288 . Gladesville 2111. Q
ACAR 56
Entertainment
Screen shots
from Pactronics
From this month, you'll
notice a great new look in
the AGAR Entertainment
pages. If all goes well, we
will be running screen
shots grabbed from most of
our latest games with the
fabulous Pactronics Action
Replay II cartridge. While
some Amiga graphics
modes can't be grabbed ef-
fectively, with most the re-
sults are great.
As well as grabbing
screen graphics, the car-
tridge lets you freeze
games, examine memory
for cheat codes and even
modify programs for infinite
lives. Handy gadget! For
more information about the
Action Replay cartridge
phone Pactronics on 02
748 4700.
"Gods" from
Mindscape UK
This divinely titled new
arcade-strategy game is al-
ready getting rave reviews
in the UK press. Watch out
for it from our local Mind-
scapers some time this
month - and you'll see a re-
view in ACAR soon too!
Sim -City
scenarios
Dataflow have just re-
leased two new scenario
disks for Sim-Ciiy fans.
You'll need a copy of Sim-
City and at least 1 meg of
RAM to run Ancient Cities or
Future Cities - you'll be able
to build your own towns in
Ancient Asia. Medieval Eng-
land and the Wild West with
Ancient Cities, also Future
Europe, Future USA and
even a Moon Colony with
the Future Cities disk. For
more information phone Da-
taflow on 02 331 6153.
Hints disk
Don't forget you can or-
der an Amiga disk contain-
ing text files of all our hints
and tips from the last two
years. It's packed with good
ideas, but you'll need a
standard Amiga word pro-
cessor to read them. To get
your copy, send a blank
disk, stamped, self ad-
dressed envelope and a
cheque for $5.00 (payable to
Phil Campbell) to: Phil
Campbell, PO Box 23, Macl-
ean NSW 2463.
Hill Street Blues
available at last
Good news for fans of
TV's Hill Street Blues. A
game based on the series is
now available from Pactron-
ics. Featuring a great intro
sequence, with scenes digit-
ised from the show, Hill
Street Blues looks like a
very promising game.
AMOS club
hits 1200
members
The AMOS club is a
great way to get into the art
of AMOS programming. If
you've got AMOS and you'd
like to Join the club make
sure you send your regis-
tration form - you'll find it
in the AMOS box. If you've
lost your form, ring Neil
Miller at Pactronics on 02
748 4700. When you join.
you'U have access to a huge
library of AMOS public do-
main programs, music and
graphics - as well as plenty
of advice, and a handy
monthly newsletter.
Lemmings
running hot
Mindscape report that
Lemmings is now the most
popular computer game in
the world! While they may
be exaggerating a little, the
game is racking up phe-
nomenal sales, and it's in-
credibly popular. With good
reason too! If you haven't
ordered your free demo disk
from Mindscape, do it now!
See the coupon on the back
of March's ACAR.
•*»%-
MINLjv/.PE INT
MINDSCAPE COMPETITION
w
i
V
This month's competition features SWTV - a cryptic acronym for Silkworm TV.
The game is the follow up to Silkworm, still remembered as the best Amiga
shoot-'em-up ever. We're giving away five copies of the game shared between
Amiga and C-64 entries. (Yep -this time C-64 gamers are In luck! There's a
SWTV for you too.)
What do you have to do? It's easy. Simply make all the words you can from
the letters SILKWORMIV. Each letter can only be used once. Put your entry in
an envelope addressed to:
Phil Campbell, SILKWORM Comp,
PO Box 23 Maclean NSW 2463
Write your total on the back of the envelope, and post it before June 3rd.
That's all there is to Itl
ACAR 57
Entertainment
Entertainment
Letters
To get your views
in print, write to:
Phil Campbell, PO
Box 23 Maclean
NSW 2463, or fax
066 452060. Re-
member, that's the
address for gaming
letters only - any-
thing else goes to
the other end of the
mag!
Terry's
Adventure
and Tassie woes
Dear Phil .Would anyone
out there in Amiga land
have a cheat for Terry's Big
Adventure?
Also, is there any way
that competition deadline
dates could be longer as I
would have loved to have
entered February's compe-
tition, but the deadline was
the end of February and we
didn't get the magazine
down here in Tassie till
March 1st. so how could I
enter? This happens quite
regularly in Tassie, every so
often I want to enter your
competitions but we have
either missed the deadline
or only have 3 or 4 days to
do the competition and get
the letter posted, and that
just isn't enough time! So
please be kind and take
pity on us Tassies who
don't want to miss out - see
what you can do for us!
Christine Jones
Penguin Tasmania
Ed: Sorry Chris! We've
been in a bil of a mess with
our competition deadlines
lately, magazines have been
late because of the Amiga
Annual, but we're doing our
best to be fair to all our
readers. Generally, we'll try
to allow at least three weeks
after the release date of each
issue - tlvaugh we need to
close in time Jbr the winners
to be notified in the following
month's edition. We'll keep
you posted on replies for
TERRY'S BIG ADVENTURE.
Boulderdashing
on the C-64
Dear Phil, My friends
and 1 are newcomers to the
C-64 and AGAR, and as
there is not a lot on the C-
64 we have read AGAR well.
We are hooked on the game
Boukierdosh - our collection
is "Series Games 1-4" and
we have been able to work
out the caves alter lots of
trial and error, except for
cave N-zigzag on series 1.
Any assistance would be ap-
preciated. We have tried
many ways, and time - or
the fireflies - always seems
to beat us. We are able to let
out 2-3 butterflies and turn
them to diamonds, but time
runs out.
Robyn Whiteman
23 Goddard Cres
guakers Hill NSW 2763
Ed: If you can help Robyn
out of her tight spot, write to
her direct, or drop us a line
here at AGAR. There must be
plenty of top Boulderdashers
out there!
Pirates ahoy!
Dear Phil, I'm writing
about your attitude lo pi-
rates. When you say things
like "Ooh! Look at that
naughty pirate," they don't
stop - they just laugh. You'll
never stop school kids
handing disks to each other
- but why can't they do
something about the big
people such as Australian
Crackers United?
Maverick,
Croydon Park, NSW
Ed: Boy, no worKler you
didn't put your real name
on your letter. I don't say
"Ooh, look at the naughty
pirate!" I say things more
like "Ooh, look at the way
Cinemaware has just gone
broke. Who will be next?" In
other words, my main con-
cern as we watch more and
more software companies
going down the gurgler. Is
how are we going lo support
them to the point where
they can actually survive in
the business? 'Cause if they
can't, then there won't be
any software left to swap in
the playground!
Excellent mag
Dear Phil. This issue,
March 1991, which I got
just today is my second
and I'm already impressed!
I like the way your maga-
zine is set out lo cover all
people's tastes. Welt done
on an excellent magazine.
IVe enclosed a solution
to Mark Peterson's problem
with Rick Dangerous - but
I've got a problem with the
very next screen. 1 can leap
onto the first ledge but
when I try to leap to the
second ledge the missile (or
spear) always gets me.
Please help - IVe tried
everything!
Reading David Bank's
letter and the editor's reply
about an Amiga disk with
Amiga tips and hints, how
about one for the C64 (i am
a C128 owner, there has to
be more than one!) for
around $5.00? If you can
do it for the Amiga surely
you can do it for the C64!
Adam Wade
Ridleyton SA
PS. Could you please
print this letter, I've written
letters to other mags like
Zzap, C+VG, CU, but with
no success. I'd really appre-
ciate it if you did print this
letter.
Ed: Let's start at the end
and work back. We printed
your letter. Congratulations!
Now, a quick reminder to
all our readers that you can
get a disk full ofACAR hints
and tips by sending a blank
Amiga disk and stamped,
self addressed envelope
with a cheque for $5.00 to
the address above.
C-64 users aren't so
lucky - all our text Jiles are
in Amiga format, and con-
verting lo C-64 disks would
be time consuming. There
would have to be a BIG de-
mand to make it worth the
trouble. If you're interested,
let us know so we can
gauge the demand.
Thanks Jbr your RICK so-
lution. Hope someone does
the same for you so you can
get through your own sticky
problem.
Mindscape "Ultimate Ride"
Competition Winners
Congratulations to these winners in the Mindscape
Ultimate Ride Word Competition.
• First prize goes to: Peter Tate of Goonellabah
NSW, with his huge tally] of 1046 words. Well done!
• Second Prize goes to Taffy Jones of Padbury WA,
with 860 words.
• Third to Ron Kelly of Kerang Vic, with 767.
• Fourth to Mr M.N. Quan of Mt Pritchard NSW
with 747.
• Fifth to G. Cook of Wulguru. Qld with 728.
You'll all receive a copy of Mindscape 's top class
ULTIMATE RIDE for your trouble. And what of
Chris Wootton, who usually storms home in our
word competitions? A mere 347 words. What went
wrong Chris?
ACAR 58
Entertainment
IINTS
«$y~-^v?>
£ Utips
AMIGA
Send your Amiga hints
and tips to Phil Campbell,
PO Box 23 Maclean NSW
2463, or fax them on 066
452060.
Xenon 2
Mark Porta, of North
Balwyn [Vic) has completed
Xenon 2, with a high score
of 1,107,280 - which
means he's very well quali-
fied to offer a bit of advice.
Here it is ...
1 . If you have autofire,
turn it on. In shop 1, don't
sell your rear shot. To kill
the fish, hit it in the eye.
2. In shop 2, sell the
rear shot, buy the double
shot and side shot. To kill
the Crayfish, go up the side
and get the back eyes first.
Now go to the next side,
and then the front.
3. Don't sell anything in
shop 3 - buy a small life. To
kill the spider, go up the
back and wait for it to
move, then lire at the
fangs.
4. In shop 4, sell the
side shot and buy the laser.
Don't stay in the corner
when you're attacking the
crab.
5. Don't sell anything in
shop 5 - buy a life. Stay in
one spot as you attack the
snake.
6. In shop 6, sell the
rear shot and buy the side
shot. Attack the dragon
from the back.
7. In shop 7, sell the
dome and buy the side
shot. When attacking the
face, first get the eyes -
watch out, because they've
got lasers.
8. Don't sell anything in
shop 8 - buy homing mis-
siles. Hit the gold square to
kill the tank,
9. Don't sell or buy any-
thing in shop 9 - go back
and kill everything else be-
fore you attack the giant
space ship.
Thanks for the top class
tips, Mark! Hints like this
are better than cheats, be-
cause the game will still be
a challenge - if any other
readers have mastered a
game, how about sending in
a similar "guided tour."
Rick Dangerous
Adam Johnston of Coal
Point NSW sends this solu-
tion to Mark Peterson's
problem with Rick Danger-
ous.
Mark wrote in the March
issue saying "I can't get past
the Egyptian level where
you have to shoot the rock
to make the stone fall down
for you to climb on and get
down to the next section
where the spears come out
of the wall. I've tried every-
thing possible!" Not quite
everything, but Adam agrees
it's a tough problem.
"This is the most frus-
trating point in the game."
says Adam, "and I discov-
ered the solution more by
luck than by skill." So here's
what you do:
'You should have five
men when you reach this
point as you'll probably lose
two or three until you per-
fect the timing.
"Once you have shot the
wall and crawled down onto
the ledge, drop down onto
the next ledge and immedi-
ately duck the spear. Crawl
to the right to the edge of
the ledge until you're hang-
ing on by your toe nails!
That's the easy bitl
"The next bit is where
the timing gets critical. Wait
until a spear is coming to-
wards you. then stand up
and jump over the spear at
the last second, landing on
the first platform. While the
second spear is overhead,
run forward. As soon as it
has passed, jump again
onto the second platform.
You should just miss the
third spear, if you don't, try
experimenting on the sec-
ond jump. It's easier if you
jump diagonally upwards
and then drop vertically
downwards. Once on the
second platform, shoot the
wall to remove the spikes,
and you're then almost
halfway through level 2."
Thanks for the advice,
Adam -just more proof that
this is the computer mag
with the best quality read-
ers!
Ports of Call
"I'd like to shed some
light on Steven McKinlay's
problem with Ports Of Call
described in March ACAR."
says the mysteriously
named Maverick, of Croy-
don Park NSW. "It actually
isn't compulsory to rescue
the life rafts - all Steven
has to do is to turn away so
he doesn't hit ihem, and go
full steam ahead!" Thanks
for the tip, Maverick - but
I'll bet there are a lot of lit-
tle computer guys floating
round who wish you hadn't
passed on such a mean
ideal
More on
Rick Dangerous
Adam Wade, of Ridley-
ton SA, also offered to shed
some light on the Rick Dan-
gerous dilemma.
"Walk onto the stone
that falls down, shoot the
left wall (the one where the
spikes come out if you walk
over to it}, squat down a
couple of times then wait
until it falls. Crawl out be-
fore it goes back up and
you've done it," says Adam,
Over the Net
"IVe got a tip on the
game Over The Net." says
Peter Lawrie, of Cleve, SA.
"First, choose a one set
game, play the sea -cup and
enter one team or two hu-
man players. When it's
your turn to serve, move
the non- serving player up
to the top of the court close
to the net. This will force
one of the computer players
to follow him. Now do a
jump serve (push up and
fire), then hit the ball to the
other computer player by
pushing right then down.
The ball should drop be-
tween him and the net and
he should miss the ball.
"Hopefully this plan
should work. I don't know if
it works with the other
teams like Coco, Freaks etc
but it works with the Roll-
ers and the Golden Boys."
IMMORTALITY
sir x.x~x
C64
Battle Valley
Surprisingly enough,
some magazines didn't like
this wonderful game, but 1
think it's still good even
though it's old... Here's a
bunch of tips I threw to-
gether a while ago, but nev-
er did anything with:
•POKE 16371,0 - Disable
time
•POKE 26087, (0-15) -
Change title colours
•POKE 11612, (0-15)
•POKE 11617, (0-15) -
These two change the fore-
ground colour
•POKE 11341, (0-15)
•POKE 11346. (0-15)
•POKE 11351, (0-15) -
These three change mid-
ground colours.
•POKE 11130, (0-15)
•POKE 11135, (0-15)
•POKE 11140, (0-15) -
These three change back-
ground colours.
And after you've fin-
ished with that lot, type
"SYS 25952" to see your
te ch n icol our maste rpiec e !
Ghouls 'n'
Ghosts
Personally I don't think
this conversion is as good
ACAR 59
Entertainment
as Its prequel, Ghosts 'n'
Goblins, but it's all a mat-
ter of opinion.
Here are some tips I
whipped up for this game
that will help you get to the
later stages (which are a bit
better). These pokes are for
cartridge owners only:
•POKE 11615. X : Where X
is the number of lives you
want
•POKE 13857. Y : Where Y
is the clock speed [1-
fastest. 255-slowest)
•POKE 13860.165 : Stops
the clock
•POKE 18813.208 : Pre-
vents meanies from hurting
you, but still lets you bash
the pixels out of 'eml
Ghost 'n'
Goblins
Here are some pokes for
the classic game itself. Un-
doubtedly Chris Butler's
most triumphant program-
ming effort:
•POKE 2175, X : Where X
is the number of lives
•POKE 2198, C : Where C
is the colour of the sprites
• POKE 2203, Y : Where Y is
the level you wish to start
on
•POKE 2214, W : Where W
is any of the five weapons
(1-5)
•POKE 2240, 9 : Gives you
nine minutes to complete a
level
•POKE 3901, : Gives you
unlimited time
• POKE 4170, 10: Stops
sprite collision
•POKE 4242, 42: For smart
bomb
•POKE 7086, 10: To make
the zombies jump around
on Level 1
•POKE 7086, : To allow
you to walk through zom-
bies
•POKE 7086, 15: To make
the zombies turn into bags
when they appear
•POKE 7086, 12: To make
the zombies carry you
around
•POKE 7086. 13: To make
the zombies fool gravity!
•POKE 7086, 1 : To make
the zombies turn into spit-
ting plants
•POKE 7488, 56: To make
the plants spit in the oppo-
site direction
•POKE 7777, : Freezes
ALL monsters
•POKE 12707, 255 : Speeds
up the game by 101
•POKE 34042, 255 : To
make the zombies bring up
more pots.
Hmmm, now for a bit
about the program that I
wrote for this page! This lit-
tle routine allows the user
to play the music from just
about any game on the
market today!
And it explained how to
find music in games ... Un-
fortunately it could not be
printed due to space. So if
you want to get your hands
on this bit of coding, send
me a $5 postal order (made
out to Damian Caynes) and
your address, and the disk
will be winging its way to
you in a few days! The disk
also contains demos and a
text writer written.
Send any hints and tips,
letters, to:
Slartibartfast
4 O'Connor Drive
Bray Park NSW 2484
Send your authentic high scores to Phil Campbell,
PO Box 23 Maclean NSW 2463. Please mark
clearly whether your scores are for
C-64 or Amiga. And remember -
NO CHEAT MODES ALLOWED!
AMIGA
ARKANOID 976,548
AMAZED 130,500
BATTU SQUADRON 99,999,999(c]
BEYOND ICE PAL67,626(c|
BLOCKOUT 85,281
BOMGJACK 200,630
BUBBLE BOBBIE 1,200/460
BUGGY BOY 103,350
CHA5EHQ 5,504,010
CONT. CIRCUS 4,529,690
CRAZY CARS 86,064,640
CRAZY CARS 3,000,000,000
CRYSTAt HAMMER 43,847
CYBERBALL 475,000
DENARIS 53,900
DRAGON NINJA 246,400
DOUBLE DRAGON 124,630
ELIMINATOR 246,570
FLOOD 6,455
GEE BEE AIR RALLY 307,466
HYBRIS 1,826,075
IK+ 114/400
LMPOSS MISSION 66,380
INDIANA JONES
SS 1,420,450
KARATE KID It 54,000
LEATHERNECK 86,500
LIVE AND LET DIE 96,520
MAJOR MOTION 50,658
MENACE 996,481
MIDNIGHT RESIST 228,755
MINDWALKER 306,214
MOUSETRAP 71,977
NITRO 233,000 |e)
N. Z. STORY 546,695
OPERATION WOLF 344,800
OUTRUN 26,33 1,122(<:|
OFFSHORE WAR. 626,345
PACMANIA 3,250,140
PINBALL MAGIC 332,390
PINBALL WIZARD 171,150
PIONEER PLAGUE 35,412
PLUTOS 129/450
POPULOUS 307,860
POW 612,865
RAINBOW IS. 781,370
RAMPAGE 111,600
ROBOCOP 375,520
ROTOX183,050|c|
SID£WINDER811,250
SILKWORM (Helil 1,936,000
SILKWORM (Jeep) 622,500
SKWEEK 2/403,880
SPACE ACE 22,140
SPEEDBALL 17,650
Kamikaze Andy
Chris Turnadge
A Burbidge
C. Turnadge
Stephen Lark
David Thompson
V. v d Heyden
David Thompson
Angelo Augoslis
Amos Burbidge
Kristian Wehner
M. Summers
David Thompson
David Marsh
Peter Evans
Rod Matthews
J. Knight
Greg Muruo
Embah Beaton
Kamikaze Andy
Embah Beaton
Scott Southuril
D. Unwin
Phillip Nicoll
A G Smyth
Michael Summers
Shane Cropland
Merekee Beaton
Owen Webster
Kamikaze Andy
A. Augostis
P. Schumacher
David Rich
Andrew Gormry
Embah Beaton
John Boyle
Benjamin Moen
J. Booth
Amos Burbidge
Tracey Chilcott
Aaron Sanderson
Keir Sooby
David Rich
Maverick
David Thompson
J. Beaton
Kamikaze Andy
Michael Summers
Faye Doherty
Amos Burbidge
D. Everton
Daniel Everton
Embah Beaton
NevilEe Clarke
Amos Burbidge
STARWARS 5,722,822
STRIDER 113,950
SUPER CARS 1 7 races
SUPER HANG-ON 25,042,850
SWORD OF SODAN 364,750
TEEN.M.N.T. 546,600|c)
TEST DRIVE 131,0761c]
TEST DRIVE 2 309,397
TETRIS 10,101
TETRIX Level 232
THUNDERBLADE 336,520
THUNDERCAT5 522,300
TOWER OF BABEL 25,934(d
TURBO OUTRUN 100,260,819
TURRICAN 1, 302,650 W
TV-SPORTS F.BALL 189-0
TWINWORLD 24,640
TYPHOON 54,255
VIRUS 14,576
WHIRLIGIG 28,210
XENON II l,107,280|c)
ZOOM 67,051
C- Ming os wave 33
Kamikaze Andy
Maverick
David Worthy
Kamikaze Andy
James Leeken
Jordan Noglet
Charles Edmiston
Cheryl Marsh
Stephen Lark
Rod Matthews
Scott Southurst
Stephen Lark
Matthew Mantle
Stephen Lark
David McKinney
Carol love
Owen Webster
Amos Burbidge
Nathan Allen
Mark Porta
Steve Jones
COMMODORE 64
473,230
BATMAN
BATMAN 351,570
BANGKOK KNI, 36,800
BOMB JACK 344,560
BUBBLE BOB. 4,409,030(c)
BUGGY BOY 11 9,5 10
CHASE HQ 9,220,121
DOUBLE DRAGON 30,660
DOUBLED. 11255,190
FAST BREAK 136 to 9
GIANA SISTERS 105,2O0(cj
GRYZOR 203,900
H. MARADONA Level M
HAWKEYE 59,000
IKARI WARRIORS 2 67,800 [cj
INT. KARATE 139,300
LAST NINJA II 34.2 sec(e)
OPER. WOLF 168,789
OUTRUN 6,438,787
PAPERBOY 103,1 00(c|
POWERDRIFT 779,800
OUE-DEX 639
R-TYPE 1,280,500
RAINBOW ISLANDS 265,840
ROBOCOP 82,250
ROLLING T. 222,740
SALAMANDER 235,300
STREET FIGHTER 127,050
SUPER CYCLE 212,210
TEST DRIVE 36,144|e|
THUNDERBLADE 1,734 ,040
THUNOERCATS 57,500
TARGET REN. 330,450
TRAZ 54,560
UNTOUCHABLES 70,230
WONDER BOY 402,680
John Nunes
Joshua Smith
N. Van Heeswyk
J. Jacobs
John Nunes
John Nunes
Iceman
Joshua Smith
N. Heeswyk
Chris Byrne
Russell O'Neill
Paul Milrward
N. Heeswyk
Nick van Heeswyk
Iceman
Paul Mil I ward
But how, Nick?
Kishore Ludbey
Kishore Ludbey
John Nunes
Joshua Smith
Chris Byrne
Joshua Smith
Melissa Worboys
Tim Lockwood
Iceman
Paul Miltword
C. Byrne (clocked)
Iceman
John Nunes
T. Morrison
Chris Byrne
C. Byrne
Dave and Sue Upton
Simon Watford
John Nunes
Scores followed by (c) indicate
that the game has been completed
ACAR 60
Entertainment
Feel like a little horror? You'll need all the intestinal
fortitude you can muster up as PHIL CAMPBELL
takes on the latest release from Millenium...
HO
The
wind whips Jlf
the trees
into a fren- S
on the B-grade horror movie genre
popularised in the 1950s. It's a
spooky action adventure spanning
six levels, with nearly one hundred
action screens on each level - but
that's only
FR^lR/l p ari " [ ilti - st °
- — — — ry. The thing
that makes
zy as a
jagged fork of lightning crackles
through the sky. Count Valdemar
turns up his collar against the wind
and the rain as he struggles to turn
the rusted key in the huge iron gates.
The hinges groan as they turn for the
first time in decades. In moments,
Valdemar is standing at the door of
the foreboding stone mansion - his
family's ancestral home.
Valdemar had been curious when
the Real Estate Agent refused to show
him around - but now the hairs prick-
ling on the back of his neck gave him
the inkling of an answer. There is
something decidedly spooky about
the place. A sense of lurking evil.
He's absolutely right - beyond the
heavy oak door there's an incredible
array of ghouls, spectres, vampires
and zombies wandering through the
corridors of a house full of false walls,
hidden doors and rotating fireplaces.
Spooky stuff, but exactly what you
would expect from a game called Hor-
ror Zombies from the Crypt.
Horror Zombies is based squarely
Distributed by:
Mindscape
02 899 2277
RRP:
Amiga $59.95
also Tor Atari & IBM
Ratings:
Graphics: 78%
Sound: 85%
Instructions: 85%
Overall: 82%
MILLENNIUM
fireplace. This takes me safely out of
harm's way, and lets me grab the
dagger hanging on the wall above.
Obstacle number one safely nego-
tiated - now for a real challenge, The
scuttling rats in the next room are
deadly - one touch from them, and
it's back to the title screen. With
practice, 1 finally manage to avoid
them and reach the doorway at the
far end of the screen, gaining a pair
of "tippie-toe shoes'' in the process.
These are handy - activate them
and you can sneak past the mean-
est spook undetected.
I arrive in the next room feeling
I a little over-confident. My passage
is blocked by a huge, green gar-
goyle perched just beyond the door.
Horror Zombies so
infuriatlngly good is
the puzzles - almost
every screen has a
built in brain teaser
that will torment
you to the point of
desperation.
Horror Zombies
from the Crypt
opens in the cine-
ma. The lights dim,
the velvet curtains
sweep open across
the screen, and the
Amiga soundtrack
perfectly captures
the atmosphere of
the era. I roll a few
jaffas down the
aisle, then reach for
my joystick. The
action begins.
1 am Count
Frederick Valde-
mar. handsome, fearless
premely foolhardy. The
®
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BWMRaswss^^
< 7 WWWa
and su-
on-screen
Valdemar is well animated - when I
say "jump", he jumps, responding in-
stantly to my joystick.
Valdemar is in an ornate drawing
room - surprisingly well kept for a
house inhabited by spooks. Maybe
they're house-proud. To the left
stands an uninhabited suit of ar-
mour. Let's make that "presumably
uninhabited." Suddenly, an eerie
green zombie lurches onto the
screen. As I soon discover, one touch
from this guy leads to a gruesome
death. But how do I avoid him? It
takes me some time to realise I
should follow him for three paces,
then leap for the mantel above the
He's deadly - as usual, one touch,
and it's back to the start. Next time I
know better, and use the special
shoes.
There's an identical gargoyle at
the other end of the room, so natural-
ly, I do the same. No-one can accuse
me of being a slow learner. A frustrat-
ing hour later, I realise that Gargoyle
number two is actually quite harm-
less. In fact, you need to push him
aside to gain access to the next level.
In spite of many nasty twists like
that - or maybe because of them -
Horror Zombies from the Crypt is a lot
of fun. Graphics are detailed, anima-
tion is good, and the sound-track wiil
keep you on the edge of your seat. Q
AGAR 61
M E G A D I S C
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/ Not too serious and not too lightweight, Megadisc
entertains you while you learn. Available as single
issues, subscriptions of any three or six issues (past or
future), or as a Trial Pack (including MegaDos, our Amiga
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• Industry standard Ethernet
Architecture,
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access any screen, hard or floppy
drive, serial or parallel printer attached
to any Amiga on the network.
■ A500 version - ABS injection moulded
case connects to expansion port of
computer.
■ A2000 version enhanced with
64Kbytes data buffer with 16bil
datapath assisted by a DMA
sequencer. (For high traffic centralised
facility or a file server.
AmigaNet A500 $700.00 (ex tax)
AmigaNet A2000 $900.00 (ex tax)
GPTerm-Amiga V4
Australia's most popular Amiga
telecommunications software
• Mouse or key board dri v e n , f u 1 ly
multitasking from CLI or workbench.
User defined 'configurations' for
different services, 1 10 page manual
and more,
• Full terminal emulations for videotex
and ANSI/ Amiga, IBM, VT100 ANSI
terminal emulations for Viatel &
Discovery 40/80, Pegasus and other
text based services as well as BBSs.
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full ZModem, SEAlink, KERMIT,
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Packaged with an extensive
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GPTerm-Amiga V4 $99.00
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Available from your local dealer
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Communications
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AS HG ROVE Qld 4060
Ph (07) 366 1402
Entertainment
Fresh from his encounter with a high tech MiG-29, flying ace PHIL CAMPBELL
decides to try something at the other end of the scale - a Sopwith Camel...
The wind rushes through my hair
as my Sopwith Camel cruises through
the peaceful blue sides over France.
Taking its name from the pronounced
hump over the bulky engine cowling,
the Camel is a real beast to fly - stub-
with the enemy - and the force of
gravity. So far, gravity is winning eve-
ry time.
There are various play modes,
from dog-fights against a single ene-
my plane to fully fledged missions.
There's also a
"strategy" mode, a
unique feature for
a llighl-sim. Here
you pit your wits
against an enemy
pilot using a com-
bination of a tra-
ditional war-
gaming "hex-
map" and a small
pane] showing
the animated
"real -time" view
from your plane.
Next time I did better, and managed
to claim one victim before I smashed
terminally into the turf.
Blue Max will naturally be com-
pared with Wings, a similar game re-
leased by the now sadly defunct Cine-
maware Corporation. Wings features
an almost identical World War I sce-
nario, and a similar "seat of the
pants" approach to the art of piloting.
But there are differences. Blue Max
leans much more heavily towards
strategy. And Blue Max is more tech-
nical, offering a range of accurately
modelled World War I planes to fly -
planes which are much harder lo
keep in the air. Wings, on the other
hand, has the edge when it comes to
atmosphere, Graphics are more de-
tailed, and the sound track is more
evocative of the era.
by airframe, front-heavy, with a ten-
dency to nose-dive given the slightest
opportunity. We're playing Blue Max,
an accurate simulation of aerial com-
bat as it used to be.
As a simulator. Blue Max is realis-
tic - it offers few modern frills, and
forces you to fly by the seat of your
pants. Strictly low- tech. but the ex-
citement is undeniable, with man and
machine pitted in a deadly stuggle
Distributed by:
ECP
075 963 488
RRP:
Amiga $69.95
It's complex, but
it should be re-
warding in the
end.
Missions start
in the air - there's
no take off se-
quence to worry
about, though
you will need to
open the throttle
a little before you
try any fancy ma-
noeuvres. Con-
trols are simple and direct - the
plane climbs when you pull back on
the joystick, dives when you push
forward, and banks when you push
left or right. Climb too steeply and
the engine will sputter and die - more
than likely, you will too.
My first dog- fight was a messy af-
fair that lasted all of 30 seconds. I
was blown out of the sky before I
even saw the enemy Fokker Triplane.
In other words, it's a case of hors-
es for courses. If you're looking for a
tough game with lots of strategic chal-
lenge, try Blue Max, If it's softer enter-
tainment you're after, Wings has a
definite advantage. □
ACAR 63
Entertainment
fly ad is a classic shoot-
em-up with real style. And
to ugh I Boy, I can't even
make it through the first
level - but I intend to keep
trying.
Right from the beauti-
fully animated space voy-
ager intro, the game has
got real class. Graphics
sparkle, enemy ships are
fast and smooth, and razor
sharp reflexes are the or-
der of the day.
The story, if you're in-
terested, is as follows: Bar-
on Arkhon, a sinister ty-
rant, has imposed his law
over the entire world,
thanks to a time machine
that lets him send his ar-
mies to conquer different
eras through history. Your
mission is to track down
his forces and stop them -
to do it, you'll fly horizon-
tally scrolling missions
•-5&P
through the eras of crea-
tion, prehistory, antiquity
and the middle ages.
Well, okay, I know you
didn't need to know any of
that. The bottom line is fl-
yad is a very playable
space blaster with classy
graphics and a not- too -
boring sound track. Highly
recommended.
Ratings:
Graphics
Sound
Gameplay
Overall
84%
78%
85%
82%
Distributed by:
Questor
02 662 7944
RRP Amiga $T.B.A.
C64 JT.B.A.
SjjJJLEMfi
Vietnam. The longest
and most controversial con-
flict in US history. The war
that damaged the psyche of
a nation so profoundly that
only another war could re-
pair it. A political minefield
- especially for anyone fool-
ish enough to take on the
job of President of the Unit-
ed States of America. That's
YOUR job, if you're playing
'NAM. As invading Viet
Cong guerillas fight to top-
ple the South Vietnamese
government, it's up to you
to mobilise air units, set
ambushes, protect Saigon -
and stay in power at the
White House.
'NAM is a strategy game,
pure and simple - but a
reasonably well decorated
one. At the political level,
actions are initiated from a
main menu - troop commit-
ments, air support and oth-
er "budgetary" actions are
set in motion by filling in
appropriate numbers on the
screen. Once approved by
the Senate, your decisions
are activated at the start of
the next calendar year.
Game time ticks over at any
of three pre -set speeds -
and it's essential that
you've laid your plans be-
fore December rolls around.
Military operations are
carried out on a map dis-
play - units are displayed
as boxes, which can be
equipped with helicopters
[if you've provided them as
president) and moved
around the map. As you
collide with enemy forces,
the size of your box will di-
minish as you suffer casu-
alties - the idea, of course,
is to obliterate the enemy
boxes before they do the
same to you.
There are a number of
pre-set scenarios, which
avoid the political side of
the game - take control of
forces at Khe San, or in the
famous Tet Offensive.
This is a complex game,
and you'll need to read the
manual before you play.
Military strategists will love
it - others should approach
with caution. Graphics are
a direct port from the Mac
version, and while they're
obviously fine on the high-
res Mac screen they lose a
lot in the translation. Rich-
ard Nixon's ugly mug is al-
most unrecognisable. Maps
and other screens are
much better, and overall
the game presentation
rates an okay.
Ratings:
Graphics 68%
Sound 71%
Gameplay 82%
Overall 73%
Distributed by:
Questor
02 662 7944
RRP Amiga $89.95
im*$m
ACAR 64
Entertainment
PRO
TENNIS
TOUR 2
Pro Tennis Tour was one
of my all time favourite
sport sims. The controls
were fast and natural - so
much so that you could al-
most imagine yourself run-
ning round the court. Now
there's a sequel. Pro Tennis
Tour U has a number of
new features - for a start,
you can create and save
your own player. You can
play almost any stroke,
with increased options like
lobs and smashes, and
players can now move
around the full area of the
court.
The default game is a
women's singles match,
and the ladies certainly
move round the screen
with ease and grace. As
soon as you pick up the
joystick, you feel you can
play - it's even more user
friendly than Pro Tennis 1 .
Creating your very own
Boris McEnroe is easy. A
menu screen lets you set
skill values for eight specif-
ic strokes - you start with
80 skill points to share
around the strokes, and
can only build up your
characteristics by practis-
ing and playing matches.
Pro Tennis Tour 11 is
hard disk installable - and
it's already earned itself a
permanent place on my
dhl!
Ratings:
Graphics: 83%
Sound: 82%
Gam ep lay: 86%
Overall : 84%
Distributed by:
Questor
02 662 7944
RRP Amiga $69.95
C64$T.A.B.
FISTS rURY
It may be nothing new
but what a great little pack-
age - a veritable box full of
action. What I am talking
about is Fists of Fury - Edi-
tion 2.
Fists of Fury has a de-
cidedly oriental flavour and
just a touch of the light-
hearted. All in all there are
four games in this package,
Shinobi, Ninja Warriors,
Double Dragon II and Dyna-
mite Dux. All those names
should be familiar to lovers
of action / violence / beat-
the - life - out - of - the -
other - guy games.
If you're one of the few
who are not familiar with
these games, here's a brief
rundown.
Shinobi - A group of chil-
dren have been kidnapped
and your mission (should
you decide to accept it) is to
rescue them - the use of
excessive violence is en-
couraged.
Ninja Warriors - I'm not
sure if there is a point to
this game. It seems that
you just have to be as vio-
lent as possible and your
score goes up.
Double Dragon II - Mari-
an has been killed and Billy
and Jimmy have not taken
her death very well at all -
in fact they are out for re-
venge. There is even a
chance that if they are suc-
cessful then they will be
able to bring her back to
life. Again violence is the
order of the day.
Dynamite Dux - this is
the kind of game you would
be happy for your younger
brother or perhaps even
your parents to play. Lucy
has been kidnapped and
your job is to get her back
(sound familiar?) The really
cute part about this one is
the way these guys punch.
They make Mike Tyson
look like he isn't really try-
ing.
Luke Tattersail
Ratings:
(average for all four games)
Graphics - 76%
Sound - 65%
Gameplay - 78%
Overall Value - 82%
Distributed by:
Mindscape
02 899 2277
RRP Amiga $59.95
C64 disk $39,95
C64 cass. $29.95
ACAR 65
Entertainment
"An absorbing diversion for players with an eye for
detail." Thus spake DAVID GLOVER as he assessed this
new Amiga game...
Alright Space Cadets, here's the
scenario: The Resistance (that's us) is
about to launch a major offensive
against the Empire (that's them). In
preparation for this, the Resistance
have captured several star ships, but
are lacking the essential power sourc-
es for these formidable craft, Klystron
Pods.
ri^sM r /" "
"tun
•Wei v-
Your mission is a simple one (in
theoiy). Working for the Resistance,
you are required to steal the pods
from the Empire's storage planets.
You must find the pod. hover just
above it, activate your ship's tractor
beam until the pod hooks on and
Ratings:
Graphics: 78%
Sound: 76%
Instructions: 82%
Overall: 79%
HEWSDN
ACAR 66
then thrust away skyward to
good of Mother Ship. Easy, eh?
There is at least one pod on each
planet, either on the actual surface
or cunningly tucked away in a cav-
ern. The first trick is to simply find
the thing (they look like spheres rest-
ing on plinths or monuments) and
get a hold of It. Then it's "pedal to the
metal" as you blast away to the sanc-
tuary aboard Mother who will take
you immediately to yet another plan-
et where you start your search anew.
This has to be one of
the most painstaking com-
puter games I've played.
You have a full screen in
front of you: the program-
mers (the Whiz Kidz -
based in Europe) have
thankfully used the PAL
formal - no missing third
of a screen! Your ship ap-
pears as a small on-screen
sprite floating in the black
abyss of space somewhere
above the planet.
A dab of thrust here, a
tweak of steering there,
and you'll be gliding and
hovering to your heart's
content. But beware, suc-
cessful flying calls for the
coolest and most sensitive
of hands. The controls are very
touchy indeed. The slightest mistake
or over-correction will see you plum-
meting to your doom on the planet's
surface.
Negotiating the caverns requires
absolute surgical precision - it's al-
most like threading a needle some-
times. The job is not made any easier
by the presence of a huge variety of
what the manual calls "Obstacles" -
15 different types in all - some pas-
sive, some active and some down-
right 'ornery. The "obstacles" become
more prolific and obstructionist as
the game progresses over its many,
many levels.
A blessed relief is the absence of a
time limit, although you have a finite
supply of fuel (refill tanks are availa-
ble on the planet) and six space ships
(lives) to play with. A small indicator
panel at the top of the screen gives
you the score and an up-to-date stat-
us on your resources.
, — yy y You and your ship are not
"""J \\Q. I entirely defenseless. In your ar-
| J nl serial are Plasma Bolts, your
*-*-— ■=- main form of attack, and a Laser
Scanning Device (LSD) which
scans the cavern walls and destroys
all enemies. The LSD is very effective,
but also heavy on the fuel bill. Using
the LSD with manic glee, I found to
my dismay that it bled my tanks dry
and I made an "uncontrolled flight
into the ground".
Graphics on Zarathrusta are ade-
quate, though unspectacular. Sound
effects are good and loud, although a
little sparse at times. An excellent
sound track runs during the title
screens only. Control options are ei-
ther joystick or keyboard, although I
found the latter far more effective.
Zarathrusta is for those with pa-
tience and perserverance, with a
Op^^ ': -'•'&* ::
^C(K»~O0
%■ uiqpl
... , 1 , •
©
i-
i
I-
A
*-. •
steady hand and a cool head. It takes
co-ordinalion, anticipation and a
keen mind. Trigger-happy space cow-
boys looking for an R-Type or Xenon II
will be disappointed, since this game
is simply not designed for that sort of
action.
While Zarathrusta will not go
down in history as an Amiga games
classic, it's an absorbing diversion for
players with an eye for detail and
sensitive touch on the throttle but
ton. Q
Entertainment
bat, and a si
Blitzkrieg
at the
Blitzkrieg - Battle at the Ardennes is just one in a se-
ries of Wargames being distributed by a new UK publish-
er called "Storm Computers Ltd" - keep your eye on them.
Wargaraing and simulations are Increasing in popularity
and becoming increasingly sophisticated.
Of course, these games aren't for everybody! Blitzkrieg
- Battle at the Ardennes appeals to those with above aver-
age Intelligence, razor sharp minds, brute cunning, and
an appreciation of good timing and patience. Blitzkrieg -
Battle at the Ardennes simulates one of the most decisive
battles of World War II. On December 16th, 1944. coin-
ciding with several days of bad weather, Hitler ordered di
rective 'Wacht am
Rhine." The Ger-
man plan was to
strike weakened
Allied lines in Bel-
gium and Luxem-
burg and to break through and push
quickly to the Meuse River to capture
Liege and finally the the port city of
Antwerp. The capture of Antwerp was
essential
to post-
pone the
invasion
of Germa-
ny, and
give the
Fuhrer a
chance
to hon-
our his
promises of secret weapons that would win
the war. But the chances of success were remote. The
Germans were desperately low on fuel and the Allies had
firm control of the air, and strategic superiority in Eu-
rope.
One player, as either the German or Allied forces, can
battle against the computer, or two players can face each
other. There are a number of variables that can be set at
the beginning of the scenario - such as the standard of in-
telligence reports, relative condition of forces and the
weather in which the battle will be fought - to eliminate
any unreasonable advantages between players or comput-
er, and to provide an infinite range of batUe conditions.
The map or battlefield is an area composed of 1700
hexagonal cells (hexes). Each cell is assigned a ter-
rain type of mountain, plain, forest, city or Sieg-
fried line. As the attacker, one moves his units
around the map encountering and engaging units
of the enemy. The various types of units - infantry,
artillery, light and heavy armour - have combat
strengths and movement abiliUes associated with
them, which
modified
Bored with board-based war
games? Then this is just what you've
been waiting for. Join ANDREW
BAARTZ as he takes on the allied
forces at Ardennes ...
unit is adjacent to an enemy unit it can engage in com-
bat, and a surprise encounter while you are vulnerable is
usually disastrous. Blitzkrieg - Battle at the
Ardennes is simulations of a board game. If
youVe ever played these type of boards
games - you'll find a computer version just
heavenly. No more tables to look up. No
more fiddly calculations. Truly secret
moves! Possible move options highlighted in
advance. RealisUc use of terrain and intelli-
gence. Warnings over illegal moves. And no
disputes! (Because the computer's decision
are final). Just the mention of these advan-
tages will bring tears of joy to wargamers'
eyes.
I'd never played die particular board
game on which Blitzkrieg was based, so it
took me about an hour to really get into the
game and a bit of time browsing through
the manual. I am glad I persevered - be-
cause soon I was leading the German as-
sault towards Antwerp. The Allied air power
gave me a bit of a hammering, but the overcast days
protected me and my forces surged forward. Capturing
petrol dumps and cities. Organizing V2 raids. And hoping
for more overcast weather. Eventually my troops marched
on the objective. The actual fight for Antwerp was long
and bloody, but victorious.
Blitzkrieg Is a winner. These military games are a sort
of "Ultra-Chess." The challenge is irresistable! Q
Distributed by:
Pactronics
02 748 4700
RRP:
Amiga
Ratings
Graphics:
Sound:
Instructions:
Overall:
$59.95
62%
NA
88%
81%
the ter-
are
by
rain.
It is es-
sential that
you keep an
eye on the
terrain and
your supply
lines as you
move about.
Whenever a
ACAR 67
Entertainment
""GAM&MEN
This is a review of a compilation
package of software called Mega Pack
from Sydney company "The Games -
men." Mega Pack combines two car
racing games, an arcade movie spin-
off and a golf simulation.
•Number 1 - Jack Nicklaus' Great-
est 18 boles of Major Championship
Golf. Like the car games, this golf
THE DUEL
simulation comes from Accolade. It's
a couple of years old now, and not
quite as polished and detailed as Greg
Norman's Ultimate Golf, but still an
excellent simulation that's fun to
play. There is enough variety in the
game to keep you interested for many
long hours.
You choose whether you are male
or female, beginner or expert. There
are Pro, Mens, and Womens tees on
each hole. For beginners the comput-
er automatically selects a club for
Distributed by: (exclusively)
The Gamesmen
02 580 9888
491 Forest Rd
PenshurstNSW
RRP:
Amiga
C64 cass.
C64 disk
IBM
$59.95
$29.95
$39.95
$59.95
Ratings: (Average)
Graphics: 74%
Sound: 73%
Value 87%
Gameplay 76%
you, though you may change it if de-
sired. Pros must always make their
own choice.
You can play alone, or
with a combination of sev-
eral human and/or com-
puter players. You have a
choice of two real golf
courses and an imaginary
course made up of Jack's
favourite holes. Games
can be saved and re-
sumed later.
Jack Nicklaus' Golf Is
great fun to play, espe-
cially with a friend (or friends).
• Number 2 - Now for my least
favourite, Ghostbusters II. Perhaps
it's because I didn't see the second
movie, but I don't seem to be able to
get the hang of this one. And I mean
hang. That's where you start. You're
on a rope, about to be
winched through a man-
hole into the spooky depths
below the streets of Man-
hattan. Your object is to
make it through all the
ghosties to the bottom of
the hole and collect a sam-
ple of slime. I get to the
bottom all right - at termi-
nal velocity!
If you get through this
section, there are two others, which
no doubt make sense to you Ghost-
busters II fans, but it's all Macedoni-
an to me.
Now the car games. First is Test
Drive H: The Duel. It's almost identi-
cal to Test Drive I, except you can
choose to "Duel" with another car.
You get a view of your instrument
panel and the road ahead through
the windscreen. You can also see the
road behind in your rear mirrors. The
steering wheel turns in the appropri-
ate direction as you move the joy-
stick.
There are
some nice
opening
graphics
and SFX.
You get a
choice of
cars, in-
cluding the
Porsche 959 and Ferrari F40. There
are 12 skill levels, from beginner to
expert. You can buy disks with extra
scenery and cars.
The other racing game is Grand
Prix Circuit. It operates exactly like
Test Drive, except you pilot a formula
one racing car around a Grand Prix
circuit. The lower of the 12 levels
have automatic gear changing. At ex-
pert levels it is possible to blow up
GHOSTBUSTERS
your engine, spin out, or do other
damage due to bad driving.
You can decide how many laps in
each race, and what type of car you
drive, plus choose to drive in individ-
ual races, or the whole Grand Prix
Circuit.
GOLF
With budget packs like this, you
can't expect the year's latest releases.
But what you do get is last year's
great games, or this year's ordinary
ones. With that in mind. The Games-
men Megapack is good value. Both
Test Drive II and Grand Prix Circuit
are excellent games with a lot of at-
tention to detail. The golf game with
the long name is also a lot of fun.
Ghostbusters II isn't great, but it's
playable. So If you can only afford
one game, why not buy four instead?
GRAND PRIX
ACAR 68
Entertainment
PHIL CAMPBELL takes control of the latest in Soviet
military hardware as he checks out the flight-sim we've
all been waiting for...
Even though Soviet military hard-
ware copped a fair hiding in the Mid-
dle East, there's still a lot of interest
In the MiG-29 Fulcrum, a nimble jet
fighter producing speeds of Mach 2,2
at an operational ceiling of 16,800
metres. There's been an equal
amount of interest In MiG-29 FUL-
CRUM, the latest flight simulator from
Domark software. My mate Ken Simp-
son is literally begging for the chance
to try It out - and he will, just as soon
as I've got it licked.
slide manoeuvre described in the
manual. As usual, I had trouble even
getting off the ground - so the fancy
stuff can wait.
Cockpit instrumentation is com-
pletely authentic, and quite different
in concept to the Western equivalent.
The "Artificial Horizon and Turn" dis-
play, for example, shows your pitch
and roll on the same dial, while the
attitude meter features a moving
plane silhouette on a fixed back-
ground - the western version features
fortunate "accident." Apology accept-
ed, but it's up to me to arrange a few
accidents in return. Next time they fly
over the border, I'll be ready.
Taking off is easy - once you know
how. Simply open the throttle, release
the wheel brakes and you're trun-
dling down the runway at an alarm-
ing speed. Pull back on the joystick
and your nose rises gracefully into
the air.
The manual strongly recommends
controlling your MiG with a mouse -
simply pretend It's the top of a con-
trol suck, and move it accordingly. "A
switched joystick," says the manual,
"provides a crude but intuitive way of
controlling the plane." Suits me fine -
I'll trade crude for intuitive any day.
If you're Hying the IBM version, you'll
be using a standard analogue joy-
stick - probably the best option of all.
Moments after take-off from Tbli-
ski, I'm flying high above the famous
Great Wall, From this height it's more
like a great line - just a black trace
against the green of the earth. Sud-
denly, two Chinese planes appear -
yellow blips on the dark face of my
radar screen. Selecting my AA-8
The trouble is, MiG-29 has a host
of features, and a learning curve al-
most as steep as the 80 degree tail-
Distributed by:
Questor
02 662 7944
RRP:
Amiga $79.95
also available for IBM
Ratings:
Graphics: 78%
Sound: 77%
Instructions: 79%
Overall: 78%
a fixed plane symbol and a moving
background. Regular flight- simmers
will find this a little off-putting at
first.
After a quick stint in the training
academy, I was keen to try a full
scale mission. Never mind the fact
that I failed the training session -
real pilots might tram for a full year,
but they only have one life to play
with, I can afford to be cocky. There
are five missions to choose from,
each with an authentic Soviet feel. I
chose assignment 'Yellow Dragon," a
sortie in the skies above the Great
Wail of China.
Chinese Shenyang fighters have
been illegally intruding on Soviet air-
space towards Tbliski aerodrome.
When an aging Soviet Su-21 fighter
challenged them yesterday it was
shot down. The Chinese ambassador
sent his deepest regrets for this un-
"Aphid" air to air missile, I lock onto
my target and hit the fire button. Mo-
ments later, there is a puff of smoke
on the horizon. Moments later again,
I plough nose first into the ground.
Rule Number One. Don't watch
puffs of smoke on the horizon.
Watch your altimeter.
MiG-29 Fulcrum is a solidly built
ilight-sim. with plenty of features to
play with - including "missile -eye
views" of the acUon, just like the
"slam-cam" coverage of the Iraqi deci-
mation. On the Amiga version, graph-
ics and sound effects set no new
standards - adequate, but not bril-
liant. Even so, they don't spoil the fla-
vour of the game.
Versions of MiG-29 are available
for the Amiga and suitably souped-up
IBM compatibles, □
ACAR 69
Entertainment
by Michael Spiteri
Welcome once again to the dark caverns of The Realm - the place where adventurers all
over Australia turn for help in their quests. If you are stuck in any adventure games, send
your problems to the following address:
Adventurers Realm, 22 Bridle Place,
Pakenham, Vic 3810
If role-playing-games (RPG's) are your kettle-of-Jish then give
Kamikaze Andy (alias Andrew Phong) a bell at:
The Dungeon P.O.Box 315,
Maddington, WA 6109
Always enclose a stamped addressed envelope when
writing to the Realm.
As promised, hint sheets for Cas-
tle of Terror and 7Z7Z7.7. have been
dropped from the list of free hint
sheets. There are still a couple left
over if you desperately need them.
With two hint sheets out of the
door, we now have room for even
more new hint sheets:
Zak McKracken and Indy (Jones) .
Yes folks, the Lucasfilrn games
have been puzzling adventurers from
all over Australia, so It seems fitting
that these hint sheets are made avail-
able. You can thank. Kamikaze Andy
for the Indy hint sheets, and many
many adventurers for the Zak hint
sheet.
Readers of the Realm are entitled
to up to four different hint sheets, as
long as a stamped addresses envelope
is enclosed. The only address to write
to for hint sheets is:
Free Hint Sheets, 12 Bridle Place,
Pakenham, Vic 3810
Guild of Thieves. Jinxter, Pawn,
Zork 1,11,111. Maniac Mansion. Bard
Tale 1,11,111, Hitchhikers Guide. Faery
Tale, Hobbit, Never Ending Story.
Fish, Deja Vu, Uninvited, Dracula,
Borrowed Time.
ACAR 70
More brainy adventurers to add to
the ever-increasing list of adventure
clever contacts. Always enclose a
stamped addressed envelope when
writing to a clever contacts.
Michael Walsh is a temporary
contact until he starts uni next year.
His address is:
P.O. Box 136, Horsham. Vic 3400.
He can help in: Zork 1-3, Stationfall,
Planetfall, Starcross, Lurking Horror,
ZZZZZ, Rigels Revenge, Bastow Man-
or, Adventureland, Pirate Adventure,
Secret Mission. Pool of Radiance,
Azure Bonds, Silver Blades, Hulk,
Spiderman, and Dracula.
Bruce Gilbert of 88 Woodward
Circle. Marangaroo. W.A 6064 can
offer help in: Larry 1,3, Shadow of
Beast 1,2, Dejavu, Maps for Dunge-
on master. It Came from Desert,
Ghostbusters II, Operation Stealth,
Police Quest II, Heroes Quest, Mean-
Streets, F19 Stealth Fighter, Immor-
tal, Dragons Lair, KingsQuest 1,3,
Space Quest 1.2. Uninvited, Shadow-
gate, Dreamzone.and Zak McKrack-
en.
Finally, a very big thank you to
out clever contacts, the unpaid work-
ers who provide an excellent service
to our readers. Good one, guys!
Firstly a very big thank you to:
•Stuart George (Springvale.VIC)
•Michael Bathols (Narrogin, W.A.)
•Michael Walsh (Horsham, Vic)
•Kathy Kupresak (Bonython, ACT)
for the enormous amount of hints
sheets, solutions and tips kindly do-
nated to the Realm. I am sure they
will get many adventurers out of a
sticky spot.
David Upton suggests that adven-
turers should exchange with each
other completed adventure games.
Sounds like a good idea, but I'm not
sure it will do the deteriorating Aus-
sie software market any good. I can't
see any problems if the games are no
longer available, though. What do
other Realmers think?
$1000 is what you can win by
solving the C64/128 graphic adven-
ture game - Space Explorer. The chal-
lenge has been set by Gary McCleary
Software, Watch for the advert.
Also, there are continuing pleas
for The Official Adventurers Realm
Hint Book, It is out soon for only
$9,00 at most newsagents and com-
puter dealers. If you cannot to seem
to find it, ring (02) 398 5111.
Adam Read of Morphette Vale is
shifting to England, and wanted to
know if the magazine is available
there. I don't think we have reached
that far overseas . . . .ye t, however if
you ring up Darrien Periy {thats a
girl) on 02 3985111 before you leave,
I am sure a subscription could be or-
ganised.
Entertainment
Smart Adventurers
Many thanks to all the contribu-
tors to this section of the magazine. If
you were stuck a little while back,
then instant relief could be belowl
Game: Aztec Tomb Adventure
For: Mark Bilney (Feb issue - dis-
guised as Jan issue).
From: Shelley Duval
Help; The rope can be found when
you are still at the beginning, in the
house. Go ladder, get chest, down, s,
n, look bed, go trapdoor, look, gel
cloak, wear cloak, examine cellar, get
key, open chest, get rope, gel sword.
Game: Ring of Power
For: Mark Bilney (Feb Issue)
From: Shelley Duval
Help: The game only (lashes the pass-
word on and off just the once, and
only if you start the game from
scratch. Sometimes it won't show it al
all. However, when on the final level
you go to the shopkeeper in the lar
bottom right hand corner, he will re-
veal the password.
Game: Neuromancer
For: Colin Smith (Feb issue)
From: Alex Stivala and Stuart George
Help: At the start of the game, use
the PAX to send a message to Armi-
tage which simply contains your ID
number, and he will deposit 10000
credits in your account.
Open an account with the Bank of
Zurich (link code Bozobankj then use
the Tactical Police database to have
Larry Moe arrested, so you can get to
the Panther Moderns meeting room
and talk to Lupus. Ask him about Ga-
meinschaft, and he will tell you an ac-
count number which you can use to
transfer money from Bank Gameins-
chaft to your account (link code
Bankgemein).
Register yourself as an employee
with Hosaka to pick a week's salary,
and by using the cyberspace database
you can get 500000 from the Bank of
Berne.
Game; Asylum
For: Scott Pitcher (March issue)
From; Alex Stivala
Help: To stop the exterminator from
fogging the pestilence, you must tie
him up with the rope. The rope can
be found in one of the corridors.
Games: Pro -Pack Adventurer Games
For: Brian Blackwell Jnr (Feb issue)
From: Stuart George
Help: In Temple Curse, to cross the
pool, just say ROW and a direction.
In Last Planet, to look at the draw-
ing try climbing the stalagmite. To get
the rope you have to cut it.
In Island of Spies, get the parachute,
wear parachute, pull lever, pull rip-
cord, remove parachute, and crawl
out.
Troubled Adventurers
The Realm received a handful of
problems this month, with games
that until recently have been unfamil-
iar among these pages. If you can
help these poor souls out - please do!1
• Tony Pappas of Finley in NSW is
stuck in Strangeloop. First of all, he
would like to know how to get the Ro-
bot Manual from the litter Anti-Matter
Man without getting killed. Also, what
does he have to give the robot that
waffles on about putting out brief
candles?
• Julie Stearman of Blaxland in NSW
wants to know how to deal with the
Great Head in the game Wizard qfOz.
Juke says at this stage of the game
the parser becomes hostile.
• Getting out of the house is the prob-
lem facing Matt and Luke Walsh of
Alphmgton in Victoria. The game
where this house exists is The Jet-
sons.
• Jim Fang of Brentford Square in
Victoria asks if anyone can help get
past the Air-Level in the game Moebi-
us?
• Lisa Ferraro of Mt Gambler is South
Australia is really stuck deep in the
Black Cauldron. Firstly, what does
she do after the Gwydant has taken
the cauldron? What does she do at
the casUe other than freeing the prin-
cess and the prisoner? What else
does she do with Guigi oilier than
give him cookies? Finally, what is
something else she can give the
witches besides the sword?
• Axl Batroc is having lots of trouble
in Neuromancer. Trying to get Corn-
link V6 is becoming a real headache
for Axl. □
KICIC&O^FZJO
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eight wires- requires good soldering ability.
i2 jwor^TH
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sVsHTRANSBOARD $49-90
Phone orders by Mastercard / Bankcard welcome
Post & handling add $3-60 anywhere in Australia
order today -despatched today by Australia post
Proudly manufactured in Australia by Unitech
UNITECH ELECTRONICS PTY. LTD.
AUSTRALIAN COMPANY NUMBER 003864042
8E£n ESTABLISHED 1 97 X
IN DRPRNDRNT R EPA I RS TO COM MODORE PRODUCTS
PHONE: 02 820 3555 10am- 6pm
P.O. Box 137 , MiN TO.N.S.W.2566
The Official
Adventurers Realm
Hint Book
•* Hints and tips on more than
40 games, by Michael Spiteri,
whose "Adventurers Realm"
appears every month in this
magazine.
Only $9.00 from
newsagents and
computer dealers
Or from:
Commodore and Amiga Review
(02)398 5111
Essential reading Sor
adventurers -
get your copy now!
AD. INDEX
Amiga P 1 CD*
53
Ihpfltt
■10, 62
Erlwsl
17
Mltersolt
e
Brunsiytck
1
m« Computers
7
ClasSlfed Atfs
78
PCM Computers
49
Commodore
36,37, 51,21
PadflC Wmjtafi
H
Computer Discounts OBC
Pactrorics
4,41
Com pu termite
ire, 47
Parcom
18,32
Computer Spot
2S2S SO 31
32
Desktop UtHHas
32
GO
aria
Fontot
DP Software
1
ID
82
Powor Peripherals
3,8
Prime ArDtax
54,55
Hard Dtek Dale
44, 45, 48
quadrant
39
Harris hi I*
ID
Ramscan
25
kiterfe*
22,23
Ra0solt
13
.stand sol Iware
IB
Regional Computers 2
Haw*
IflC
Biymmlc Byte
11
iMlai
13
Rod Irving
32
Logmo
43
Sgtnacom
53
MaxoMva
33
IHtach
71
Eary McOeary
33
Ktt
40
ACAR71
Entertainment
Katfazetody
Well, the long awaited Amiga
CDTV is almost upon us. and this
month the Dungeon takes a look at
the upcoming as well as potential
RPGs that will appear on CD-ROM.
From all reports, there are nearly
100 software products for the CDTV
within the first three months of its re-
lease, half of which are games. It is
important to note that because of the
unusual input device the CDTV uses
(an infra-red remote control just like
your VCR or TV controller), there
might be some modifications made to
the first few games on offer.
Later in the year, Commodore will
bring out its mouse and keyboard op-
tions for the CDTV (both of which will
also use infra-red input technology).
This is good news, because most of us
know that complex adventures and
role playing games require mouse and
keyboard to operate efflciendy.
First wave
Well, what are the first adventures
to be released? From Cinemaware
come CDTV conversions of Defender
of the Crown and It Came From The
Desert. Both will be direct conversions
of their Amiga originals, but will fea-
ture CD audio, digitized speech in-
stead of text responses, and in the
case of the latter game, digitized film
footage of real live actors!
According to Cinemaware, this will
be the trend for the "First Wave" of
CDTV games. They will be direct con-
versions of established tides, but with
added music, complete speech dia-
logue, and digitized stills. (Ed: Late re-
ports indicate that Cinemaware is now
defunct - let's hope these games
aren't!)
Second Wave
At this stage, companies are trying
to fill in the 500MB of CD space with
such enhancements. When the "Sec-
ond Wave" of games arrives, CDTV
owners will get more original products
that will make further use of the
(hopefully by now released) mouse/
keyboard.
Origin will put out a CDTV version
of its spectacular space -combat simu-
lator, Wtng Commander, by the end of
the year. Ultima VII is due for CDTV
sometime next year, as is Wing Com-
ACAR 72
mander II. Sierra's upcoming releases
like Leisure Suit Larry V and Police
Quest HI (due at the end of 1991)
might be CDTV candidates.
More definite games include
ICOM's Sherlock Holmes: Consulting
Deiectiue, FfL's Dungeon Master, Lu-
casfllm's lndy and the Last Crusade
(with film clips of Harrison Ford as
fndyfl, and the Broderbund Carmen
Sandiego series.
An original adventure game due
out soon is Detectron, from Defender
of the Crown designer - Kellyn Beck.
This game is a detective adventure,
and like others mentioned above, fea-
tures digitized footage and lots of digi-
tized speech.
Because Detectron was designed
with the standard CDTV remote con-
trol in mind, the options are a litUe
more limited than in other games. For
example, each screen will have three
options that you can select via remote
control, and only three options. The
storyline will develop as you get fur-
ther into the game (something like a
Choose Your Own Adventure system).
Beck emphasizes that Detectron is an
"exploratory" game, giving users the
chance to see how the mystery turns
out differently with each choice.
Success Factors
The eventual success of the CD1V
format will hinge on the speed at
which Commodore can produce two
things.
The first is greater software sup-
port (although many companies have
signed up. some giants like Electronic
Arts are still wary of CDTV). A strong
advertising campaign and, more im-
portantly, consumer support from
Commodore itself is vital for healthy
CDTV sales.
The other important factor is how
fast Commodore can come up with Its
promised CDTV converter for current
Amigas. With over two million Amigas
sold, Commodore can make a much
better case for more software support
if it can show that there are potential-
ly two million CD1V owners out there
already with the release or the CDTV
adaptor.
Commodore also needs to release
the mouse and keyboard options for
CDTV very soon, as the remote con-
trol input device is very limited. I can
hardly imagine how something as
complex as SimEarth can be comfort-
ably handled with the remote control
device.
CDTV is an exciting prospect for
all Amiga and computer owners, not
only for adventurers. □
Realm
Social Phobia
For the Commodore 128 and IBM-
PC. Available via public domain.
Did you know that really good text
adventurers sUll exist? The public do-
main libraries are full of them, and if
you are looking for a good example or
one then get your hands on Social
Phobia, written by regular Realmer
Alex Stivala and his merry crew.
This adventure should please sci-
ence fiction fans, as it is based
around two Mars satellites whose in-
habitants are constantly at each oth-
ers throats. On one side you have the-
trendy fearful Phobians, and on the
other you have the ugly looking De-
monic merphs.
The war between the two races
does not involve physical weapons,
but psychological ones.
Anyhow, it becomes apparent that
the Phobians are losing, and they
need more brainy beings to help them
in the war. In their quest for more
brains, you somehow get leleported
from your Volkswagon,
So. you think the aim of the game
is to help the Phobians succeed in
their plight against the merphs and
become the greatest hero since Flash
Gordon?
If you are looking for a good
text adventure then check out
Social Phobia, written by
regular realmer Alex Stivala
and his merry crew.
Wrong! You decide to wimp out by
not getting involved in this alien mind
feud, and work out a way to return
home. So begins the game of Social
Phobia. The game is just pure detailed
text with some humour scattered here
and there. It features a full sentence
parser, and a fairly reasonable vocab-
ulary. There are not too many loca-
tions to visit, and the problems vary
from straightforward to downright dif-
ficult.
My main criticism is that the play
does tend to get knocked off fairly eas-
ily without much warning.
This game will probably only set
you back a few dollars, and will sup-
ply you with many hours of fun and
frustration. It most certainly gets the
Realm's seal of approval! □
Making Music is easy with the
KAWAI FunLAB MUSIC SYSTEM
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T < i i i'i i I III
XiAd.:
No technical knowledge
of MIDI is required to
operate the software.
No external amplification
is needed.
System operates on
Amiga 500, 1000, 2000
and 2500.
mmm mmm
THE KAWAT FunLAB MUSIC SYSTEM
HERE'S WHAT YOU GET. . .
KEYBOARD- A 61 note keyboard with full size keys (colour colour co-ordinated with the Amiga), built in
stereo speakers, 100 different studio sampled instrument sounds, 100 accompanying rhythms,
programmable One Finger Ad Lib feature, and lots lots more.
S OFTWARE- Steinberg FunLAB software is a 5 track sequencer (allowing overdubbing and multi track
recording) with music notation display, song lyric display, jukebox feature, optional 'quantize'
or error correct and three demonstration songs.
MIDIINTERFACE- Compact MIDI interface which fits directly into your Amiga serial port.
MIDI CABLES - Two MIDI cables for connecting the KAWAI keyboard to the MIDI interface.
AVAILABLE FROM:
Computermart Pty Ltd, WA (09) 328 9799
Computer Discounts, NSW (02) 281 7411
Hard Disk Cafe, NSW (02) 979 5833
Chanticleer Computer Centre, NSW (067) 72 8888
United Computers, Old (072) 82 6232
music system
Casino Computers, NSW (066) 62 5220
Stephens Music Centre, NSW (047) 51 6196
Master Systems, Vic (03) 720 6722 ,<J$
Gray's Music, NSW (065) 72 1611 'lA
*P
Norsoft, Qld (077 43 4777)
LAB
KAWAI.
Or contact:
KAWAI AUSTRALIA PTY LTD
PO BOX 189
WATERLOO NSW 2017
PH (02) 663 0571
FAX (02) 662 4726
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DEALER ENQUIRIES
WELCOME
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24/48 BIT GRAPHICS/VIDEO ENGINE
L 8 3©/
16.8 MILLION COLORS ON YOUR AMIGA
■ HEALTIME IMAGE PROCESSING
' 1.5MB DISPLAY RAM
■ ON-BOARD GRAPHICS PROCESSOH
■ HIGH RESOLUTION 768 X 5B0
■ PROFESSIONAL BHOADC AST DUALITY PRODUCT
PURE RGB OUTPUT - ENCODE TO ANY
FORMAT- TOTALLY GENLOCKABLE
1 INCLUDES 21 BIT PAINT PROGRAM
' LOADERS FOR IFF FILES. SCULPT, DIGIVIEW,
24 BIT RAY TRACED IMAGES, IMPULSE,
DRAW4-PRO. BLITZ BASIC PRO. etc.
• CONNECTS THRU MONITOH PORT TO ALL AMIGAS
. COMPATI B L E WITH A LL A MIGA MONITO RS
• NTSC, PAL/SECAM COMPATIBLE
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• 24 BIT DOUBLE BUFFERED ANIMATION AT 20lps
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■ COMPLEX COLOR CYCLING AND VIDEO EFFECTS
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FREEDOM TO MIX AMIGA AND COLORBURST GRAPHICS
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M.A.S.T.
MEMORY AND STORAGE TECHNOLOGY pl
19-21 BUCKLAND ST, S RO AO W AY 20 07 Ph : (02)281 -7411 Fax: (02J2S1-7414
„ U.S.A. (702)359-0444 GERMANY [0221)771-0918 SWEDEN (40) 93-1200
Thanks 10 ASDG for AiJPro and CKircc lurbsslraps images.